It looks like you're new here. If you want to get involved, click one of these buttons!
It is little wonder that raiding/skirmishing/shrines are the PvP amusement of choice; losing a KoTH carries nearly the same risk. Bringing conflict to your enemies should carry risk. Risk gives defenders a reason to care and raiders (increasingly dragons) are limited by enthusiasm alone. Where defenders are disinterested in feeding that enthusiasm, options include QQing or otherwise boring aggressors back to the Netflix from whence they came.
Ideally, all defending players (PvPers or otherwise) should see raids as happy, unplanned opportunities. To that end, I propose the following: