Combat Logs

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Comments

  • CaladbolgCaladbolg Campbell County TN
    Cynlael said:
    Shecks said:
    First of all, it -is- the best single trans class for both pvp and bashing.  Anyone who argues that is silly.
    Lol. You have fun bashing without trans'd fitness and willpower. Tell me how that works out for you.

    Meanwhile a Knight with 100 lessons into fitness can bash for days. As for pvp... Just lol. Blademaster would like a word with you, not to mention Sylvan (which I'm guessing you also still claim is overpowered).

    Do you ACTUALLY research things? Or do you just find random one-off logs of a class used by a proficient person, and base everything you say off of that? God damn I hate agreeing with @Jovolo, but he is right in what he said. Also, 4 spears is not burst damage. They don't all hit at once or with rapid succession. That's what normal people like to call 'sustained damage' - Nevermind the fact Cooper is decently artifacted.
    I know I shouldn't respond to this. but for information sake. Assuming you take a break to pee/poop/make food/smoke/what not sleeping/meditating isn't that bad.

    As far as single trans combat goes. I don't think there is a "best" class in game let alone best single trans..

    And it's been awhile but I also don't think monk bashing is as good as blademasters with out transmute/numb until maybe higher levels where the 3 crit chance comes in more.

    But as far as single trans tekura vs twoarts vs chivalry.. Tekura is going to be hard to kill anything more than a nub with out the support from your other two trees.

    Blademaster is the same way unless your accounting for strike feet and hamstring which then i'd give Blademaster a better 1v1 than monk.

    Knight, with out Necromancy/Devotion/Runelore your giving up half your class to start with. And that's assuming that your  also spending lessons to get rapiers.. but you can still prefarar/curuare your way to victory.

    Point is however. These arguments are ridiculous why does Copper not being able to take burst dps or not have anything to do with single trans abilities to start with and why would bashing -ever- be brought up in a combat log section.

    Do you guys think before you post?

  • edited February 2014
    5747h, 7958m, 33500e, 25082w cexkdb-(hb)
    A glowing spear comes flying in towards you. It buries itself in your gut, 
    impaling you.
    [Nutmeg]: Impaled
    3329h, 7958m, 33500e, 25082w cexkdb-(hb) (-2418h)
    Jhui, riding a giant eagle, leaves to the south.
    3329h, 7958m, 33500e, 25082w cexkdb-(hb)
    You may eat another plant or mineral.
    3329h, 7958m, 33500e, 25082w cexkdb-(hb)
    (Party): Jhui says, "Dunn SOULSPEARED!!"
    3329h, 7958m, 33500e, 25082w cexkdb-(hb)
    (Party): Jhui says, "Ally changed to Dunn."
    3329h, 7958m, 33500e, 25082w cexkdb-(hb)
    You may drink another health or mana elixir or tonic.
    3329h, 7958m, 33500e, 25082w cexkdb-(hb)
    You begin to writhe furiously to escape the spear that has impaled you.
    3329h, 7958m, 33500e, 25082w cekdb-
    You take a drink from a cedarwood vial.
    The elixir heals and soothes you.
    4576h, 7958m, 33500e, 25082w cekdb- (+1247h)
    You gasp and clutch at your throat as an unseen force crushes the breath of life 
    out of you.
    As the force subsides, you struggle to shake the smirking visage of Zephyros 
    from your mind.
    2771h, 7958m, 33500e, 25082w cekdb- (-1805h)

