Announce 4368:Havn't tested it, but mangle needs a nerf? Can we also have the fashions used reduced too, for now we have to mangle more limbs to stack salve use. It just made riftlock significantly harder to pull off.
* MANGLE (Vodun/Puppetry) now does a reduced amount of limb damage.
Comments
Just tested, it still takes 2 restorations and 1 mending to cure...I am happy with this.
Okay, forget about this rant.
/end
It only takes one restoration to cure the limb now, that was intentional.
We're aware this is a fairly significant change to both shaman and jester, but it had to happen if we want to make any future changes to the classes reallistically. Mangle simply offered too much control for time/effort invested, and opened up too many combinations that were disproportionately difficult to avoid. We'll definitely be keeping an eye on things to see how they stand now though.
The fashion costs were adjusted though, abfile has been updated.
However, as long as changes are coming along this respect that's fine. I just wish they were done at the same time. Virtually all of my methods of killing people in the top tier no longer work, soo... everyone please stand still so I can kill them now?
Don't get me wrong, I think the nerf is justified. It definitely was the main reason vodun/puppetry was broken. However, without any other changes and with the current cost of mangle, Shaman should not be able to kill anyone playing defensively. Against momentum classes I feel this change doesn't mean too much, as winning with curses/spiritlore alone without needing to hinder them with vodun was always an option. Against prep classes however, Shaman do not have a way to both hinder them and achieve a kill if the other person uses curseward liberally until they can run.
Yeah hoping to see good changes coming...what are the changes, any idea?
For now, confuse/mangle or force apply/cripple/force restore and hope they stay still.
Anyone get a cane of quickening, wield cane and walk away from a Shaman with style, they can only mangle one at a time, not both at once unlike other limb classes, and not proning at the time of mangling.
Heck, I'm sceptical a curseward is really necessary, but against other combinations one curseward should now be enough to ensure you survive 100% of the time.
Artemis says, "You are so high maintenance, Tharvis, gosh."
Tecton says, "It's still your fault, Tharvis."
Mangle before was a genuine balance issue, so something like this had to happen eventually.
Are you kidding?
Do you think Achaea should revolve around you with trinkets and skills so you feel comfortable? Should every class have a bone fide strat for a kill? According to you it seems like we should.
I would very much appreciate it if you put as much thought into your combat as you do in you whinging. If you do, we may actually see some pretty cool stuff from you.
I like the change but I think cost adjustments for several vodun abilities need to be made:
bind should definitely be increased to 3 or 4 fashions.
cripple should probably be increased to 10-12 fashions
bleed should be increased to 2 fashions
Those off the top of my head, blackout might need something too but I'm less sure about that one.
@Makarios
I love the fact that curseward cannot be used while prone. Nice one @Makarios
"If they have 65% or less mana it goes up to 8."
@Amranu how was this before the change? Is the bleed x10 soulrend still work like before or soulrending at 8 fashions is now happening at higher mana loss requiement?
Cripple price needs to be increased to prevent spam hindering, same reason bind needs to be increased. Should not affect finishers much.
Thinking a bit more on bind, I really do think it needs to be brought up to 4 fashions over 3, mostly due to the increased speed at which the skill becomes accessible. Previously at a cost of 2 you could use bind and fashion once, giving you a 50% (or whatever the chance for truefashion is) chance of it being prep neutral or losing you one fashion. At 3 with the manaleech change, there is 100% chance for it to be prep neutral. Bind already being one of the more powerful vodun skills, does not need a buff and therefore should be brought up to 4.
Bleed needs increased because fashion buildup is too quick for that ability to be so cheap.
Slow curse or blight though, yes.