The death cost, while importantly preventing people from just suicide-rushing constantly and lending some weight to your actions, also potentially punishes you for trying to keep a fight balanced.
@Cooper There are very, very few times when two factions have the exact same number of combatants online. If we're supposed to just stop trying to fight and go home whenever lots of defenders show up, I'd be lucky to get into two group fights a week.
But then maybe I'm the only person who thinks that the sheer amount of grinding it takes to maintain your experience levels around 70-ish alone is unreasonably high.
@Tirac I had something really wordy typed out but I shy away from situations like this. Instead I will just say that you are wrong and then I will move on.
I feel that a lot of the frustration from the last few pages could have been avoided if people actually bothered to glance into the room they were rushing/autowalking headfirst into.
The death cost, while importantly preventing people from just suicide-rushing constantly and lending some weight to your actions, also potentially punishes you for trying to keep a fight balanced.
@Cooper There are very, very few times when two factions have the exact same number of combatants online. If we're supposed to just stop trying to fight and go home whenever lots of defenders show up, I'd be lucky to get into two group fights a week.
But then maybe I'm the only person who thinks that the sheer amount of grinding it takes to maintain your experience levels around 70-ish alone is unreasonably high.
Not on current topic of why conflict turns into an "arms race", but this got me thinking about certain comments over the years... and even some very recent ones, I think certain combatants look at the rest of us who might dabble in conflict as nothing more than XP points. The whole "oh, I *never* bash" - then you honours that player and he's ranked 30th in Achaea... That said, I'd love it if there were more free pk areas that people went to, or bashing in Nishnatoba (since it's free PK)? That is exactly what the noncom who might want to "try things on" or get involved in conflict without it spiraling out of control would be looking for. It's why the icon raids were so great. But once the dust settled on that, only cities that are fairly confident they can defend their icons have them... so no more occasional battles that don't make you infamous, and that you can simply leave if it gets too costly.
You must be standing first. (3788h|88%)(3450m|99%)(19703e|99%|16198w|99%)(17S)(mir)(Jarrel)(7F)(0I)(0h) Jarrel gives a mighty yell, then suddenly looks about sharply seemingly drained yet refreshed. (3788h|88%)(3450m|99%)(19703e|99%|16198w|99%)(17S)(mir)(Jarrel)(7F)(0I)(0h) Jarrel kicks his leg high and scythes downwards at you. He connects to the head! Your mind feels suddenly dulled and slow.
(1257h|29%)(3450m|99%)(19703e|99%|16198w|99%)(17S)(mir)(Jarrel)(7F)(0I)(0h)(focus)(-2531h, 58.9%) Jarrel balls up one fist and hammerfists you. He connects to the left leg! (808h|18%)(3450m|99%)(19703e|99%|16198w|99%)(17S)(mir)(Jarrel)(7F)(0I)(0h)(-449h, 10.5%) Jarrel balls up one fist and hammerfists you. He connects to the left leg! Your left leg is greatly damaged from the beating. (359h|8%)(3450m|99%)(19703e|99%|16198w|99%)(17S)(mir)(Jarrel)(7F)(0I)(0h)(-449h, 10.5%) You focus your mind intently on curing your mental maladies. You aren't such a complete idiot anymore. (0.109s)
(359h|8%)(3200m|92%)(19703e|99%|16123w|99%)(17S)(mir)(Jarrel)(6F)(0I)(0h)(-250m, 7.2%) You concentrate, but your mind is too tired to focus. (359h|8%)(2950m|85%)(19703e|99%|16048w|99%)(17S)(mir)(Jarrel)(6F)(0I)(0h)(-250m, 7.2%) Jarrel takes a drink from a black-walnut vial. (359h|8%)(2950m|85%)(19703e|99%|16048w|99%)(17S)(mir)(Jarrel)(6F)(0I)(0h)1ep stand pommelstrike Jarrel strike Jarrel neck Both of your legs must be free and unhindered to do that. (359h|8%)(2950m|85%)(19703e|99%|16048w|99%)(17S)(mir)(Jarrel)(6F)(0I)(0h) You must be standing first. (359h|8%)(2950m|85%)(19703e|99%|16048w|99%)(17S)(mir)(Jarrel)(6F)(0I)(0h) You must be standing first. (359h|8%)(2950m|85%)(19703e|99%|16048w|99%)(17S)(mir)(Jarrel)(6F)(0I)(0h) You suddenly perceive the vague outline of an aura of rebounding around Jarrel. (359h|8%)(2950m|85%)(19703e|99%|16048w|99%)(17S)(mir)(Jarrel)(6F)(0I)(0h) Swalken has entered the area.
