Oh god. The terror that is pre-30 games. I would if I weren't so horrified of those people.
"HOW PLAY?"
Aurora says, "Tharvis, why are you always breaking things?!" Artemis says, "You are so high maintenance, Tharvis, gosh." Tecton says, "It's still your fault, Tharvis."
Funny tactics can work, though. Like everyone hiding in the top bush and waiting for the inevitable facecheck of the top laner walking to it to wait there, instead of just going to stand in tri-bush or something
So, got together with the usual suspects tonight. Played Garen top for the first time in looong time against Irelia. That was annoying since she has a passive life steal.
Then felt like playing Yasuo ( so much fun), and decided to mid him:
Played Alistar support with a fiora top and Yasuo mid. Teamfights was me walking in and knocking everyone up, followed by instant Yasuo and Fiora ults melting enemy team.
MR boots + Statikk Shiv Rush and win (or armour boots, if they dont really have CC) lead into IE, LW, GA and BT - typical ADC build.
You don't build a lot of ad items for Yasuo, you build attack speed an crit. SotD = 100% crit and attack speed for 3 secs when activated. Pop your ult, activate. GG.
MR boots + Statikk Shiv Rush and win (or armour boots, if they dont really have CC) lead into IE, LW, GA and BT - typical ADC build.
You don't build a lot of ad items for Yasuo, you build attack speed an crit. SotD = 100% crit and attack speed for 3 secs when activated. Pop your ult, activate. GG.
Yes... You build crit... Statikk Shiv and IE... You might want to read his passive if you think SOTD is good on him <_< I'd like to see you convince anyone that building AD on a M-ADC is a bad idea. (PS. In case you're lazy. His passive gives him 2x the amount of crit you have, hence Shiv and IE is all you need. It's also 100% crit/aspd for 3 attacks. So you're wasting about 2s of a passive, when you could just use that slot for a LW or BT for sustain / more burst.
SOTD is good on like... Twitch and... Maybe Draven, and even then it's highly situational...
MR boots + Statikk Shiv Rush and win (or armour boots, if they dont really have CC) lead into IE, LW, GA and BT - typical ADC build.
You don't build a lot of ad items for Yasuo, you build attack speed an crit.SotD = 100% crit and attack speed for 3 secs when activated. Pop your ult, activate. GG.
Yes... You build crit... Statikk Shiv and IE... You might want to read his passive if you think SOTD is good on him <_< I'd like to see you convince anyone that building AD on a M-ADC is a bad idea. (PS. In case you're lazy. His passive gives him 2x the amount of crit you have, hence Shiv and IE is all you need. It's also 100% crit/aspd for 3 attacks. So you're wasting about 2s of a passive, when you could just use that slot for a LW or BT for sustain / more burst.
SOTD is good on like... Twitch and... Maybe Draven, and even then it's highly situational...Well as
Well, as you can see from the score, it worked out quite well. The next game was against a Yasuo using the build you recommend, and he went 6/8. So, I think I'll keep with this one since it's working for me. To each their own!
Just because it worked for you against bad players does not mean it's a good build. We have the same problem with people in HoN. They do well with a bad item/skill build ina game,get lucky and do it again,and then tell everyone else they are wrong about it being bad.
Just because it worked for you against bad players does not mean it's a good build. We have the same problem with people in HoN. They do well with a bad item/skill build ina game,get lucky and do it again,and then tell everyone else they are wrong about it being bad.
It's amazing how people's unreasonable need to be "right" on the internet can lead to such asshattery. Let them play how they want - if they want to be taught how to play against the elite .1% of the tryhard nerd population, they'll ask for help. No real need to criticize everything; it doesn't make you seem smart or good or anything, it just makes you seem like an asshole.
tl;dr due to Yasuo's unique nature (x2 crit) and SOTD's unique active (100% crit 3 attacks or x seconds) - SOTD isn't optimal on him
Could've been pointed out more nicely, but this is correct! But that doesn't mean you HAVE TO avoid building SOTD, it's w/e, Just not 'optimal' if you're looking to be 100% optimal (in terms of gold and gain, etc) - but playing a champ however way you want it, is your decision.
tl;dr due to Yasuo's unique nature (x2 crit) and SOTD's unique active (100% crit 3 attacks or x seconds) - SOTD isn't optimal on him
Could've been pointed out more nicely, but this is correct! But that doesn't mean you HAVE TO avoid building SOTD, it's w/e, Just not 'optimal' if you're looking to be 100% optimal (in terms of gold and gain, etc) - but playing a champ however way you want it, is your decision.
Not to mention SOTD's passive effect is not present when the item itself is on cool down, and since Yasuo scales so well with attack speed, you're spending a lot of gold on stats that are literally doing nothing.
