Svof

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Comments

  • Jonathin said:
    Can someone please please please remove the pagelength thing from the elist sorter? I have mine set to max and it keeps setting it back to 20, which is astonishingly irritating.
    You may want to tell svof your desired page length with "vconfig pagelength 250"
  • I'm unable to get svof to load on a chromebook running ubuntu mudlet. I keep getting the error below when trying to install the zip package. Any and all help would be greatly appreciated!

    Lua error:/usr/share/games/mudlet/lua/LuaGlobal.lua:164: attempt to index global 'zip' (a nil value)

  • You are missing some lua dependencies of mudlet. In this case it's luazip, but I'm sure you're also missing lfs and the pcre library. Can't remember what the others were.
  • Could we get the bubble pipes put in:

    Start Smoke;
    Your draw is accompanied by a deep gurgling sound before a series of shining bubbles erupt from the bowl of your pipe.

  • I have no idea how to use github, but I found an issue:

    the sstosvoa array currently has:
    damagedleftarm = "mangledrightarm",

    that should be "mangledleftarm"
  • Serverside doesn't utilize kaido or shin blind/deaf.




    Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
  • Atalkez said:
    Serverside doesn't utilize kaido or shin blind/deaf.
    Serverside doesn't utilize a lot of BM stuff. I don't think it likes us
  • edited September 2016
    @Keneanung Would it be possible to get a no class build of svof? (Would make it easier to build a multiclass system of my own off it)

  • Zulah said:
    Could we get the bubble pipes put in:

    Start Smoke;
    Your draw is accompanied by a deep gurgling sound before a series of shining bubbles erupt from the bowl of your pipe.

    Will add it into te next release.

    Keorin said:
    I have no idea how to use github, but I found an issue:

    the sstosvoa array currently has:
    damagedleftarm = "mangledrightarm",

    that should be "mangledleftarm"
    Will also be handled there.

    Atalkez said:
    Serverside doesn't utilize kaido or shin blind/deaf.
    That's why I usually let svof handle blind/deaf. That way I can utilise kaido.

    Zulah said:
    @Keneanung Would it be possible to get a no class build of svof? (Would make it easier to build a multiclass system of my own off it)

    I can build one, but can't give guarantees about it working. It will also have no class/skill specific code at all.
  • Keneanung said:

    Zulah said:
    @Keneanung Would it be possible to get a no class build of svof? (Would make it easier to build a multiclass system of my own off it)

    I can build one, but can't give guarantees about it working. It will also have no class/skill specific code at all.
    Thats exactly what I'd like. Then I can build all my classes into it for switching. It should work fine for normal afflictions and healing. Really only difference for some classes would be defense upkeep wouldn't be handled. For example what does the Blademaster svof system really add?
  • Zulah said:
    Keneanung said:

    Zulah said:
    @Keneanung Would it be possible to get a no class build of svof? (Would make it easier to build a multiclass system of my own off it)

    I can build one, but can't give guarantees about it working. It will also have no class/skill specific code at all.
    Thats exactly what I'd like. Then I can build all my classes into it for switching. It should work fine for normal afflictions and healing. Really only difference for some classes would be defense upkeep wouldn't be handled. For example what does the Blademaster svof system really add?
    Lets see... Prompt tags, fitness, defenses (shindo, stances, retaliationstrike) are the ones I could identify quickly with a grep.
  • Keneanung said:
    Zulah said:
    Keneanung said:

    Zulah said:
    @Keneanung Would it be possible to get a no class build of svof? (Would make it easier to build a multiclass system of my own off it)

    I can build one, but can't give guarantees about it working. It will also have no class/skill specific code at all.
    Thats exactly what I'd like. Then I can build all my classes into it for switching. It should work fine for normal afflictions and healing. Really only difference for some classes would be defense upkeep wouldn't be handled. For example what does the Blademaster svof system really add?
    Lets see... Prompt tags, fitness, defenses (shindo, stances, retaliationstrike) are the ones I could identify quickly with a grep.
    Right all the defences would have to be handled on the users end. I don't use svo prompt anyway I turn that off for my own. I could see fitness but where that's for several classes could always have a vconfig havefitness yep/nope
  • Using fitness doesn't get compiled into no-class svof. Tracking of balances is in (just confirmed that), though. Coding around is definitely possible, but I'm not sure if you can tell svof that you are curing asthma (for the time between sending command and it going through).
  • Keneanung said:
    Using fitness doesn't get compiled into no-class svof. Tracking of balances is in (just confirmed that), though. Coding around is definitely possible, but I'm not sure if you can tell svof that you are curing asthma (for the time between sending command and it going through).
    Whatever you come up with I'd be happy with. I know a few other people who would utilize it as well.
  • When I do QW, ndb seems to reset everyone who's online's highlighting to none. Have I messed something up?
    Melaina Naftis - Spectral Arbiter of the Krymenian Academy
  • Sadly not, but nobody knows what's wrong exactly. See https://github.com/svof/svof/issues/166
  • The only thing that might be wrong on your side is MXP being turned on.
  • edited September 2016
    Keneanung said:
    The only thing that might be wrong on your side is MXP being turned on.
    That was it. It's even in the documentation. -.-' Thanks for helping out a noob.

