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I know that originally you could dstab <venom> <venom> in retardation with a dry dirk and two affs would hit. I'm not sure if they fixed/changed that, but that is how it was at release.
TBF, Twil's heartseed is pretty much unstoppable, simply because by the time he gets you prepped, you'll be too enraged by the constant reflecting to pay attention to curing.
It's a good strategy for anybody in any game. Play so defensively that they over extend themselves offensively. Then turn it around like bam. It's weird how much people like to ridicule good defense as things like "shield whoring" and "running"."Turtling" on the other hand has negative consequences because you have no progress. But if you balance it out and simply make it look like you're turtling, you can outmaneuver people. Requires timing and patience though. Oh, and the Force.
Except that there are two sides of combat: wanting to survive and wanting to kill someone. You should be able to pick whichever.As a momentum class you have to just wait for another window and try to capitalize in a way that prevents or isn't slowed much by a single shield.
Shield is one thing, but shield spam is stupid. You shouldn't be able to use it repeatedly, on loop, in tandem with other things that do the same thing, like rebounding and reflections.
Eat like a caveman, train like a beast. Champions are not born, they are made.