pt Swalken (1) ENTERED the Central Wilderness! (359h|8%)(2950m|85%)(19703e|99%|16048w|99%)(17S)(mir)(Jarrel)(6F)(0I)(0h) (Party): You say, "Swalken (1) ENTERED the Central Wilderness!" (359h|8%)(2950m|85%)(19703e|99%|16048w|99%)(17S)(mir)(Jarrel)(6F)(0I)(0h) Your left leg feels stronger and healthier. You may apply another salve or balm to yourself. (1.094s) (359h|8%)(2950m|85%)(19703e|99%|16048w|99%)(17S)(mir)(Jarrel)(5F)(0I)(0h)(apply restoration to legs) (Party): Draqoom says, "Swalken (1) ENTERED the Central Wilderness!" (359h|8%)(2950m|85%)(19703e|99%|16048w|99%)(17S)(mir)(Jarrel)(5F)(0I)(0h)1ep stand pommelstrike Jarrel strike Jarrel neck You take out some salve and quickly rub it on your legs. (359h|8%)(2950m|85%)(19703e|99%|16048w|99%)(17S)(mir)(Jarrel)(5F)(0I)(0h)(touch tree) Both of your legs must be free and unhindered to do that. (359h|8%)(2950m|85%)(19703e|99%|16048w|99%)(17S)(mir)(Jarrel)(5F)(0I)(0h) You must be standing first. (359h|8%)(2950m|85%)(19703e|99%|16048w|99%)(17S)(mir)(Jarrel)(5F)(0I)(0h) You must be standing first. (359h|8%)(2950m|85%)(19703e|99%|16048w|99%)(17S)(mir)(Jarrel)(5F)(0I)(0h) You touch the tree of life tattoo. The bones in your left leg mend. (0.25s) (359h|8%)(2950m|85%)(19703e|99%|16048w|99%)(17S)(mir)(Jarrel)(5F)(0I)(0h)1ep stand pommelstrike Jarrel strike Jarrel neck Both of your legs must be free and unhindered to do that. (359h|8%)(2950m|85%)(19685e|99%|16048w|99%)(17S)(mir)(Jarrel)(5F)(0I)(0h) You must be standing first. (359h|8%)(2950m|85%)(19685e|99%|16048w|99%)(17S)(mir)(Jarrel)(5F)(0I)(0h) You must be standing first. (359h|8%)(2950m|85%)(19685e|99%|16048w|99%)(17S)(mir)(Jarrel)(5F)(0I)(0h) You may eat another bit of irid moss or potash. (359h|8%)(2950m|85%)(19685e|99%|16048w|99%)(17S)(mir)(Jarrel)(4F)(0I)(0h)(eat potash|outr 1 potash) You eat a potash crystal. You feel your health and mana replenished. (788h|18%)(3296m|95%)(19717e|99%|16048w|99%)(17S)(mir)(Jarrel)(4F)(0I)(0h)(+429h, 10.0%, +346m, 10.0%) You remove 1 potash, bringing the total in the Rift to 528. (788h|18%)(3296m|95%)(19717e|99%|16048w|99%)(17S)(mir)(Jarrel)(4F)(0I)(0h) Your mind is able to focus once again. (788h|18%)(3296m|95%)(19717e|99%|16048w|99%)(17S)(mir)(Jarrel)(4F)(0I)(0h) Jarrel's aura of weapons rebounding disappears. Jarrel balls up one fist and hammerfists you. He connects to the left leg! (339h|7%)(3296m|95%)(19717e|99%|16048w|99%)(17S)(mir)(Jarrel)(4F)(0I)(0h)(-449h, 10.5%) 1ep stand pommelstrike Jarrel strike Jarrel neck Jarrel balls up one fist and hammerfists you. He connects to the left leg! You have been slain by Jarrel. You writhe in pain as you fall to level 78. You sigh in frustration as you fall to the level of Transmortal. Your starburst tattoo flares as the world is momentarily tinted red. A group of 2 hawthorn berries falls out of your inventory. A valerian leaf falls out of your inventory. A group of 3 ginseng roots falls out of your inventory. A sileris berry falls out of your inventory. Slippery elm falls out of your inventory. A hawthorn berry falls out of your inventory. A skullcap flower falls out of your inventory. A skullcap flower falls out of your inventory. A skullcap flower falls out of your inventory. A group of 5 pieces of irid moss falls out of your inventory. Some irid moss falls out of your inventory. Some irid moss falls out of your inventory. Some irid moss falls out of your inventory. A group of 2 pieces of irid moss falls out of your inventory. A group of 5 goldenseal roots falls out of your inventory. A group of 5 bloodroot leaves falls out of your inventory. A group of 5 pieces of kelp falls out of your inventory. A potash crystal falls out of your inventory. A potash crystal falls out of your inventory. A potash crystal falls out of your inventory. A potash crystal falls out of your inventory. (svo): Your max health changed to 4004h - sipping, moss and other values have been automatically adjusted. (svo): Your max mana changed to 3420m - sipping, moss and other values have been automatically adjusted.
