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  • I don't think paralysis stops it.




    Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
  • Numbness would keep you alive if you did it after the first truename. I don't quite know what numbness mechanics are here, but that should be fine.

    As for the, 'you can't stop it argument...' well...

    As we elaborated before, with mana prio, it takes at least 5 enervates to drain you down, at 3s per. That's 15s. You are a DWC knight. Even with forged you swing at slightly past 2s, like 2.05s or so (this is definitely the case because if it weren't, it 'd be impossible for DWC to get a 2-leg impale DSB, and that would be obtuse).

    You're not using forged though, you're using artifact scimitars. Let's say you swing at the conservative value of 1.8. What can you do in 15s? You can do nine combos. Let's imagine that the worse happens, and you need to raze twice. So you have what amounts to eight combos.

    I have seen Mizik annihilate a Runewarden (4500 health, plate, algiz, missed one sip) who wasn't hindering in less combos, just with prefarar. I have seen an SnB focus lock someone in less than eight combos. In eight combos, with your scimitars, you'll prep a limb and have change. You'll be able to stick nausea for parry bypass AND STILL prep a limb. You could break a head and do your hellsight cheese. You could delph prep. You could delph on the last enervate, or delph break, then impale to keep them down longer. Remember, no hinder here, and slashes 3 - 8 probably are all prefarer'd, so unless this is like, Seragorn we're talking about, they're bound to be hurting.

    If you were 2h, you could go speed, and use your sword to build tendons and prep legs. When they get close, you break upset, then dry impale to buy yourself more time to sip (and add a bit of damage in the process). 

    I feel there's patently a lot of things you can do, and none of them are particularly different from what you'd normally do. Slightly different? Yes. Entirely off the walls this does not progress my normal offense at all different? I don't think so.
  • edited July 2016
    I do keep saying it's not unavoidable. I just think the damage's whacky. You think it's fine, I think it's not, I've said this like four times, haven't I? :/ 

    ETA: I went three rounds with Archaon and won two of them. I've never said Occultist's broken, I never said it's impossible to stop, I just think Truenames hurt a huge amount for little effort on the Occie's part!
  • And I keep telling you that's it not a 'little' effort, especially if the target reacts appropriately. 
  • edited July 2016
    If you think it's not 'little effort' you probably haven't played Occultist. When Occultists who're actually good say it doesn't take much effort, I think I'd take their word for it. (Not that I need to, having played with enervate enough when I was one) - What exactly is 'reacting appropriately' to you? You mean running? Sure that'd work if the Occultist didn't chase at all. It's not hinderable, barring things that completely stop your own momentum. Classleads that were made to hinder the ability (aside from just prone) were rejected.

  • Armali said:
    And I keep telling you that's it not a 'little' effort, especially if the target reacts appropriately. 
    Agree to disagree, cuz I don't really know what to say to that.
  • edited July 2016
    If Enervate only takes 15-20s and is almost unstoppable prep that's kinda op. How long does it take for them to extract 3 truenames? I mean, it's definitely survivable but eating 3 x ~60% blasts + aeon rng every 30-40s kinda sucks.

    I'd rather fight their aff route tbh because that's infinitely more exciting.

    Edit : Also, if outdoors I get to fly but star tarot + auto-following/tentacles is kinda rubbish too. So indoors might be a pre-requirement to stop star tarot -> truename.

    [ SnB PvP Guide | Link ]

    [ Runewarden Sparring Videos | Link ]
  • Anedhel said:
    For the record, Numb'd kill you, as well (58.6% x3 > 140%, that's the numb threshold, innit? 
    Just to point out this is the wrong way of looking at numb damage. Get hit once, numb, get hit twice while you heal to full (118%), move away and survive the numb popping. Would survive four in a row if you assume one single Occie doing it. TN -> Sip -> TN -> Numb -> TN -> TN -> survive
    image
    Cascades of quicksilver light streak across the firmament as the celestial voice of Ourania intones, "Oh Jarrod..."

  • Oh yeah, if para doesn't stop Enervate, can't they kelp/imp prio and swap back to para when they have tree balance + passive heal tarot? Would probs slow down locking significantly.

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    [ Runewarden Sparring Videos | Link ]
  • If they stay paralysed I don't think they can hound, which leaves you able to stay on mana priority. 


  • Only kind of. Enervate does a ton of mana damage. But maybe that's just because I have 11 int and no sip/regen artes
  • Still does a ton to people who do have those artifacts.

  • Yes. I agree. Delete Occultist and Delete Veils.

