Combat Logs

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Comments

  • I did manage to beat him once but partly because he wasn't using Ferocity to extend herb balance :no_mouth: - https://ada-young.appspot.com/pastebin/bfdcb487

    Should make it a point to smudge Dagaz more often too.

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  • edited March 2016
    Cain begins to convulse, and as his mouth opens in a silent scream, you hear a 
    loud snapping as his back shatters from the sheer force of the spasms.
    You have slain Cain.

    Cain is quickly carried up into the skies.
    You have slain Cain. 

    A starburst tattoo flares and bathes Cain in red light.
    An aurum flake falls from Cain's person.


  • https://ada-young.appspot.com/pastebin/1ffbe096

    Ahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh!!!!!!!!
    image
  • SzanthaxSzanthax San Diego
    Mizik said:
    https://ada-young.appspot.com/pastebin/1ffbe096

    Ahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh!!!!!!!!
    it was a great back and forth with me not knowing wtf was going on half the time ha.



  • So a few weeks ago I posted how frustrating it was to lose to a serpent. @Chris and I had 8 rounds in the Arena just now, 1 Draw, 3 to him, 4 to me:

    Few snippets from my wins:

    Simply just smashed at this legs until he fall apart:

    https://ada-young.appspot.com/pastebin/74d8f403

    Went for maxium fractures on legs to mangle both on devastate, mixed with torso fractures. Managed to devastate just as he snapped, which was nice:

    https://ada-young.appspot.com/pastebin/e59b165e

    Noticed is curing of wrist fractures was lower on his prio list so stuck a few of those for lethargy together with head and torso, got legs to 7 before devastate:

    https://ada-young.appspot.com/pastebin/67f8cbd0


    Excellent fights and all could have gone either way very easily. Just how Achaean combat should be

    (Party): Mezghar says, "Stop."
  • Joiella gives a mighty yell, then suddenly looks about sharply seemingly drained yet refreshed.
    5301h 4273m 92%e 97%w XX|EE 01:41:11.058
    Joiella's aura of weapons rebounding disappears.
    Joiella expertly jabs her fingers into the nerve cluster behind one of your ears.
    5301h 4273m 92%e 97%w XX|EE D 01:41:11.196
    You feel irresistibly compelled to wield vial.
    You cease to wield a curved sword of shifting shadows.
    You begin to wield a dark vial of acacia wood and blossoms in your right hand.

    and

    E'thernal, the black crystalline crocodile wounds Joiella with a glancing cut.
    5301h 4298m 92%e 97%w XX|EE 01:41:15.225
    Joiella gives a mighty yell, then suddenly looks about sharply seemingly drained yet refreshed.
    Joiella expertly jabs her fingers into the nerve cluster behind one of your ears.
    You feel irresistibly compelled to settarget jeoilla.

    Cheeky little Monkey. Should we really be able to force a different target? Seems wrong to me.

    (Party): Mezghar says, "Stop."
  • Oh wow.

  • Did it actually set the target, though?


  • Random combat log cuz why not wheee.
    Dalran (Disembowel)
    Wise men choose death before war..
    Wiser men choose never to be born..
  • Sobriquet said:
    Joiella gives a mighty yell, then suddenly looks about sharply seemingly drained yet refreshed.
    5301h 4273m 92%e 97%w XX|EE 01:41:11.058
    Joiella's aura of weapons rebounding disappears.
    Joiella expertly jabs her fingers into the nerve cluster behind one of your ears.
    5301h 4273m 92%e 97%w XX|EE D 01:41:11.196
    You feel irresistibly compelled to wield vial.
    You cease to wield a curved sword of shifting shadows.
    You begin to wield a dark vial of acacia wood and blossoms in your right hand.

    and

    E'thernal, the black crystalline crocodile wounds Joiella with a glancing cut.
    5301h 4298m 92%e 97%w XX|EE 01:41:15.225
    Joiella gives a mighty yell, then suddenly looks about sharply seemingly drained yet refreshed.
    Joiella expertly jabs her fingers into the nerve cluster behind one of your ears.
    You feel irresistibly compelled to settarget jeoilla.