(svo): We hit starburst! (svo): Auto-switching to empty defences mode. (smoke 113738) (svo): Ready for combat! (empty defences mode, took no time)
About 5 minutes before Jarrel got 'ganked', he killed Draqoom 3 times in about 20 seconds with other people. Karma, I guess.
I jumped Caladbolg in UW, Draqoom came to defend, sucks.
Want another unartied duel?
I had acctually ran to underworld because I was being attacked by Hhaos Rom and Eld. by the time Draqoom got there Eld had already entered Azdun and started attacking the second you walked off. by the time Eld broke my legs and you axk'd Hhaos Rom and Qwindor had already came in >_>
From my experience fighting Jarrel. Sure he'll fight you 1v1 or duel you, but that won't stop him from putting an arrow in your back the next time you're fighting someone else.
About 5 minutes before Jarrel got 'ganked', he killed Draqoom 3 times in about 20 seconds with other people. Karma, I guess.
I jumped Caladbolg in UW, Draqoom came to defend, sucks.
Want another unartied duel?
I had acctually ran to underworld because I was being attacked by Hhaos Rom and Eld. by the time Draqoom got there Eld had already entered Azdun and started attacking the second you walked off. by the time Eld broke my legs and you axk'd Hhaos Rom and Qwindor had already came in >_>
^ End result of challenging an entire house with three people, also figured you guys would learn the first time, if you kill Hhaos's brother, Hhaos is going to come help him, they're brothers, doesn't help that we are ordered to kill you on sight to begin with!
About 5 minutes before Jarrel got 'ganked', he killed Draqoom 3 times in about 20 seconds with other people. Karma, I guess.
I jumped Caladbolg in UW, Draqoom came to defend, sucks.
Want another unartied duel?
I had acctually ran to underworld because I was being attacked by Hhaos Rom and Eld. by the time Draqoom got there Eld had already entered Azdun and started attacking the second you walked off. by the time Eld broke my legs and you axk'd Hhaos Rom and Qwindor had already came in >_>
^ End result of challenging an entire house with three people, also figured you guys would learn the first time, if you kill Hhaos's brother, Hhaos is going to come help him, they're brothers, doesn't help that we are ordered to kill you on sight to begin with!
Wasn't complaining about the conflict, Was stating what happened with Jarrel saying Draqoom showed up to defend. Im quite enjoying the conflict.
Also.. What three people? Pretty much been just the two of us with a couple of allies when the numbers got out of control.
(Refugees of Shallam): Tesha says, "May I ask for a pilgrimage?" Silas prays for assistance in his pilgrimage. (Refugees of Shallam): Silas says, "Up." (Refugees of Shallam): Tesha says, "It will be for combat is that okay?"
You seek out the mind of Tesha and an image of The Mermaid's Tail Bait and Bar appears in your mind.
Tesha (The Mermaid's Tail Bait and Bar) Tirac (The Mermaid's Tail Bait and Bar) Saibel (The Mermaid's Tail Bait and Bar) Azuhi (Well-used track)
I feel that a lot of the frustration from the last few pages could have been avoided if people actually bothered to glance into the room they were rushing/autowalking headfirst into.
Also hi new forums.
If a fighter is travelling somewhere, does he generally quint before each movement as the default travel mode? Curious. In other words, as I blithely travel about without a care, are the Jarrels and Rangors and Terras of the world squinting with each step? It does make some sense that they would, but is that what happens?