    [Nutmeg]: Keeping up lyre.
    You gasp and clutch at your throat as an unseen force crushes the breath of life 
    out of you.
    As the force subsides, you struggle to shake the smirking visage of Cooper from 
    your mind.
    Fortunately, from holding your breath you find that you are unhurt.
    2771h, 7958m, 33510e, 25082w cekdb-
    An arrow flies in towards Strata.
    The arrow strikes Strata, gouging a deep and bloody wound.
    Horror overcomes Strata's face as his body stiffens into paralysis.
    2771h, 7958m, 33510e, 25094w cekdb-
    Strata takes a drink from a black-walnut vial.
    2771h, 7958m, 33510e, 25094w cekdb-
    Strata eats a magnesium chip.
    2771h, 7958m, 33510e, 25094w cekdb-
    A large, rectangular gateway opens up near you, and you feel yourself 
    irresistibly drawn inside.
    Nearing Lake Vundamere (road).
    Filling the firmament is a lattice of heavy grey clouds. A small wooden sign is 
    nailed crookedly to a post here. Spreading its majestic golden wings, a giant 
    eagle searches the ground with piercing eyes.  Sanevito is here, sleeping 
    soundly. Warlord Jhui Ta'sa, Ascendant of Zarathustra is riding on a giant eagle.
     He wields Thoth's fang in his right hand.
    You see exits leading north, southeast, south, and west.
    2771h, 7958m, 33510e, 25094w cekdb-
    You have recovered balance on all limbs.
    2771h, 7958m, 33510e, 25094w cexkdb-
    (Party): Jhui says, "Dunn empressed to Nearing Lake Vundamere (road)!"
    2771h, 7958m, 33510e, 25094w cexkdb-
    Jhui takes a long drag off his pipe.
    2771h, 7958m, 33510e, 25094w cexkdb-
    You must be standing first.
    2771h, 7958m, 33510e, 25094w cexkdb-
    You bleed 83 health.
    2688h, 7958m, 33510e, 25094w cexkdb-(hb) (-83h)
    (Party): Kross says, "Target: Tirac."
    2688h, 7958m, 33510e, 25094w cexkdb-(hb)
    The weapon that transfixes your gut makes leaving impossible.
    2688h, 7958m, 33510e, 25094w cexkdb-
    Your health drains further as your body painfully twitches on the soulspear.
    1754h, 7958m, 33510e, 25094w cexkdb- (-934h)
    With an heroic effort you manage to writhe yourself free from the weapon that 
    impaled you.
    1754h, 7658m, 33510e, 25034w cexkdb-(hb)
    You stand up.

    Yeah. Soulspear is fine. Prone/impale/33% damage. Dat pro @Jhui doe.


  • i gotchu boo
    image
  • Shouldspears are usually followed by grief (especially when thrown by Proficy's JPK ent). The targeting trigger was definitely a good idea.
  • Shecks said:

    Shouldspears are usually followed by grief (especially when thrown by Proficy's JPK ent). The targeting trigger was definitely a good idea.

    TIL monks can throw soulspears (assuming "proficy's jpk ent is zephyros).

    That's weird, because just a few days I learned only the bearer of the spear's mark can throw it.

    Woah. Monks can make soulspears.

    Maybe you're right. We SHOULD nerf monks.
    [2:41:24 AM] Kenway: I bet you smell like evergreen trees and you could wrestle boreal mammals but they'd rather just cuddle you
  • (Party): Jhui says, "Dunn SOULSPEARED!!"
    (Party): Jhui says, "Ally changed to Dunn."

    ^ difference between Ashtan and Targossas
  • Dartega said:
    (Party): Jhui says, "Dunn SOULSPEARED!!"
    (Party): Jhui says, "Ally changed to Dunn."

    ^ difference between Ashtan and Targossas

    Actually, @Rangor has the exact same trigger. Not sure who got it first, but there you have it!
    image
  • Probably something Jhui took to Ashtan from his days in Eleusis then.
  • Nah.  It was my idea in Eleusis to call out ally targets (in hopes that people might trigger it and heal me or others :) ).  Me and Rangor had a lot of the same callouts purposefully and shared a lot of things.  Eleusian autobots are a necessity there for some of them to enjoy fighting.

    Hirst and a few others called ally targets already when I got to Ashtan.  Nothing new to them there.


    Why other cities play behind the curve and don't work on these things only hurts them.  @Niks had a good start in Targ but that seems to have been lost.
    image
  • Yeah, that was more or less what I was going for in my drunken post. Coordinated attacks? Good! Coordinated attacks + defense? Much better
  • What's the point of calling allies?