    Cheeky little Monkey. Should we really be able to force a different target? Seems wrong to me.
    Force settarget pobably shouldn't be allowed, if not code wise, rule wise. Just like illusioning party target isn't allowed too.
  • At least illusioning party target has a funny outcome.


  • Dochitha said:
    Sobriquet said:
    Joiella gives a mighty yell, then suddenly looks about sharply seemingly drained yet refreshed.
    5301h 4273m 92%e 97%w XX|EE 01:41:11.058
    Joiella's aura of weapons rebounding disappears.
    Joiella expertly jabs her fingers into the nerve cluster behind one of your ears.
    5301h 4273m 92%e 97%w XX|EE D 01:41:11.196
    You feel irresistibly compelled to wield vial.
    You cease to wield a curved sword of shifting shadows.
    You begin to wield a dark vial of acacia wood and blossoms in your right hand.

    and

    E'thernal, the black crystalline crocodile wounds Joiella with a glancing cut.
    5301h 4298m 92%e 97%w XX|EE 01:41:15.225
    Joiella gives a mighty yell, then suddenly looks about sharply seemingly drained yet refreshed.
    Joiella expertly jabs her fingers into the nerve cluster behind one of your ears.
    You feel irresistibly compelled to settarget jeoilla.

    Cheeky little Monkey. Should we really be able to force a different target? Seems wrong to me.
    Force settarget pobably shouldn't be allowed, if not code wise, rule wise. Just like illusioning party target isn't allowed too.
    Can't you just like... make a script to keep your target set, and if it ever changed without certain pre-requisites, it you change it back to what it was previously?

    I know I can do sorts of things like that with some of my anti-theft stuff on Nexus.  If a very specific alias is not said to take X out of my pack, then I will immediately put X back in pack.  The alias turns off a script I have to put anything I take from my pack, back in, then instantly does what I want it to (in my case, take gold from pack), then turns the script back on.

    I figure you could probably have something similar set up for if your target changes without you willing.  So you do a thing with settarget, instead of doing it naturally it's through an alias like.. iunno.  "SETDIE <Person>"  Which will disable your target revert-er... then target set person, then re-enable it.  Idk.  Maybe I'm just overthinking it.
  • Frederich said:
    Dochitha said:
    Sobriquet said:
    Joiella gives a mighty yell, then suddenly looks about sharply seemingly drained yet refreshed.
    5301h 4273m 92%e 97%w XX|EE 01:41:11.058
    Joiella's aura of weapons rebounding disappears.
    Joiella expertly jabs her fingers into the nerve cluster behind one of your ears.
    5301h 4273m 92%e 97%w XX|EE D 01:41:11.196
    You feel irresistibly compelled to wield vial.
    You cease to wield a curved sword of shifting shadows.
    You begin to wield a dark vial of acacia wood and blossoms in your right hand.

    and

    E'thernal, the black crystalline crocodile wounds Joiella with a glancing cut.
    5301h 4298m 92%e 97%w XX|EE 01:41:15.225
    Joiella gives a mighty yell, then suddenly looks about sharply seemingly drained yet refreshed.
    Joiella expertly jabs her fingers into the nerve cluster behind one of your ears.
    You feel irresistibly compelled to settarget jeoilla.

    Cheeky little Monkey. Should we really be able to force a different target? Seems wrong to me.
    Force settarget pobably shouldn't be allowed, if not code wise, rule wise. Just like illusioning party target isn't allowed too.
    Can't you just like... make a script to keep your target set, and if it ever changed without certain pre-requisites, it you change it back to what it was previously?

    I know I can do sorts of things like that with some of my anti-theft stuff on Nexus.  If a very specific alias is not said to take X out of my pack, then I will immediately put X back in pack.  The alias turns off a script I have to put anything I take from my pack, back in, then instantly does what I want it to (in my case, take gold from pack), then turns the script back on.