Eh? I squint pretty heavily >.> I also wall off entire sections, and lay down a few Wunjo/Nairats in easy to access rooms when I bash. I also occasionally change my Raido spots. Granted, this was more when Mhaldor was at war with Ashtan, but the habits are still there.
Eh? I squint pretty heavily >.> I also wall off entire sections, and lay down a few Wunjo/Nairats in easy to access rooms when I bash. I also occasionally change my Raido spots. Granted, this was more when Mhaldor was at war with Ashtan, but the habits are still there.
Whenever you go near a city border you should squint. I ran into raiding parties outside Shallam all the time and learned to check. Also keeping an eye on death sights always gives you fair warning.
(edited to add a note that the Tirac stuff only really bothered me because he is an experienced fighter/knight so it kind of sucked that he seemed to think of me that way even though I tried really hard to make up for it by dueling him after and offering another when he said he would hunt me - also I separate me from my character, it is just way easier to post this way )
I have never seen your character do anything other than try to gank people, outside of that one duel. And that's perfectly fine. It's also fine that you 7v1 ganked me while defiling, not a problem, I should have seen it coming.
But if you come to my character preaching about the honorable virtues of Squire Tesha 10 minutes after ganking me, my character is going to shut you down, harshly. Dueling doesn't make an honorable character. If it did, Jhui would be the king of knights. He's not. And that's perfectly fine, we like him anyway.
But let's not bullshit ourselves.
(Not even going to respond to your complaints about too many people defending a defilement.)
You could not possibly be more wrong about Tesha. Open your eyes.
I feel that a lot of the frustration from the last few pages could have been avoided if people actually bothered to glance into the room they were rushing/autowalking headfirst into.
Also hi new forums.
If a fighter is travelling somewhere, does he generally quint before each movement as the default travel mode? Curious. In other words, as I blithely travel about without a care, are the Jarrels and Rangors and Terras of the world squinting with each step? It does make some sense that they would, but is that what happens?
Not with -each- step, but when I'm moving and I know fighting is going on, I sense people constantly, always have alertness up, etc.
@Tvistor - You don't have to go home if you are outnumbered, but you certainly cannot ever bitch about the defenders bringing more people than you have raiders. If they have too many for you, that's when you stop. Unless you just want to suicide/pick random people off.
(edited to add a note that the Tirac stuff only really bothered me because he is an experienced fighter/knight so it kind of sucked that he seemed to think of me that way even though I tried really hard to make up for it by dueling him after and offering another when he said he would hunt me - also I separate me from my character, it is just way easier to post this way )
I have never seen your character do anything other than try to gank people, outside of that one duel. And that's perfectly fine. It's also fine that you 7v1 ganked me while defiling, not a problem, I should have seen it coming.
But if you come to my character preaching about the honorable virtues of Squire Tesha 10 minutes after ganking me, my character is going to shut you down, harshly. Dueling doesn't make an honorable character. If it did, Jhui would be the king of knights. He's not. And that's perfectly fine, we like him anyway.
But let's not bullshit ourselves.
(Not even going to respond to your complaints about too many people defending a defilement.)
You could not possibly be more wrong about Tesha. Open your eyes.
Tirac's statement and actions seem to have a lot more credibility than Tesha and Coopers.
I can agree to not complaining about too many defenders. I'd much prefer closer-to-even numbers, or objectives we can fight over with some semblance of parity. In cities, the side that isn't initiating loses no experience for instance, making unbalanced raids significantly less of a pain to deal with.
Comments
@Cooper There are very, very few times when two factions have the exact same number of combatants online. If we're supposed to just stop trying to fight and go home whenever lots of defenders show up, I'd be lucky to get into two group fights a week.
But then maybe I'm the only person who thinks that the sheer amount of grinding it takes to maintain your experience levels around 70-ish alone is unreasonably high.
i'm a rebel
(3788h|88%)(3450m|99%)(19703e|99%|16198w|99%)(17S)(mir)(Jarrel)(7F)(0I)(0h)
Jarrel gives a mighty yell, then suddenly looks about sharply seemingly drained yet refreshed.
(3788h|88%)(3450m|99%)(19703e|99%|16198w|99%)(17S)(mir)(Jarrel)(7F)(0I)(0h)
Jarrel kicks his leg high and scythes downwards at you.
He connects to the head!
Your mind feels suddenly dulled and slow.
