What Happened To You Today?

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  • Omg that is so incredibly dope.
  • “CC me please”, said the earth elemental. 


  • That is super amazing.  Love it.  Can we get some shadow of the Colossus please?
    Deucalion says, "Torinn is quite nice."
  • Titan has an area message? Did not even notice, that adds even more wowza to Earth! :o
     <3 
  • It seems spicy boi is worse than every class I have for bashing (going by my notes and logs of previous bashing with prin guards). Tankiness is about equal to magi/depths, worse than monk/runie and better than BM, but behind on DPS to all of them, Unless I am meant to ignite flamewhip with something else against denizens, don't go fire if you wanted a stronger bashing greater form. I can't compare to any other lords atm, but I've been told earth is comparable to dragon at least. 

    At least it hits harder than S+B though!
  • I'm actually curious if water can flux denizen blade blade or if that is only for adventurers. 
  • You can't flux a move twice.
  • Minifie said:
    It seems spicy boi is worse than every class I have for bashing (going by my notes and logs of previous bashing with prin guards). Tankiness is about equal to magi/depths, worse than monk/runie and better than BM, but behind on DPS to all of them, Unless I am meant to ignite flamewhip with something else against denizens, don't go fire if you wanted a stronger bashing greater form. I can't compare to any other lords atm, but I've been told earth is comparable to dragon at least. 

    At least it hits harder than S+B though!
    This is my impression so far, too, though I've yet to give it a proper test. It's pretty disappointing, especially if the other elements are just flat out better.
  • Air bashing damage is pretty bad too, they might be bugged or maybe it's intended to not be good bashing?
  • Kiet said:
    Air bashing damage is pretty bad too, they might be bugged or maybe it's intended to not be good bashing?
    @Mathilda says earth hits as hard as a gut, which is disappointing if the tankiest one is also strongest bashing. My flamewhip hits for half a gut at .8s faster, and less than that for a slaughter, and I have no more arties to boost flamewhip damage :O. I have plenty of classes to bash with, but I don't like bashing in a class that I would like to jump/be jumped in if the bashing is this slow, but Mak is looking at it so maybe a bug.
  • I would guess fire/air/water are magic damage while earth is physical, so arties may be affecting those significantly. Like, INT for the others and STR for earth, or something.
  • Solnir said:
    I would guess fire/air/water are magic damage while earth is physical, so arties may be affecting those significantly. Like, INT for the others and STR for earth, or something.
    I'd agree, but I'm running +4 int lvl 3 collar as well, so I'm not sure I can beefcake firelord anymore.
  • Draqoom said:
    Onlookers in area see:
    A tower of magma erupts into the sky nearby, a primal roar of triumph reverberating across Cyrene (or whatever area I'm in).

    I see:
    A roar builds within your stone forged form, building to a deafening bellow. As your body channels the might of the earth it bursts asunder, a towering column of magma rocketing into the sky. Even as you are consumed by the force of nature you become a part of it, and it a part of you. Molten eyes open, and we stare down upon our enemies.

    Look me:
    He is a primordial Titan of Garash. Soaring into the skies above in a display of colossal scale, a writhing, stone-clad mass of titanic bulk towers well over two hundred feet high. Soil and displaced earth churn about its limbs in sinuous, shuddering lines, twined about masses of sundered stone and vibrating with a steady keening. Massive, shackle-bound fists loom high above, groaning violently under the slightest hint of movement. <typo, probably 'its'> features are nearly completely obscured beneath the rise of such tremendous stature - what little of <typo, probably 'its'> mute, monolithic visage that gazes down bearing no hint of discernible expression whatsoever.

    Only lasts like 10 seconds, but wow is this amazing.


    Oh, also, @Taku watched and his reaction was this: Intrepid Discurean, Taku Van Helsing says in a deep, humming voice, "Whattt the fuuuuuuck."

    All about that WOW factor!

    Can you do that indoors?

    [ SnB PvP Guide | Link ]

    [ Runewarden Sparring Videos | Link ]
  • Minifie said:
    Solnir said:
    I would guess fire/air/water are magic damage while earth is physical, so arties may be affecting those significantly. Like, INT for the others and STR for earth, or something.
    I'd agree, but I'm running +4 int lvl 3 collar as well, so I'm not sure I can beefcake firelord anymore.

