Quick Questions

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  • edited November 2016
    Tydas said:
    Is there any information on how long, exactly, an Achaean day is and how the day is divided up and each phase (morning, dawn, early afternoon, midday, etc.) take?
    That depends on how much exactness you're looking for, really.

    First, I'll go over the standard/typical values.

    Converting to 24-hour time (IC hours, dividing the day into 24 hours of 60 minutes each), with midnight being 0, the parts of the day begin at:
    00:24 = after midnight
    03:12 = before dawn
    04:48 = dawn
    05:12 = early morning
    08:48 = mid-morning
    12:00 = midday
    12:24 = early afternoon
    15:12 = late afternoon
    18:00 = sunset
    19:12 = dusk
    20:48 = night
    24:00/00:00 = midnight

    An Achaean day is one RL hour. So an Achaean minute (not typically used in-game, but useful for the above values) is 2.5 RL seconds.

    That won't always perfectly match the actual timing, though. It's sometimes delayed a bit (a few seconds). I have some data from a few years ago about how much variation you might see, here (and the following two posts from me). Those same delays seen on day lengths should apply proportionally to any smaller time increments.
  • AhmetAhmet Wherever I wanna be
    @Sena You're forgetting the occasional day that lasts seven to eight hours.
    Huh. Neat.
  • I was hoping to make something to help track dawn for fulcrum stuff. Might still try to make it work. Thanks for the info!
  • KryptonKrypton shi-Khurena
    Sena's list converted to 60 real minutes in an hour.

    0:01 = after midnight
    0:08 = before dawn
    0:12 = dawn
    0:13 = early morning
    0:22 = mid-morning
    0:30 = midday
    0:31 = early afternoon
    0:38 = late afternoon
    0:45 = sunset
    0:48 = dusk
    0:52 = night
    1:00 = midnight

    E.g., at the stroke of midnight, your fulcrum will last another 12 minutes.
  • Zahan said:
    Korben said:
    I have that dc'ing issue too and I don't use Mudlet. I'll look at router settings and report back.

    Yeah it's not exclusive to mudlet.  It happens to me on mush and other clients I've used in the past.

    I get around it by just sending the core.keepalive(sic) on a timer, mine is set to 15 seconds which I found keeps my connection "100" without me feeling greedy about looping commands to the server.  That will keep my connection alive and reactive for...ever, really (as has been mentioned already).  

    That also works well, for me, with setting my timeout to 3 minutes.  If something happens to my machine or connection or power or whatever, it brings a nice piece of mind knowing I'm not sitting there completely vulnerable and unable to respond for very long.

    I feel like that's at least part of its intended purpose.  If not, it sure kicks ass at it.


    That router stuff is interesting though and I've heard it mentioned in the past.  Probably time for me to just set it, even though I don't really have this problem anymore.  
    Yea, I use to have the same thing until someone mentioned it was a server thing. I have a Timer in Mudlet that uses sendGMCP("Core.Ping") every 50 seconds and I don't have any problems with sudden d/c's anymore and works with long timeouts
    You know, that one thing at that one place, with that one person.

    Yea, that one!
  • What is/isn't detected by lifevision? Hard to cough up 500 credits if it doesn't work on half the skills..
  • All illusions. They're not widely used in combat anymore, so I keep my mask to see hidden people mostly. Helps chasing a lot in PVP. 


  • Calyn said:
    What's the oldest class currently without a major rework to how it functions/kills people?

    I'm thinking Serpent if we don't count the Dexterity rework / Monk if we do.

    Almost certainly jester. Monk got some adjustments to how it goes about things last year (wrench, mind scythe, etc). Serpents pretty static but has had some changes like lightwall/hypochondria,. Jester hasn't really been touched other than to have various things toned down.

