0.3s is a huge difference. One lets you beat herb balance(assuming serverside), the other doesn't.
That doesn't actually matter in retardation, since the delay means 1.8 also beats the delayed herb balance. 0.3 seconds is actually not a big difference at all when everything is delayed by 1 second.
Any other magi wondering if nimble might be better for magi now?
@Kaden it might be if you also have the aldar talisman, to put EQ and Balance at roughly the same recovery time
Aurora says, "Tharvis, why are you always breaking things?!" Artemis says, "You are so high maintenance, Tharvis, gosh." Tecton says, "It's still your fault, Tharvis."
To be fair I'd advise against it either way, nimble will only affect your staffstrikes, and god knows there'll be those random times when you want quick staff casts for easier Fluxes
Aurora says, "Tharvis, why are you always breaking things?!" Artemis says, "You are so high maintenance, Tharvis, gosh." Tecton says, "It's still your fault, Tharvis."
0.3s is a huge difference. One lets you beat herb balance(assuming serverside), the other doesn't.
That doesn't actually matter in retardation, since the delay means 1.8 also beats the delayed herb balance. 0.3 seconds is actually not a big difference at all when everything is delayed by 1 second.
What I took from this is if you don't have a torc, you're not missing out by a HUGE amount in retardation, and therefore not to feel that your golem is worthless in ret compared to someone with a torc.
Though, like an English major, I may just be reading too much in to this.
0.3s is a huge difference. One lets you beat herb balance(assuming serverside), the other doesn't.
That doesn't actually matter in retardation, since the delay means 1.8 also beats the delayed herb balance. 0.3 seconds is actually not a big difference at all when everything is delayed by 1 second.
What I took from this is if you don't have a torc, you're not missing out by a HUGE amount in retardation, and therefore not to feel that your golem is worthless in ret compared to someone with a torc.
Though, like an English major, I may just be reading too much in to this.
Torc is still a big deal in ret actually. Paralysis on demand while proned, impaled, etc. is nothing to sneeze at!
0.3s is a huge difference. One lets you beat herb balance(assuming serverside), the other doesn't.
That doesn't actually matter in retardation, since the delay means 1.8 also beats the delayed herb balance. 0.3 seconds is actually not a big difference at all when everything is delayed by 1 second.
What I took from this is if you don't have a torc, you're not missing out by a HUGE amount in retardation, and therefore not to feel that your golem is worthless in ret compared to someone with a torc.
Though, like an English major, I may just be reading too much in to this.
Torc is still a big deal in ret actually. Paralysis on demand while proned, impaled, etc. is nothing to sneeze at!
Oh I agree, I just mean that the affliction rate between torc mage in retardation and non-torc mage isn't a huge gap that should make non-torc mages depressed or feel obliged to buy a torc.
I'm talking about the aff rate as opposed to the defensive capabilities of torc (which are another matter completely in retardation)
Considering that surviving retardation is pretty much the main reason Torcs are purchased*, and also considering that in many specific situations, it's the only method of surviving retardation, I don't see a problem with it (aside from balancing retardation around the existence of a very expensive artefact). Now that retardation doesn't stack with vibes, tweaking torc (increasing its balance cost) might be a good idea. That logic does need to be weighed, however, against the additional affliction power that has been added from golems (may very well be more powerful, in concentrated bursts, than vibes were, which would justify leaving Torcs as they are).
(* Yes, there are other things it is useful for, but retardation is the aspect of combat that is most impacted by having a torc vs not having one )
Well the big issue with that is simply that server curing is bugged (or just blatantly handicapped) in that even though it visibly sees amnesia (best example being amnesia pets), it does not in any way "cure" it. It just tries to heal as normal, and waits a silly amount of time to "realize" that the cure didn't happen.
this is particularly awful in retardation, since for people with latency higher than server curing's "fake" latency, it isn't even possible to "cure" amnesia before server curing attempts to do things. If you look at this in detail, you'll see that using server curing in retardation against an amnesia pet, your curing (per time) is quite literally halved, or worse, compared to someone in the exact same scenario who is using client curing.
@tecton and @sarapis. hey, single-trans knights who only had chivalry, still only has chivalry and has no access tot heir new abilities. Maybe they should get a complete skill reset and the lessons returned? Kinda weird to have to email you guys about it.
@tecton and @sarapis. hey, single-trans knights who only had chivalry, still only has chivalry and has no access tot heir new abilities. Maybe they should get a complete skill reset and the lessons returned? Kinda weird to have to email you guys about it.
I know people have issued about this and (I believe) have gotten their lessons transferred to Weaponmastery.
@tecton and @sarapis. hey, single-trans knights who only had chivalry, still only has chivalry and has no access tot heir new abilities. Maybe they should get a complete skill reset and the lessons returned? Kinda weird to have to email you guys about it.
I know people have issued about this and (I believe) have gotten their lessons transferred to Weaponmastery.
I told somebody in my house to issue themselves to have it swapped over. 5 minutes later it was fixed.
@tecton and @sarapis. hey, single-trans knights who only had chivalry, still only has chivalry and has no access tot heir new abilities. Maybe they should get a complete skill reset and the lessons returned? Kinda weird to have to email you guys about it.
Yep, feel free to file an issue or email support@achaea.com, and we'll switch out people's Chivalry and Weaponmastery skill levels.
@Sarapis@Tecton I guess this applies as much to combat as tradeskills or anything else, so I'll post it in here. If we come across a help file or AB listing that's incorrect/outdated/needs updating, what's the best way to bring it to your attention?
Comments
Only discrepancy is with mind stupidity, which is 1s balance time
Golem: 1.8s.
??
[ SnB PvP Guide | Link ]
be careful
Artemis says, "You are so high maintenance, Tharvis, gosh."
Tecton says, "It's still your fault, Tharvis."
Artemis says, "You are so high maintenance, Tharvis, gosh."
Tecton says, "It's still your fault, Tharvis."
Though, like an English major, I may just be reading too much in to this.
i'm a rebel
I'm talking about the aff rate as opposed to the defensive capabilities of torc (which are another matter completely in retardation)
Considering that surviving retardation is pretty much the main reason Torcs are purchased*, and also considering that in many specific situations, it's the only method of surviving retardation, I don't see a problem with it (aside from balancing retardation around the existence of a very expensive artefact). Now that retardation doesn't stack with vibes, tweaking torc (increasing its balance cost) might be a good idea. That logic does need to be weighed, however, against the additional affliction power that has been added from golems (may very well be more powerful, in concentrated bursts, than vibes were, which would justify leaving Torcs as they are).
(* Yes, there are other things it is useful for, but retardation is the aspect of combat that is most impacted by having a torc vs not having one )
this is particularly awful in retardation, since for people with latency higher than server curing's "fake" latency, it isn't even possible to "cure" amnesia before server curing attempts to do things. If you look at this in detail, you'll see that using server curing in retardation against an amnesia pet, your curing (per time) is quite literally halved, or worse, compared to someone in the exact same scenario who is using client curing.
TIA.
Results of disembowel testing | Knight limb counter | GMCP AB files
http://pastie.org/private/rkb3hdszjjaquwypma4h5w