-------------------------------------------------------------------
| AFFLICTED W/ MILDCONCUSSION | AFFLICTED W/ MILDCONCUSSION |
-------------------------------------------------------------------
(1257h|29%)(3450m|99%)(19703e|99%|16198w|99%)(17S)(mir)(Jarrel)(7F)(0I)(0h)(focus)(-2531h, 58.9%)
Jarrel balls up one fist and hammerfists you.
He connects to the left leg!
(808h|18%)(3450m|99%)(19703e|99%|16198w|99%)(17S)(mir)(Jarrel)(7F)(0I)(0h)(-449h, 10.5%)
Jarrel balls up one fist and hammerfists you.
He connects to the left leg!
Your left leg is greatly damaged from the beating.
(359h|8%)(3450m|99%)(19703e|99%|16198w|99%)(17S)(mir)(Jarrel)(7F)(0I)(0h)(-449h, 10.5%)
You focus your mind intently on curing your mental maladies.
You aren't such a complete idiot anymore. (0.109s)
-------------------------------------------------------------------
| AFFLICTED W/ MANGLEDLEFTLEG | AFFLICTED W/ MANGLEDLEFTLEG |
-------------------------------------------------------------------
(359h|8%)(3200m|92%)(19703e|99%|16123w|99%)(17S)(mir)(Jarrel)(6F)(0I)(0h)(-250m, 7.2%)
You concentrate, but your mind is too tired to focus.
(359h|8%)(2950m|85%)(19703e|99%|16048w|99%)(17S)(mir)(Jarrel)(6F)(0I)(0h)(-250m, 7.2%)
Jarrel takes a drink from a black-walnut vial.
(359h|8%)(2950m|85%)(19703e|99%|16048w|99%)(17S)(mir)(Jarrel)(6F)(0I)(0h)1ep
stand
pommelstrike Jarrel
strike Jarrel neck
Both of your legs must be free and unhindered to do that.
(359h|8%)(2950m|85%)(19703e|99%|16048w|99%)(17S)(mir)(Jarrel)(6F)(0I)(0h)
You must be standing first.
(359h|8%)(2950m|85%)(19703e|99%|16048w|99%)(17S)(mir)(Jarrel)(6F)(0I)(0h)
You must be standing first.
(359h|8%)(2950m|85%)(19703e|99%|16048w|99%)(17S)(mir)(Jarrel)(6F)(0I)(0h)
You suddenly perceive the vague outline of an aura of rebounding around Jarrel.
(359h|8%)(2950m|85%)(19703e|99%|16048w|99%)(17S)(mir)(Jarrel)(6F)(0I)(0h)
Swalken has entered the area.
pt Swalken (1) ENTERED the Central Wilderness!
(359h|8%)(2950m|85%)(19703e|99%|16048w|99%)(17S)(mir)(Jarrel)(6F)(0I)(0h)
(Party): You say, "Swalken (1) ENTERED the Central Wilderness!"
(359h|8%)(2950m|85%)(19703e|99%|16048w|99%)(17S)(mir)(Jarrel)(6F)(0I)(0h)
Your left leg feels stronger and healthier.
You may apply another salve or balm to yourself. (1.094s)
(359h|8%)(2950m|85%)(19703e|99%|16048w|99%)(17S)(mir)(Jarrel)(5F)(0I)(0h)(apply restoration to legs)
(Party): Draqoom says, "Swalken (1) ENTERED the Central Wilderness!"
(359h|8%)(2950m|85%)(19703e|99%|16048w|99%)(17S)(mir)(Jarrel)(5F)(0I)(0h)1ep
stand
pommelstrike Jarrel
strike Jarrel neck
You take out some salve and quickly rub it on your legs.
(359h|8%)(2950m|85%)(19703e|99%|16048w|99%)(17S)(mir)(Jarrel)(5F)(0I)(0h)(touch tree)
Both of your legs must be free and unhindered to do that.
(359h|8%)(2950m|85%)(19703e|99%|16048w|99%)(17S)(mir)(Jarrel)(5F)(0I)(0h)
You must be standing first.
(359h|8%)(2950m|85%)(19703e|99%|16048w|99%)(17S)(mir)(Jarrel)(5F)(0I)(0h)
You must be standing first.
(359h|8%)(2950m|85%)(19703e|99%|16048w|99%)(17S)(mir)(Jarrel)(5F)(0I)(0h)
You touch the tree of life tattoo.
