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  • Morthif said:
    No if you kill off the bounty hunter why should it keep going back to the board over and over at same prize? 
    It should go up as the target has proven they are more difficult to kill
  • AhmetAhmet Wherever I wanna be
    Morthif said:
    No if you kill off the bounty hunter why should it keep going back to the board over and over at same prize? 
    Because it's an organization bounty, not a personal issue. If you keep killing a city's citizens, they should want your head more, not less.
    Huh. Neat.
  • Morthif said:
    No if you kill off the bounty hunter why should it keep going back to the board over and over at same prize? 
    Maybe the XP loss for the target could be halved or something, but half the reward to the bounty hunter who takes on an obviously more difficult target doesn't make sense. 
  • ShirszaeShirszae Santo Domingo
    Grandue said:
    Morthif said:
    No if you kill off the bounty hunter why should it keep going back to the board over and over at same prize? 
    It should go up as the target has proven they are more difficult to kill
    Sure. So long as it lasts less, then. Maybe taking one or two full days of the remainder of it. 

    And you won't understand the cause of your grief...


    ...But you'll always follow the voices beneath.

  • Grandue said:
    Morthif said:
    No if you kill off the bounty hunter why should it keep going back to the board over and over at same prize? 
    Maybe the XP loss for the target could be halved or something, but half the reward to the bounty hunter who takes on an obviously more difficult target doesn't make sense. 
    I'll agree to that 
  • Bounties shouldn't go up automatically, that gold doesn't come from nowhere it comes from city coffers. Way too open to abuse, and just a headache for whoever is tracking/sorting funds.

  • Sobriquet said:
    In all honesty, does it matter that the reason is just "Raiding"? It's pretty much the only reason bounties get placed, that and possibly theft inside the city.

    Agreed that the bounty should be cancelled if the bounty hunter is killed, like the Mark system. In my short stint as MoS I would happily cancel bounties if a duel was offered and the Hashani was the one who lost.
    Bounties that are taken out on me have usually been for (now) illegal reasons - defiling shrines to Artemis/Gaia/Deucalion/Aurora, rather than actual attacks on a city. Even after Nicola's post clarifying that bounties are supposed to be for things done against a city that other forms of retribution don't exist, I've had two bounties filed on me that were for defiling or defending myself and chasing the person/people who attacked me into E. Ithmia (not defendable).

    I think you need to put more than 'raiding' down as the reason, and give the specific instance, otherwise it becomes a guessing game of which raid that bounty is/was for.

    I also think the rules for bounties need to be even more spelled out. If someone raids and destroys three rooms, can I put a bounty on them for each room? If they kill 2 city denizens, wait an hour, then kill them again, can I put 4 on them? 2? 1?

    Now that we know you can issue the person who puts a bounty up, I think the system needs to be fleshed out more.

  • You can only have one bounty on a person, at a time. You can't put up more than one, if one is currently active. While I'm sure there may be some people who will nitpick enough to keep track of the 8 chances to bounty you, I'd say that generally isn't going to be that big of a problem. Cracking down on why a bounty is being placed, will lead to better bounty practices overall I believe.




    Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
  • I personally don't feel that because you have a bounty up that it makes you immune to everything you do while it's up/taken. I'm definitely keeping lists of repeat offenders and putting a new bounty on them the instant one is completed.

  • edited June 2016
    Grandue said:
    Unfortunately in Achaea we don't know anything about restraint and this inevitably turns into a grief fest and wouldn't work, but I can dream. 
    Not just Achaea, unfortunately. Roll an alt in Lusternia for a week, if you wanna see what this is like. They even have a Avenger system that makes you lose a ton of exp if one person kills the same person multiple times. People still do it. Exp isn't the only reason people dislike it, sorry.

  • As a level 106 dragon who loses... 0.2%? (? I don't know, I don't really pay attention to it) when I die, I'm bewildered by the fact people still insist I must be bothered by the exp loss if I don't want to die for no real reason.

    There are countless reasons not to want to die, both roleplay and mechanics wise. xp is only one of them.

  • Valkyn said:
    As a level 106 dragon who loses... 0.2%? (? I don't know, I don't really pay attention to it) when I die, I'm bewildered by the fact people still insist I must be bothered by the exp loss if I don't want to die for no real reason.

    There are countless reasons not to want to die, both roleplay and mechanics wise. xp is only one of them.
    People say the same thing to me, "Why do you care about dying, you lose like .1%?"

    It's never about the experience, it's usually about how shitty that the mindset of the other person was to kill me like that.

