Hey everyone.
If you could change one thing about your city (or possibly another city) what would it be? To wit, I'm not talking about like government, religious affiliation or anything of that nature. Rather, what changes would you make to the layout? What would you move where? Do you like how your city is currently setup?
Personally, if I could change the overall design of Hashan, I'd close the southern gate, eliminate a lot of the unused stuff in the southern part of the city and move all the shops up to Epitine Circle. I'd also move the blacksmith off the main travel path in the city to someplace like near the Planetarium. Wishes are horses, though!
What would you do?
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That love soon might end You are unbreaking
And be known in its aching Though quaking
Shown in this shaking Though crazy
Lately of my wasteland, baby That's just wasteland, baby
For shallam-unsink parts of it. At least make explorable ruins out of it.
For Cyrene- not sure yet... Possibly make it smaller? I don't know.
(Blades of Valour): Draekar says: "Synbios if sunbeams sparkle off that I'll kill you where you stand."
(Party) Halos says, "Disbar?"
(Party) Draekar says, "You know here we have disbar."
(Party) Draekar says, "And over there we have datbar."
MRW I enter the thread and find others beat me to whining about Mhaldor's pig-shit-and-flies aesthetic.
Targ has to many rooms of the same name,
Our forge is in a terrible place, while trying to forge I was ganked like 500 times, a few people dying when I talked someone into placing guards there (guards were killed before the next day)
But since the city forces you to be in a house, and the houses have a forge..
Other wise layout wise Targ has a very good setup, not to many useless area's like in other cities and such.
As far as the pig stench and all that, I never payed attention to it once.
I asked @Gaia about it. Responses came in the form of darts narrowly missing my head. I assume it means "maybe".
- With sharp, crackling tones, Kyrra tells you, "The ladies must love you immensely."
- (Eleusian Ranger Techs): Savira says, "Most of the hard stuff seem to have this built in code like: If adventurer_hitting_me = "Sarathai" then send("terminate and selfdestruct")."
- Makarios says, "Serve well and perish."
- Xaden says, "Xaden confirmed scrub 2017."
It's not that I don't want to help you build things that hurt people. Not at all. It's that I'm not allowed to help you build things that hurt people.
For Delos, which is not a 'real' city with a government obviously, but has been growing by leaps and bounds anyway, I wish we had more shops available (or carts for rent in the un-developed Prosperian Bazaar area), more sights to see and things to do (Aktillum's recent suggestion of an amusement-type ride for example and if there are ever going to be river boats Delos would be a great place to "launch" the idea!). I'd love to see the theater used more often too. The isle has such great potential but what's already there is far too under utlized at times.
Album of Bluef during her time in Achaea
I'm sure others don't really feel the same way, but putting player houses in their own magical subdivision space just kills it for me.
Even if housing didn't get legitimate exits, but just were like enter house1 vs enter house2, and show houses here, and stuff like that, I'd like it a lot more.
It'd also make the issue of having a far-from-subdivisions-entry house, and the ever-increasing number of plots near the entrance belonging to players that have long ago stopped playing.
A male voice is heard through the membrane, "Hey, girl."
A male voice is heard through the membrane, "Are you an Apostate? ..because you just tore my heart out."
Less "leave the body as an example" and more "you, slave, clean this up".
Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
I'd blow up half of it. It's way too big.
Same with Ashura house hall. It's as big as Eleusis, but all unmapped hidden doors and exits.