  • - 2016/07/13 21:58:43 - Archaon has bled out, slain by the might of Sir Cooper Ikari, the Scourge.
    - 2016/07/13 22:06:47 - His deranged mind offering no resistance, Cooper falls to the recondite 
    power of Ignoble Archaon.
    - 2016/07/13 22:07:35 - Archaon dies, his defences no match for the relentless might of Sir Cooper 
    Ikari, the Scourge.

    Damn those double leg breaks vs dragon. 
  • Jarrod said:
    Anedhel said:
    For the record, Numb'd kill you, as well (58.6% x3 > 140%, that's the numb threshold, innit? 
    Just to point out this is the wrong way of looking at numb damage. Get hit once, numb, get hit twice while you heal to full (118%), move away and survive the numb popping. Would survive four in a row if you assume one single Occie doing it. TN -> Sip -> TN -> Numb -> TN -> TN -> survive
    Or the occultist could just wait for Numb to wear off while hitting you with enervate to get the Truename they already spent, no, and do it again until you make a mistake and Numb too early or too late.

    I dunno. This seems to have everyone on two sides of the issue. I really don't want to go into further- I still think the damage is excessive, and some people agree, others don't. 




  • Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
  • edited July 2016
    https://ada-young.appspot.com/pastebin/f1e8bd94

    Timing on that Hug proc.


    Also, I'm firmly with @Anedhel

    5847h 2605m 99%e97%w |EED 09:46:42.443
    You take a long drag of cinnabar off your pipe.
    [AFF] AEON | Archaon draws back with a knowing smirk and utters some alien word that vibrates deep
    within your bones. Your mind swirls and body convulses in excruciating pain as your very spirit
    cries out in agony.
    2814h 2605m 99%e97%w |EED [ae] (-3033h, 51.9%)09:46:42.584

    That is crazy

    (Party): Mezghar says, "Stop."
  • Rofl that self-kill :D 

  • Drawing back with a knowing smirk, you utter the truename of Sobriquet, who suddenly becomes very 
    still and bleeds from his eyes and ears.
    2360h, 4566m, 13175e, 17422w xkdb[tt(3) rl2]- 04:46:40.747
    (blah blah blah
    Sobriquet takes a long drag off his pipe.
    2623h, 4832m, 13185e, 17428w xkdb[tt(3)]- 04:46:44.320
    Sobriquet shifts into a more aggressive stance.
    Sobriquet unleashes a terrible blow at your right leg with a curved sword of shifting shadows.
    The attack rebounds back onto Sobriquet!
    A bolt of lightning hurls from the tip of the runeblade skywards, accompanied by a crack of thunder.
    Accompanied by hissing sounds, small acidic hailstones pour down from above, battering Sobriquet's 
    body.
    Horror overcomes Sobriquet's face as his body stiffens into paralysis.
    Sobriquet almost falls as the blade savagely bites into his lower right leg.
    2623h, 4832m, 13185e, 17428w xkdb[tt(3)]- 04:46:44.324

    You have recovered equilibrium.
    Your aura of weapons rebounding disappears.
    Drawing back with a knowing smirk, you utter the truename of Sobriquet, who suddenly becomes very 
    still and bleeds from his eyes and ears.
    Sobriquet backs away and eases off.
    You have slain Sobriquet. 
    2623h, 4832m, 13175e, 17428w exkdb[tt(3)]- 04:46:44.429






    ----------------------------------------------------------------------------------------------------------------------------

    Yeah, it's a ton of damage.  But you also decided to stay in the room, and try to attack me again. That was avoidable by touching shield. 
  • Yeh, I didn't handle that well. 

    (Party): Mezghar says, "Stop."
  • I thought Sobriquet was a girl...
  • Only at weekends

    (Party): Mezghar says, "Stop."
  • If you like self kills, @Anedhel: https://ada-young.appspot.com/pastebin/fc05122d

    No timestamps, but that all happened within .3 of a second, then I died about .2 seconds later to a Magi.

  • Why were you defending your target?

  • I... Wasn't? Target is Regi, I was defending Atalkez. Regi brains Atalkez, I take the damage, I kill Regi, he bursts and regains balance so immediately brains again.
  • Need more defend!




    Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
  • Oh.. sorry I speed read that.. poorly 

  • That is amazing :D 

    True blue friend, right there.
  • Great fight against Atalkez, I'll spare the back and forth of the fight prior to this, with multiple prep setups between the both of us.  Ended with me breaking my own torso and Atalkez capitalizing on it...

    https://ada-young.appspot.com/pastebin/f98132da
  • edited July 2016
    EDIT: nvm, misread
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