    I figure you could probably have something similar set up for if your target changes without you willing.  So you do a thing with settarget, instead of doing it naturally it's through an alias like.. iunno.  "SETDIE <Person>"  Which will disable your target revert-er... then target set person, then re-enable it.  Idk.  Maybe I'm just overthinking it.
    I use the in-game targeting for denizen health tracking. My actual targeting for combat is client-side, as well as my aliases and such. I use the in-game command separator to ensure my commands are still 'one' command. Although, I will agree that being able to change a target is up there with illusions of party targets, "You have been slain by" illusions, and the like. It becomes a battle of if your system is anti-illusion or not, and that isn't as fun. 
  • AerekAerek East Tennessee, USA
    It's "possible" to stop that sort of thing, it's more a question of what's "reasonable", and whether every newb coming into the game needs to set up that complex apparatus to stop something that could be prevented by making it non-forceable.
    -- Grounded in but one perspective, what we perceive is an exaggeration of the truth.
  • Oh, well definitely.  I'm just talking about a potential stopper for it currently.  Can you still force people to engage (like actually kneel down "MARRY ME" engage)?

    Actually that brings up a good question.  Can you force someone who's mindless to follow you into an open PVP area to slaughter them without worry?
  • Is illusioning party calls in teams against game rules? If so, is there documentation of that and other rules that one might unknowingly run afoul of?
  • It is against the rules, same as illusioning credit trades and the like.. To my knowledge it's not written down, just been posted about in the news before somewhere.. Should suggest it to be written!

  • Should suggest that ruling be overturned, actually, since it's ridiculous :tongue:

    If you want to rely on automated targeting, you should be subject to illusions.
  • AhmetAhmet Wherever I wanna be
    Kiet said:
    Should suggest that ruling be overturned, actually, since it's ridiculous :tongue:

    If you want to rely on automated targeting, you should be subject to illusions.
    Or at the very fucking least config colour your party messages and verify that way.
    Huh. Neat.
  • Kiet said:
    Should suggest that ruling be overturned, actually, since it's ridiculous :tongue:

    If you want to rely on automated targeting, you should be subject to illusions.
    Automated targeting in Party calls would be OOC, I think, so you'd be illusioning an OOC thing. Party can be OOC or IC, after all.

    Doesn't hugely bother me either way, since I prefer to manually change targets.
    - (Eleusis): Ellodin says, "The Fissure of Echoes is Sarathai's happy place."
    - With sharp, crackling tones, Kyrra tells you, "The ladies must love you immensely."
    - (Eleusian Ranger Techs): Savira says, "Most of the hard stuff seem to have this built in code like: If adventurer_hitting_me = "Sarathai" then send("terminate and selfdestruct")."
    - Makarios says, "Serve well and perish."
    - Xaden says, "Xaden confirmed scrub 2017."



  • edited April 2016
    There's no reason that calling a target would be automatically OOC. IRL people do call targets in group activities too.
  • On the topic of forcing SETTARGET, some commands should just be considered OOC. The CURING commands, SETALIAS and CLEARALIAS, the QUEUE commands, etc. are all examples; we're sometimes forced to talk about them in a semi-IC context, blurring the line slightly, but they're actions we take as players to make the game playable, not actions that our characters are actually taking. I think we can all agree that it shouldn't be possible to force somebody to CURING OFF or CLEARQUEUE ALL or CLEARALIAS <alias you know they use from reading their logs> during a fight, so I see no reason for SETTARGET to be forceable.

  • Um, illusion party calls is perfectly legal.

    It was originally deemed to not be because Parties were incorrectly ruled to be OOC when we first messed up Shallam with it.

    Months later the decision was overturned and given Parties are by default IC, illusions party calls, and therein target calls, was allowed again.
    image
    Cascades of quicksilver light streak across the firmament as the celestial voice of Ourania intones, "Oh Jarrod..."

  • Naliah said:
    Random combat log cuz why not wheee.
    Dalran (Disembowel)
    Interesting to see a S&B log, thank you. Had to go back and look over it a few times to see what you were doing with torso and leg breaks, but quickly made sense. Dalran seemed to not be tracking your parry too well though

    (Party): Mezghar says, "Stop."
  • He likes to code awesome things and then break them fantastically. 


  • Man, that synergy.

    Sick.




    Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
  • Harsh :O
  • Atalkez said:
    Man, that synergy.

    Sick.
    Bloodsworn telepathic connection. Better than automation.
  • edited April 2016
    How do you queue stuff between 2 people like that?

    Edit : Oh I guess the 2nd person just needs latency that's  < 100 ms to beat serverside apply epidermal.

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