The bones in your left leg mend. (0.25s)
(359h|8%)(2950m|85%)(19703e|99%|16048w|99%)(17S)(mir)(Jarrel)(5F)(0I)(0h)1ep
stand
pommelstrike Jarrel
strike Jarrel neck
Both of your legs must be free and unhindered to do that.
(359h|8%)(2950m|85%)(19685e|99%|16048w|99%)(17S)(mir)(Jarrel)(5F)(0I)(0h)
You must be standing first.
(359h|8%)(2950m|85%)(19685e|99%|16048w|99%)(17S)(mir)(Jarrel)(5F)(0I)(0h)
You must be standing first.
(359h|8%)(2950m|85%)(19685e|99%|16048w|99%)(17S)(mir)(Jarrel)(5F)(0I)(0h)
You may eat another bit of irid moss or potash.
(359h|8%)(2950m|85%)(19685e|99%|16048w|99%)(17S)(mir)(Jarrel)(4F)(0I)(0h)(eat potash|outr 1 potash)
You eat a potash crystal.
You feel your health and mana replenished.
(788h|18%)(3296m|95%)(19717e|99%|16048w|99%)(17S)(mir)(Jarrel)(4F)(0I)(0h)(+429h, 10.0%, +346m, 10.0%)
You remove 1 potash, bringing the total in the Rift to 528.
(788h|18%)(3296m|95%)(19717e|99%|16048w|99%)(17S)(mir)(Jarrel)(4F)(0I)(0h)
Your mind is able to focus once again.
(788h|18%)(3296m|95%)(19717e|99%|16048w|99%)(17S)(mir)(Jarrel)(4F)(0I)(0h)
Jarrel's aura of weapons rebounding disappears.
Jarrel balls up one fist and hammerfists you.
He connects to the left leg!
(339h|7%)(3296m|95%)(19717e|99%|16048w|99%)(17S)(mir)(Jarrel)(4F)(0I)(0h)(-449h, 10.5%) 1ep
stand
pommelstrike Jarrel
strike Jarrel neck
Jarrel balls up one fist and hammerfists you.
He connects to the left leg!
You have been slain by Jarrel.
You writhe in pain as you fall to level 78.
You sigh in frustration as you fall to the level of Transmortal.
Your starburst tattoo flares as the world is momentarily tinted red.
A group of 2 hawthorn berries falls out of your inventory.
A valerian leaf falls out of your inventory.
A group of 3 ginseng roots falls out of your inventory.
A sileris berry falls out of your inventory.
Slippery elm falls out of your inventory.
A hawthorn berry falls out of your inventory.
A skullcap flower falls out of your inventory.
A skullcap flower falls out of your inventory.
A skullcap flower falls out of your inventory.
A group of 5 pieces of irid moss falls out of your inventory.
Some irid moss falls out of your inventory.
Some irid moss falls out of your inventory.
Some irid moss falls out of your inventory.
A group of 2 pieces of irid moss falls out of your inventory.
A group of 5 goldenseal roots falls out of your inventory.
A group of 5 bloodroot leaves falls out of your inventory.
A group of 5 pieces of kelp falls out of your inventory.
A potash crystal falls out of your inventory.
A potash crystal falls out of your inventory.
A potash crystal falls out of your inventory.
A potash crystal falls out of your inventory.
(svo): Your max health changed to 4004h - sipping, moss and other values have been automatically adjusted.
(svo): Your max mana changed to 3420m - sipping, moss and other values have been automatically adjusted.
(svo): We hit starburst!
(svo): Auto-switching to empty defences mode.
(smoke 113738)
(svo): Ready for combat! (empty defences mode, took no
time)
Thank god for mir
I had acctually ran to underworld because I was being attacked by Hhaos Rom and Eld. by the time Draqoom got there Eld had already entered Azdun and started attacking the second you walked off. by the time Eld broke my legs and you axk'd Hhaos Rom and Qwindor had already came in >_>
Also.. What three people? Pretty much been just the two of us with a couple of allies when the numbers got out of control.
Silas prays for assistance in his pilgrimage.
(Refugees of Shallam): Silas says, "Up."
(Refugees of Shallam): Tesha says, "It will be for combat is that okay?"
You seek out the mind of Tesha and an image of The Mermaid's Tail Bait and Bar appears in your mind.
Tesha (The Mermaid's Tail Bait and Bar)
Tirac (The Mermaid's Tail Bait and Bar)
Saibel (The Mermaid's Tail Bait and Bar)
Azuhi (Well-used track)
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