    Edit: It is still treating Ashtani people weirdly, though.
    Melaina Naftis - Spectral Arbiter of the Krymenian Academy
  • It is the reclamation of Chaos seeping throughout the lands. Embrace it, for it shall take us all.

    #forumrp, sorry, couldn't help myself :grin:

    Omor Ceberek - Targossas

    got gud
  • SkyeSkye The Duchess Bellatere
    I never noticed this before but it looks like the pipes are acting a bit weird. Firstly, plist isn't autofilling the pipes or assigning their contents. I had to manually vconfig to do so.

    Secondly:

    Status  Pipe         Contents                       Puffs Months 
    -------------------------------------------------------------------------------
    artf    pipe135311   empty                          0     n/a
    artf    pipe75710    empty                          0     n/a
    artf    pipe73452    a skullcap flower              10    n/a
    -------------------------------------------------------------------------------
    (svof): Will keep rebounding up.
    (smoke 73452)
    You take a long drag of skullcap off your pipe. (8 skullcap left)
    (ex) {8195hp|7175mp|36450e|31815wp}{cdbk|} || 92.7%XP (11:28:22.616)
    Your lungs have recovered enough to smoke another mineral or plant. (1.767s)
    (ex) {8195hp|7175mp|36450e|31815wp}{cdbk|} || 92.7%XP (11:28:24.383)def
    def
    You feel an aura of rebounding surround you. (7 skullcap left)




  • Rather nasty bug with tree and ablaze stacks. 

    https://ada-young.appspot.com/pastebin/172eda3d
  • Skye said:
    I never noticed this before but it looks like the pipes are acting a bit weird. Firstly, plist isn't autofilling the pipes or assigning their contents. I had to manually vconfig to do so.

    Secondly:

    Status  Pipe         Contents                       Puffs Months 
    -------------------------------------------------------------------------------
    artf    pipe135311   empty                          0     n/a
    artf    pipe75710    empty                          0     n/a
    artf    pipe73452    a skullcap flower              10    n/a
    -------------------------------------------------------------------------------
    (svof): Will keep rebounding up.
    (smoke 73452)
    You take a long drag of skullcap off your pipe. (8 skullcap left)
    (ex) {8195hp|7175mp|36450e|31815wp}{cdbk|} || 92.7%XP (11:28:22.616)
    Your lungs have recovered enough to smoke another mineral or plant. (1.767s)
    (ex) {8195hp|7175mp|36450e|31815wp}{cdbk|} || 92.7%XP (11:28:24.383)def
    def
    You feel an aura of rebounding surround you. (7 skullcap left)


    Plist not being triggered is a relatively new(? Got notice of it 2 days ago) whitespace change. That one's easy to fix.

    The counting I noticed in passing and forgot about. No idea what happens there

    Aegoth said:
    Rather nasty bug with tree and ablaze stacks. 

    https://ada-young.appspot.com/pastebin/172eda3d
    I'll have a look.
  • https://ada-young.appspot.com/pastebin/201ea827

    Seems there's an issue with having both recklesness and paranoia and curing one.
  • Aylek said:
    https://ada-young.appspot.com/pastebin/201ea827

    Seems there's an issue with having both recklesness and paranoia and curing one.
    Noted... 
  • edited October 2016

    As announced, I moved the release files to github pages, where they will be published in the future. There's also a new option in "vconfig2": "releasechannel", which lets you choose, whether to get "stable" releases or "testing". The latter will get stable releases whenever a new stable is released, until I decide it's time for another testing release, which will usually be around the 15th. New stable releases will appear at the beginning of the month only. To choose the channel use "vconfig releasechannel <stable|testing>".

    I also managed to fix the plist, I'm working on the other issues. Sorry but there were a little short notice :(

    Full Changelog

    Merged pull requests:

  • I posted once before but, I think there might be something broken about the Blademaster svof =/. I did a complete reinstall of svof for bladie, only installed the svo using the package manager. with nothing in my upkeep or defup I unpaused the system and tried df for the quick def, doesn't work, same with dv for quick diagnose, literally nothing happens when I do the df/dv commands.

    So I also did a complete reinstall of the mapper, the goto command keeps telling me "(mapper): Starting speedwalk from (room#) to (room#): (when we get balance back / aren't hindered)" even though i'm balanced and not hindered in the slightest. Obviously the room# thing is me removing the room numbers from the copy XD but anywho! For the keepup/defup it still won't acknowledge my Clairty or Binding skill from Shindo, and Kola, if put in keepup for me keeps looping.

    I'm sorry if I sound annoying or whiny, I just wanted to let you know that I was still having these problems as my Blademaster, but everything works perfect for my Sylvan. I have put my blind/deaf affs in the ignore part of vshow just so server and svof will stop curing them. Selfishness works if I have the server doing it, but svof sl says it'll upkeep but I can do generosity and it won't try to be a selfish bastard once equil is back hehe. Sorry for the long post but I just wanted to let you know what issues i'm still having, you guys are still doing a great job and I really appreciate all you guys do for us! ^_^
  • did you do vinstall?



  • yeah but still same issues
  • weird i've never run into that issue :(



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