    In that case, NFI. I feel like ELs should be upper tier bashing. Maybe not dragon level, but still pretty good.
  • I really hoped it'd be good bashing. Crossing my fingers for water.
  • If you ask me, I'd expect Elemental Lords to hunt slightly better than the best of the classes, taking in both defenses and DPS, and able to hunt tougher denizens in other planes, given how iconic they are and the meaning of superiority that's attached to them already. Current sentiment on their DPS seems to be a little off public expectation, but who knows, we are just starting, that could get adjusted...
  • edited December 2017
    Solnir said:
    Minifie said:
    Solnir said:
    I would guess fire/air/water are magic damage while earth is physical, so arties may be affecting those significantly. Like, INT for the others and STR for earth, or something.
    I'd agree, but I'm running +4 int lvl 3 collar as well, so I'm not sure I can beefcake firelord anymore.

    In that case, NFI. I feel like ELs should be upper tier bashing. Maybe not dragon level, but still pretty good.
    I'm honestly pretty darn surprised that the damage is so low, especially since fire/water/air don't even bring in that much tankiness.

    With the tash'la release, you can now get 16 racial constitution for any class, which is one lower then water and fire, and two higher then air, so the high con is less of an advantage then ever. If the general idea of damage towards denizens is to balance damage versus defenses, it feels like the damage, at least, needs to be much higher for these forms to even be relevant, or the elemental armor abilities need to offer more protection against denizens.
  • Obligatory who cares about bashing we already have dragon and bashing is the worst part of the game anyways ;)
    Deucalion says, "Torinn is quite nice."
  • Keorin said:
    Solnir said:
    Minifie said:
    Solnir said:
    I would guess fire/air/water are magic damage while earth is physical, so arties may be affecting those significantly. Like, INT for the others and STR for earth, or something.
    I'd agree, but I'm running +4 int lvl 3 collar as well, so I'm not sure I can beefcake firelord anymore.

    In that case, NFI. I feel like ELs should be upper tier bashing. Maybe not dragon level, but still pretty good.
    I'm honestly pretty darn surprised that the damage is so low, especially since fire/water/air don't even bring in that much tankiness.

    With the tash'la release, you can now get 16 racial constitution for any class, which is one lower then water and fire, and two higher then air, so the high con is less of an advantage then ever. If the general idea of damage towards denizens is to balance damage versus defenses, it feels like the damage, at least, needs to be much higher for these forms to even be relevant, or the elemental armor abilities need to offer more protection against denizens.
    Based on what I've been told in the past, the general theory is that all bashing attacks use the same formula, then each class - or Weaponmastery specialisation for Knights - has a modifier to their damage determined by how tanky they are. There's probably a bit of subjectivity to the tankiness determination, and artefacts aren't factored in at all.
  • ShirszaeShirszae Santo Domingo
    Torinn said:
    Obligatory who cares about bashing we already have dragon and bashing is the worst part of the game anyways ;)
    obligatory people care about different things in the game

    And you won't understand the cause of your grief...


    ...But you'll always follow the voices beneath.

  • edited December 2017
    Antonius said:
    Keorin said:
    Solnir said:
    Minifie said:
    Solnir said:
    I would guess fire/air/water are magic damage while earth is physical, so arties may be affecting those significantly. Like, INT for the others and STR for earth, or something.
    I'd agree, but I'm running +4 int lvl 3 collar as well, so I'm not sure I can beefcake firelord anymore.

    In that case, NFI. I feel like ELs should be upper tier bashing. Maybe not dragon level, but still pretty good.
    I'm honestly pretty darn surprised that the damage is so low, especially since fire/water/air don't even bring in that much tankiness.

