You'll want to turn MXP off. Mudlet does not understand MXP coloring (which is used in qwc only for some reason, when MXP is on) and thus thinks all people are rogue.
Ashtan (5): Althena, Dredrith, Foehn, Omor and Reiloch
Mhaldor (2): Laxoss and Routgrin
It throws "real" rogues into the same pot as Targossians in this example. Then I do a normal CWHO, and it will sort them correctly. Then I do QW again, and it's messed up again.
@Keneanung any particular bugs need bounties? I can think of a couple that'd make my life simpler but nothing I can't fix with small effort (on the non coding side lol)
@Keneanung any particular bugs need bounties? I can think of a couple that'd make my life simpler but nothing I can't fix with small effort (on the non coding side lol)
@Szanthax I spent a good chunk of today clearing out old issues and will do the same tomorrow or the day after, depending on work. If they're not already listed on the issue tracker, shoot me a message and I'll add them/fix them/whatever.
@Keneanung any particular bugs need bounties? I can think of a couple that'd make my life simpler but nothing I can't fix with small effort (on the non coding side lol)
@Szanthax I spent a good chunk of today clearing out old issues and will do the same tomorrow or the day after, depending on work. If they're not already listed on the issue tracker, shoot me a message and I'll add them/fix them/whatever.
@Ahmet Does that mean you're jgh713? Because your stuff sounds great, but I want to grill you some before I trust the good news that I think I've read.
-- Grounded in but one perspective, what we perceive is an exaggeration of the truth.
@Szanthax the list of issues is at https://github.com/svof/svof/issues and if you find something worthy of support, either post there or let me know and I can add the comment. @Ahmet definitely deserves a huge rave about the work he's done lately (which he hopefully keeps up ), which got supplemented by a 100cr bounty by me. But feel free to throw something his way as well of course The multiclass is kinda stuck right now because my mental capacities don't allow such a complex project next to work. And I'm very sorry for that.
I'm no coding expert, but I have a lot of free time on my hands @Keneanung. If you wanna give me a rundown on what hurdles there are with multiclass support, I'd be happy to try and assist. No promises though.
@Skye Is your frost also in a glazed runic vial or some other type? Looks like that's just two messages for the one sip caused by you reusing those vials.
the frost vial is in a commemorative mayan vial. The venom and levitation are stored in glazed runic vials. Looks like you're right though, it's the vials that're buggy.
Better late than never, here's svof version 19. This is a great milestone, as @Ahmet implemented gmcp affliction and defence tracking. Huzzah! With this he earned a bounty of 100cr!
The problem was: lost_ function was nil for defence cloaking (gmcp:shroud)
I believe Omor was also talking about the same sort of thing with gripping, but I am not experiencing that.
edit: It still defs up shroud fine, and recognizes when it's deffed up and stuff, but I get that error whenever I check def, or whenever it gets deffed up
Comments
GMCP documentation: https://github.com/keneanung/GMCPAdditions
svof github site: https://github.com/svof/svof and documentation at https://svof.github.io/svof
GMCP documentation: https://github.com/keneanung/GMCPAdditions
svof github site: https://github.com/svof/svof and documentation at https://svof.github.io/svof
got gud
GMCP documentation: https://github.com/keneanung/GMCPAdditions
svof github site: https://github.com/svof/svof and documentation at https://svof.github.io/svof
Thanks for the quick reply!
got gud
got gud
ETA: And before some fucker asks (some fucker always asks) no that's not my twitter.
@Ahmet definitely deserves a huge rave about the work he's done lately (which he hopefully keeps up ), which got supplemented by a 100cr bounty by me. But feel free to throw something his way as well of course
The multiclass is kinda stuck right now because my mental capacities don't allow such a complex project next to work. And I'm very sorry for that.
GMCP documentation: https://github.com/keneanung/GMCPAdditions
svof github site: https://github.com/svof/svof and documentation at https://svof.github.io/svof
got gud
And you won't understand the cause of your grief...
...But you'll always follow the voices beneath.
Results of disembowel testing | Knight limb counter | GMCP AB files
Full Changelog
Merged pull requests:
- Improve travis to actually return exit code != 0 on failure (@Keneanung )
- Add battlerage tracking (@Ahmet )
- Correcting svo.me.lasthitlimb Reference (@Ahmet )
- GMCP Affliction and Defense Tracking (@Ahmet )
- Disrupt clear on eq (@Ahmet )
- Adding gallop dismount line (@Ahmet )
- Lyre fix (@Ahmet )
If there are any hiccups, let me know!GMCP documentation: https://github.com/keneanung/GMCPAdditions
svof github site: https://github.com/svof/svof and documentation at https://svof.github.io/svof
MY HERO!!!
The problem was: lost_ function was nil for defence cloaking (gmcp:shroud)
I believe Omor was also talking about the same sort of thing with gripping, but I am not experiencing that.
edit: It still defs up shroud fine, and recognizes when it's deffed up and stuff, but I get that error whenever I check def, or whenever it gets deffed up