To compare, it's like measuring effective health. So you have 300 armour. Buying a chainvest will give you ~1% physical damage reduction. Alternatively, you could buy a kindlegem to get health + cdr for the same price. Buying a kindlegem at this point is so much more effective health that it's silly not to.
@Tesha: LoL is above anything (including an individual's mastery of mechanics) a game of numbers. While people could be nicer in giving criticisms, it's important for anyone playing against other people to understand that. Especially considering MMR tends to place you against people with a similar mastery of gamer mechanics.
@Kresslack: keep in mind that Yasuo is still at his release state. This means that anything you do with him that is successful needs to be taken with a grain of salt. As people learn to play against him, builds that are bad (objectively speaking based on gold per stat values) will become very hindering to you should you embed them into your playstyle. I'd suggest at least trying other things out before resolving yourself to your current build. Remember the important things:
1. Yasuo only needs ~60% crit to max out (his passive is not x2, as it reduces your crit chance by 10% or so after math).
2. Your ulty at rank 3 gives you 50% armour ignore. This means flat armour pen is way more effective than percent armour pen.
3. Your abilities cool downs scale down with attack speed, meaning attack speed is effectively CDR for him.
4. Your q applies on hit effects.
5. Your flow increases per units travelled, meaning move speed is basically cdr for your insane passive shield.
These things make items like yomou's, wit's end, bork, and static shiv great, as you're basically spending the same amount as other champions for twice the stats. This leaves a weird place where his damage is going to "cap out" before other champs, allowing him to build a few defensive items and still be doing as much damage as other melee carries (not to mention wit's end will make you do CRAZY AOE MAGIC DAMAGE as a defensive item on a melee ad carry). It also means that completing a full item is generally worth more than when another champion would finish the same item, which means completing items progresses you faster than buying other parts of items.
[2:41:24 AM] Kenway: I bet you smell like evergreen trees and you could wrestle boreal mammals but they'd rather just cuddle you
Comments
Artemis says, "You are so high maintenance, Tharvis, gosh."
Tecton says, "It's still your fault, Tharvis."
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One of the symptoms of an approaching nervous breakdown is the belief that one's work is terribly important
MR boots + Statikk Shiv Rush and win (or armour boots, if they dont really have CC) lead into IE, LW, GA and BT - typical ADC build.
Koma xo
All my old league friends stopped playing
Yes... You build crit... Statikk Shiv and IE... You might want to read his passive if you think SOTD is good on him <_<
I'd like to see you convince anyone that building AD on a M-ADC is a bad idea. (PS. In case you're lazy. His passive gives him 2x the amount of crit you have, hence Shiv and IE is all you need. It's also 100% crit/aspd for 3 attacks. So you're wasting about 2s of a passive, when you could just use that slot for a LW or BT for sustain / more burst.
SOTD is good on like... Twitch and... Maybe Draven, and even then it's highly situational...
IDK, though. That Pantheon / Teemo / Cait build seemed pretty legit.
#sunfireatmogsforeverygame
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One of the symptoms of an approaching nervous breakdown is the belief that one's work is terribly important
i'm a rebel
To compare, it's like measuring effective health. So you have 300 armour. Buying a chainvest will give you ~1% physical damage reduction. Alternatively, you could buy a kindlegem to get health + cdr for the same price. Buying a kindlegem at this point is so much more effective health that it's silly not to.
@Tesha: LoL is above anything (including an individual's mastery of mechanics) a game of numbers. While people could be nicer in giving criticisms, it's important for anyone playing against other people to understand that. Especially considering MMR tends to place you against people with a similar mastery of gamer mechanics.
@Kresslack: keep in mind that Yasuo is still at his release state. This means that anything you do with him that is successful needs to be taken with a grain of salt. As people learn to play against him, builds that are bad (objectively speaking based on gold per stat values) will become very hindering to you should you embed them into your playstyle. I'd suggest at least trying other things out before resolving yourself to your current build. Remember the important things:
1. Yasuo only needs ~60% crit to max out (his passive is not x2, as it reduces your crit chance by 10% or so after math).
2. Your ulty at rank 3 gives you 50% armour ignore. This means flat armour pen is way more effective than percent armour pen.
3. Your abilities cool downs scale down with attack speed, meaning attack speed is effectively CDR for him.
4. Your q applies on hit effects.
5. Your flow increases per units travelled, meaning move speed is basically cdr for your insane passive shield.
These things make items like yomou's, wit's end, bork, and static shiv great, as you're basically spending the same amount as other champions for twice the stats. This leaves a weird place where his damage is going to "cap out" before other champs, allowing him to build a few defensive items and still be doing as much damage as other melee carries (not to mention wit's end will make you do CRAZY AOE MAGIC DAMAGE as a defensive item on a melee ad carry). It also means that completing a full item is generally worth more than when another champion would finish the same item, which means completing items progresses you faster than buying other parts of items.