Thanks! I'm gonna make the elist box into a target affliction tracker! I'd like to make the left side bar larger (making the text area smaller), and add a limb-tracker next to the affliction tracker.
And then I could add a tracker to my own limbs so I can see when someone is setting me up.
@Gamden ST isn't an alias in the GUI, there are no aliases other than GUI. (I intentionally don't add aliases to my systems so they have less chance of conflicting with your own systems) The targeting is a trigger reflex off Achaea's target system that uses ST or SETTARGET. It updates your target when it sees the line: Your target is now: (.*)
@Borran You can quickly change the size of each side/top/bottom in the ALIAS -> GUI near the top change: borderLeft = 120 borderRight = 375 borderTop = 30 borderBottom = 80
So for a bigger left sidebar try something like: borderLeft = 200
A few people actually tossed me 2 credits. Although I'm not asking for it, I do appreciate. Feel free to send me a little sign of appreciation in game if you want, even the thank you msgs have been nice! Someone sent me some chocolates in game too! Please no siren panties though....
Okay... so wanted to try this out, but 'GUI' does nothing, and yes I have GMCP on! I even locked all the folders containing my scripts that would screw around with layout, had the map closed, etc, and no good. It just gives me the achaea being confused with what I said line.
Okay... so wanted to try this out, but 'GUI' does nothing, and yes I have GMCP on! I even locked all the folders containing my scripts that would screw around with layout, had the map closed, etc, and no good. It just gives me the achaea being confused with what I said line.
A big thanks for this! A few questions while I remember them.
I'm working on modifying the chat script to fit my needs. Do you know how to turn them into color triggers? I don't like getting transcribed events thrown to my chat window, it throws me off! And simply because I'm curious, why didn't you have the GUI load at profile load and login? Also I'm not sure how to utilize your target window....
A big thanks for this! A few questions while I remember them.
I'm working on modifying the chat script to fit my needs. Do you know how to turn them into color triggers? I don't like getting transcribed events thrown to my chat window, it throws me off! And simply because I'm curious, why didn't you have the GUI load at profile load and login? Also I'm not sure how to utilize your target window....
I don't load the GUI at startup only because I have multiple GUI's on my system so it's a habit to choose which I want to load when I log in.
To use the target window use Achaea's built in targeting. HELP SETTARGET
Haven't used the GUI but it appears the map is over the top of a label, which would render it non-interactable via the mouse in Mudlet 3.0. Can still use setMapZoom(##) to change the zoom level though. Could alias that function or something. Unless you've found a workaround @Zulah?
Okay, this is pretty cool, but I think it's waay too small for my monitor. So much wasted space still. How much did you charge for customs? I was tempted to get one done up the first time you brought it up.
there is! I think it's currently in .. Delta release?
Aurora says, "Tharvis, why are you always breaking things?!" Artemis says, "You are so high maintenance, Tharvis, gosh." Tecton says, "It's still your fault, Tharvis."
Hrm, okay. The map is loading -everything- into the box when I'm on a ship. Not just the map, but the room, most things said. Any idea how to fix this? I had to turn it off while sailing, it meant I couldn't talk to people on board at all.
Hrm, okay. The map is loading -everything- into the box when I'm on a ship. Not just the map, but the room, most things said. Any idea how to fix this? I had to turn it off while sailing, it meant I couldn't talk to people on board at all.
Make sure you have nightsight up. I meant to put a nightsight catch in there to adjust the map size. Forgot about it
@Zulah also most of your seamap triggers should be changed to 'begin of line substring' instead of 'substring' cause if you farsee/check who/locate, or pretty much ANYTHING ELSE that says the room name and isn't the map, everything starts going to the mapper box.
Oh, I meant to bring this up to you. I think it's a Mudlet 3.0 thing because it works fine on the mudlet 2.xx I use at work, but the HP/MP numbers don't appear on the health/mana bars. The bars themselves appear, just not the numbers.
You could use a gmcp.Char call that checks your race. I coded the rage tracking differently in the D3 GUI so it would work with all rage skills without triggers but it doesn't have a timer associated with it
Quick question, on the rage timers, how can that be made to switch between dragon and class?
gmcp.Char.Status.race == "Dragon"
can use that as a check
Aurora says, "Tharvis, why are you always breaking things?!" Artemis says, "You are so high maintenance, Tharvis, gosh." Tecton says, "It's still your fault, Tharvis."