    With the tash'la release, you can now get 16 racial constitution for any class, which is one lower then water and fire, and two higher then air, so the high con is less of an advantage then ever. If the general idea of damage towards denizens is to balance damage versus defenses, it feels like the damage, at least, needs to be much higher for these forms to even be relevant, or the elemental armor abilities need to offer more protection against denizens.
    Based on what I've been told in the past, the general theory is that all bashing attacks use the same formula, then each class - or Weaponmastery specialisation for Knights - has a modifier to their damage determined by how tanky they are. There's probably a bit of subjectivity to the tankiness determination, and artefacts aren't factored in at all.
    Runie with just artie armour (because I don't have normal, but wore that same armour as cloth in firelord) is tankier than firelord. Minus SnB, it also does substantially more damage, with a defensive battlerage instead of a third damaging rage. Fire's DPS would be ok if fire shroud hit denizens I think, for very low damage but could crit, it would make it a really cool bashing class solely for AoE bashing on lower things! At the moment though, if I need tankiness, dragon, damage, runie/BM/monk, a mix? Runie by far.

    @Keorin I might just test firelash bashing in dragonform and see how it compares! :D

    Definitely slower, oh boy, definitely slower :D.
  • Torinn said:
    Obligatory who cares about bashing we already have dragon and bashing is the worst part of the game anyways ;)
    I'm supposedly a nine foot tall avatar of primal hunger and destruction, it'd be nice if I actually felt like one.
  • I just want it for PvP and rp purposes.  I get where you're coming from though :)
    Deucalion says, "Torinn is quite nice."
  • Minifie said:
    Antonius said:
    Keorin said:
    Solnir said:
    Minifie said:
    Solnir said:
    I would guess fire/air/water are magic damage while earth is physical, so arties may be affecting those significantly. Like, INT for the others and STR for earth, or something.
    I'd agree, but I'm running +4 int lvl 3 collar as well, so I'm not sure I can beefcake firelord anymore.

    In that case, NFI. I feel like ELs should be upper tier bashing. Maybe not dragon level, but still pretty good.
    I'm honestly pretty darn surprised that the damage is so low, especially since fire/water/air don't even bring in that much tankiness.

    With the tash'la release, you can now get 16 racial constitution for any class, which is one lower then water and fire, and two higher then air, so the high con is less of an advantage then ever. If the general idea of damage towards denizens is to balance damage versus defenses, it feels like the damage, at least, needs to be much higher for these forms to even be relevant, or the elemental armor abilities need to offer more protection against denizens.
    Based on what I've been told in the past, the general theory is that all bashing attacks use the same formula, then each class - or Weaponmastery specialisation for Knights - has a modifier to their damage determined by how tanky they are. There's probably a bit of subjectivity to the tankiness determination, and artefacts aren't factored in at all.
    Runie with just artie armour (because I don't have normal, but wore that same armour as cloth in firelord) is tankier than firelord. Minus SnB, it also does substantially more damage, with a defensive battlerage instead of a third damaging rage. Fire's DPS would be ok if fire shroud hit denizens I think, for very low damage but could crit, it would make it a really cool bashing class solely for AoE bashing on lower things! At the moment though, if I need tankiness, dragon, damage, runie/BM/monk, a mix? Runie by far.

    @Keorin I might just test firelash bashing in dragonform and see how it compares! :D

    Definitely slower, oh boy, definitely slower :D.
    There are several possibilities:

    1. They've drastically overestimated the tankiness, so it has a bad (low or even negative) modifier.
    2. All four Elemental Lords are considered the same class, so the modifier is based on the tankiest of the four options.
    3. They've used a completely different approach to bashing damage for Elemental Lords.

    I'm sure it will get adjusted to a level that the admins are happy with, but I don't personally feel like every class needs to be super strong at bashing, nor that these need to be among the strongest. This isn't Dragon, it's not a reward for a huge amount of bashing, so there's less justification for that being one of its major strengths.
  • Torinn said:
    Obligatory who cares about bashing we already have dragon and bashing is the worst part of the game anyways ;)
    Obligatory not all of us are dragon.


    Tecton-Today at 6:17 PM

    teehee b.u.t.t. pirates
  • While I can understand the rp reasons for it to be better than dragon, I don't think it should simply due to the comparative ease of gaining it. Dragon takes a lot of work and hours put in, while I'm seeing people already have Elemental Lord. I'm not trying to say they didn't put in significant work to do so, but I'd argue that dragon is many times the sheer soul-sucking grinding that Elemental Lord likely is. Add on to that, I've seen numerous posts saying that it's possible to carry lower level people through significant portions of the quest lines, so there's that as well.
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