  • But you love jester, @Makarios


  • @dunn Yeah, I was talking mostly in terms of class/artifact concealment skills. Thanks!
  • In terms of concealment, everything except phase/blackwind/astralform. Mostly just useful for Serpents.
  • AhmetAhmet Wherever I wanna be
    Lifevision also doesnt impact shadowveil or disperse (as of release day testing, at least), though ya probably could have guessed that.
    Huh. Neat.
  • Is there a way for custom prompt to show the percentage value of your current health and/or mana? I don't use a curing system to supplement Serverside, but I would like to know when I'm in the danger zone of %mana based instant-kill abilities.
  • Jinara said:
    Is there a way for custom prompt to show the percentage value of your current health and/or mana? I don't use a curing system to supplement Serverside, but I would like to know when I'm in the danger zone of %mana based instant-kill abilities.
    I think you can use %h and %m, even though they aren't listed in HELP PROMPT. There is a month or three ago about them. I don't think they added one for endurance and willpower though.  :/
  • Can depthswalkers travel from Sapience to Meropis with Step? If so, are there other classes that can do this?
  • JonathinJonathin Retired in a hole.
    Bluebell said:
    Can depthswalkers travel from Sapience to Meropis with Step? If so, are there other classes that can do this?
    No, it's in-area only
    I am retired and log into the forums maybe once every 2 months. It was a good 20 years, live your best lives, friends.
  • It's only same-area only if you don't have a shadow.

    I doubt it can be used between Meropis and Sapience though.
  • Thank you SO much, @Vessil. Really happy to see that it's possible.

    Figured out it needs the * before it like so: *%h or *%m

    --CONFIG PROMPT CUSTOM *hh (*%h%), *mm (*%m%), *ee, *ww *b*d

    4017h (100%), 3409m (90%), 18030e, 16800w exdb-
  • edited November 2016
    Out of curiosity, can the percent tags be colored based on level?
  • JonathinJonathin Retired in a hole.
    edited November 2016
    Probably, considering that the color tag is not tied to the variable.

    Elaboration: I think you can do the color tag for health on your mana and your mana would turn yellow if your health dropped.

    I could be thinking of Aetolia though.
    I am retired and log into the forums maybe once every 2 months. It was a good 20 years, live your best lives, friends.
  • Apparently you can also use *%e and *%w for % of endurance and willpower. I just didn't realize you needed the * first cause I'm a scrub.
  • CONFIG SHOWQUEUEALERTS OFF is supposed to remove things like this, right?

    [System]: Added EXTRACT SULPHUR to your eqbal queue.

  • Jinara said:
    CONFIG SHOWQUEUEALERTS OFF is supposed to remove things like this, right?

    [System]: Added EXTRACT SULPHUR to your eqbal queue.

    Only if something is queued when you enter things while off balance (i.e. when queuing is on),
  • What's the closest thing to a "pet class" in Achaea?  Occultist?
  • edited November 2016
    Probably Sentinel. Alchemist kinda, though theirs is more of a slave than a pet.
  • Depending on how you define "pet", apostate/priest would be as well, with their baalzadeen/angel, respectively.
  • ZahanZahan Valhalla
    Bluebell said:
    What's the closest thing to a "pet class" in Achaea?  Occultist?

    Basically what Tydas said - Depending on how you define "pet".  

    If we change that to "familiar" class, you get a broader result that includes entities such as angels or demons or weird bloodslugs from another dimension.  There, occultists arguably takes the cake, since they have so many.  They aren't cheap to summon though.

    There are other options that arguably feel more like having an actual pet, such as a knight class with their falcon.  Those they actually train to get stronger, take care of and keep safe, and can command to do a multitude of things.

    It depends on how much interaction you want.  Would you mind if you have to resummon a new pet everytime, and would like one you can train and customize?  That would limit your options.
    Click here for Nexus packages
    Currently available: Abs, Cnote, Keepalive, Lootpet, Mapmod
  • Thanks for the answers!  I was thinking of D3's Witch Doctor when I asked, I guess.  I forgot about classes with one pet/familiar.
  • I have a quick question for @Nicola @Makarios. Since we're switching to a new server friday...is there any chance of having Anarchaea on the old server during the change?
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