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Limb Damage Equation concept
I've noticed a lot of people want limb damage equations, but not everyone necessarily wants a pre-made limb damage tracker (like Manda).
I realized I could pretty easily just distribute a non-interface type system that basically consists of a simple function that returns limb damage in % format.
Using this, people could simply incorporate this into existing systems they use, or make their own.
All it would do is create a function such as calculate_limb_damage(inputs), and would return a number between 0.00 and 100.00 representing limb damage. No triggers, no displays, no GUI, no features, no nothin'.
So the question:
Would you be interested in such a system? For the sake of answering, assume that it is perfectly accurate (because it would be), and that it'd work for all classes, weapon types/stats, attacks, stances, artefacts, and so on.
[poll is anonymous to encourage objective results]
Limb Damage Equation concept 40 votes
Yes, and would consider paying for this.
Yes, but would only consider using it if it was free.
No, don't want/need this.
Not applicable / not sure / My class doesn't really need this