  • SzanthaxSzanthax San Diego
    Cooper said:
    Valkyn said:
    As a level 106 dragon who loses... 0.2%? (? I don't know, I don't really pay attention to it) when I die, I'm bewildered by the fact people still insist I must be bothered by the exp loss if I don't want to die for no real reason.

    There are countless reasons not to want to die, both roleplay and mechanics wise. xp is only one of them.
    People say the same thing to me, "Why do you care about dying, you lose like .1%?"

    It's never about the experience, it's usually about how shitty that the mindset of the other person was to kill me like that.
    I ... Excuse that I... Remember when when you died you just Dragon??? Oh yeah



  • From the posts I've been able to find on the subject, it seems Riding lowers the amount of damage you receive while hunting (correct me if I'm wrong, please!). Also, it seems the level of Riding you've learned, and the type of mount (mule vs warhorse vs legendary) both affect this.

    Are there any numbers out there to how effective things are for denizen damage mitigation?
  • Last I checked riding had no impact on npc damage. You might be thinking about the avoidance skill.
  • I knew Avoidance did, I've already transed that. Planning on getting riding anyway, for other reasons, but if had affected denizen damage, it would affected some choices. Hmm, thanks.
  • Tydas said:
    From the posts I've been able to find on the subject, it seems Riding lowers the amount of damage you receive while hunting (correct me if I'm wrong, please!). Also, it seems the level of Riding you've learned, and the type of mount (mule vs warhorse vs legendary) both affect this.

    Are there any numbers out there to how effective things are for denizen damage mitigation?
    No damage resistance from riding, it's only a dodging bonus. The dodging bonus depends on riding skill (the bonus for that part ranges from the equivalent of +1 to +4 dexterity) and on the mount's numerical level rather than warhorse/legendary/etc. (the bonus for this part technically ranges from the equivalent of +0 to +10 dexterity, but it's unlikely for any mount to actually be high enough for +10, so you can more realistically consider +4 to be the limit).
  • SkyeSkye The Duchess Bellatere
    I think @Taraus was having a problem with this before also but is there any way to select refined materials over raw ones? I couldn't remove any ice from my rift until I took out all the impure ones and put it in my pack.


  • TarausTaraus The Gypsy Wind
    Yea, enchanting is being problematic right now with particular things. The ores - silverbar, goldbar, etc, you can specify by adding bar on there, but other stuff (impureice, rawobsidian, rawbone, rawgems) now favors unrefined vs refined

  • SkyeSkye The Duchess Bellatere
    it also seems to favour lumic moss over irid moss now for some reason. Not a problem since you can select by irid, but weird nonetheless.


  • Yeah, you can use ironbar to differentiate from iron ore but no idea raw stone versus refined stone.
  • Last I tried (last night around midnight gmt) using Stone just took out stone, and you had to use rawstone to outrift the raw stuff
  • MelodieMelodie Port Saint Lucie, Florida
    Yeah I submitted another bug related to all of this (mine was for ironore/iron), and it was fixed yesterday, so MAYBE all commodities at the least are fixed up, hopefully.
    And I love too                                                                          Be still, my indelible friend
    That love soon might end                                                         You are unbreaking
    And be known in its aching                                                      Though quaking
    Shown in this shaking                                                             Though crazy
    Lately of my wasteland, baby                                                 That's just wasteland, baby
  • Melodie said:
    He's still the God of Death and did not perish, and instead of PRAY FOR SALVATION, you now EMBRACE DEATH. It has a whole new sequence similar to the Halls of Maya, but much more Thoth-themed. It's pretty nifty.
    Lol the irony of this statement now. I wonder if any admin that were reading this statement back then began chuckling to themselves 
  • KryptonKrypton shi-Khurena
    @Goryllin's song is gonna get real looooong
  • Anyone know anything about the empty pet crates? Wishing I had my gryphon back. 
  • AerekAerek East Tennessee, USA
    The smoke flare from the Seafaring set: Does it actually work? If not, what's wrong with it?
    -- Grounded in but one perspective, what we perceive is an exaggeration of the truth.
  • edited June 2016
    Put redink in flare;drop flare. We messed around with mine when i first made it. Loads of fun and hilarious hearing people asking alarmedly about the big red x.
  • Is the IRE app still a thing? It seems to have quietly disappeared. 

    Other searches included Iron Realms, Achaea, and Iron Realms Mobile.


    I have 150 Lusternian credits that I'll trade over for Achaean ones. Let me know if you're interested!
  • SzanthaxSzanthax San Diego
    It's the first one 



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