Quick question, on the rage timers, how can that be made to switch between dragon and class?
the way I did mine was very... convoluted, to be completely honest
(First, don't forget to put in the triggers for your rage abilities in RAGE ATTACK TRIGGERS - I used @Klendathu's script to help me get the lines)
Then Scripts > ZulahGUI > Rage Skill commands
if gmcp.Char.Status["race"] == "Dragon" then function Rage1Click() send("overwhelm "..myTargetList[1]) end function Rage2Click() send("dragontaunt "..myTargetList[1]) end function Rage3Click() send("dragonblaze "..myTargetList[1]) end function Rage4Click() send("flamebath "..myTargetList[1]) end function Rage5Click() send("scorch "..myTargetList[1]) end else
then your class skills for lesser.
Edit: forgot the rest that I was going to say:
but when I lesser/dform, I kinda wriggle around my mudlet window, maximize it again and do the gui alias and the bars update
Comments
So change:
createelistBox()
to:
--createelistBox()
And change:
createActionBox()
to:
--createActionBox()
Removing elements this way will require a restart to remove them from the screen. The -- just prevents it from loading
zGUI 4.0 - A Free GUI for Mudlet 4.10+
And then I could add a tracker to my own limbs so I can see when someone is setting me up.
This guy needs a medal or at least a statue
one thing..I use st to turn my ship, is it possible to change the alias?
Your target is now: (.*)
@Borran You can quickly change the size of each side/top/bottom in the ALIAS -> GUI near the top change:
borderLeft = 120
borderRight = 375
borderTop = 30
borderBottom = 80
So for a bigger left sidebar try something like:
borderLeft = 200
Then type: GUI
To update your changes
zGUI 4.0 - A Free GUI for Mudlet 4.10+
zGUI 4.0 - A Free GUI for Mudlet 4.10+
Honourable, knight eternal,
Darkly evil, cruel infernal.
Necromanctic to the core,Dance with death forever more.
zGUI 4.0 - A Free GUI for Mudlet 4.10+
I'm working on modifying the chat script to fit my needs. Do you know how to turn them into color triggers? I don't like getting transcribed events thrown to my chat window, it throws me off! And simply because I'm curious, why didn't you have the GUI load at profile load and login? Also I'm not sure how to utilize your target window....
To use the target window use Achaea's built in targeting. HELP SETTARGET
ST RAT
SETTARGET RAT
zGUI 4.0 - A Free GUI for Mudlet 4.10+
zGUI 4.0 - A Free GUI for Mudlet 4.10+
zGUI 4.0 - A Free GUI for Mudlet 4.10+
There's a mudlet 3.0 now?
Honourable, knight eternal,
Darkly evil, cruel infernal.
Necromanctic to the core,Dance with death forever more.
Artemis says, "You are so high maintenance, Tharvis, gosh."
Tecton says, "It's still your fault, Tharvis."
Honourable, knight eternal,
Darkly evil, cruel infernal.
Necromanctic to the core,Dance with death forever more.
zGUI 4.0 - A Free GUI for Mudlet 4.10+
Honourable, knight eternal,
Darkly evil, cruel infernal.
Necromanctic to the core,Dance with death forever more.
Do not DM on forums unless you're ok with waiting a couple months!
zGUI 4.0 - A Free GUI for Mudlet 4.10+
gmcp.Char.Status.race == "Dragon"
can use that as a check
Artemis says, "You are so high maintenance, Tharvis, gosh."
Tecton says, "It's still your fault, Tharvis."
(First, don't forget to put in the triggers for your rage abilities in RAGE ATTACK TRIGGERS - I used @Klendathu's script to help me get the lines)
Then Scripts > ZulahGUI > Rage Skill commands
function Rage1Click()
send("overwhelm "..myTargetList[1])
end
function Rage2Click()
send("dragontaunt "..myTargetList[1])
end
function Rage3Click()
send("dragonblaze "..myTargetList[1])
end
function Rage4Click()
send("flamebath "..myTargetList[1])
end
function Rage5Click()
send("scorch "..myTargetList[1])
end
else
then your class skills for lesser.
Edit: forgot the rest that I was going to say:
but when I lesser/dform, I kinda wriggle around my mudlet window, maximize it again and do the gui alias and the bars update