  • edited February 2014
    "Hey this guy has been soulspeared or truenamed or insert op ability here and clearly needs to be reflected/barrier'd/priestessed etc"
  • AchillesAchilles Los Angeles
    What's the point of calling allies?
    Can angel aura, hands, heal, reflect, defend, deliver them from harms way.  There's a huge advantage if people are flailing around trying to kill a target that's well out of reach before someone calls a new target.

    @jhui - lack of devotionists in general, they need to give us SoulNames so we can prone/aeon/impale/break shields (might as well make them chainable too!) to get people to switch back to our factional class.  Long live bloodswear!
    image
  • You guys need something flashy. Insta-inquisition + manaleech + mana-dmg that scales with the mana level the person died with in reverse up to 50% off the top of my head
    image
  • Not sure how to quantify 50% of the top of your head, but if @makarios codes it, we'll use it
  • Shhh @alrena everyone will know i'm leechimg off @jhui's old triggers.
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  • Soulspear should have the same effect but be in-room and not LoS obviously.
  • @Achilles re: not enough Devotionists

    Seriously? When I poked, someone (Greys I think) said you (Targ specifically) were overflowing with Priests. Maybe it's just them, and you'd prefer more Paladins? I'm a little out of the loop on that side of things.

    Although that was like a month ago, too.

    Bydar, a garish-looking trader says, "I'm not a man, I'm an experience."
  • AchillesAchilles Los Angeles
    Kei said:
    @Achilles re: not enough Devotionists Seriously? When I poked, someone (Greys I think) said you (Targ specifically) were overflowing with Priests. Maybe it's just them, and you'd prefer more Paladins? I'm a little out of the loop on that side of things. Although that was like a month ago, too.
    Not when I'm logged in, its not uncommon for Targ to have 10+ people on CWHO and not a single devotionist.  And its easy to understand why, Paladins and Priests are massively redundant which wasn't addressed last class lead (even though this was acknowledged by admin at Ironcon I add!).
    image
  • edited February 2014
    Ally targets are also good so you can have priestess/empress aliases separate from your regular targetting. Lets you fall back to play defensively while not removing target highlights and tracking. This is the reason I use an ally target variable anyways.

    Only classes overflowing in Targ right now are monks and BMs.


  • Dunn said:
    Ally targets are also good so you can have priestess/empress aliases separate from your regular targetting. Lets you fall back to play defensively while not removing target highlights and tracking. This is the reason I use an ally target variable anyways.

    Only classes overflowing in Targ right now are monks and BMs.
    BM, yes. Monks, not so much. We really need to get houses, to draw more people into our city. 

  • StrataStrata United States of Derp
    Not sure what's stopping Targ from coming up with more complex tactics. Perhaps it's the lack of raiding at the moment. It seems Targossas is behind the curve while Mhaldor and Eleusis are pretty ahead on the coordination/teamwork curve (Further ahead than Ashtan imo - we still win because we have more arties though :P - because they have been pretty much non-stop raiding eachother for as long as my character has been breathing and probably for 300 years before that.
    One thing you may or may not have noticed is we've gotten pretty good at truelocking often in one round of attacks. It's not autobots nor is it some complicated coding process - we just announce everything over party and then we practice trying to eliminate redundancy by not doing the same thing everyone else is doing.
  • I don't think I agree with mhaldor being ahead of ashtan in teamwork. Maybe just because jhui/Dunn/nemutaur work so well together I don't see the rest.

  • edited February 2014
    The last time we got in a small scrape with Eleusis we got smeared haha. Had no idea what happened.

    Given this was spur of the moment we all ended up brawling north of Eleusian gatehouse, but yeah. Got stomped.


  • I'd say Ashtan's core ~5 people that always raids together has the best coordination right now, but Eleusis/Mhaldor probably have better coordination than the larger raid groups from Ashtan.
    image
    Cascades of quicksilver light streak across the firmament as the celestial voice of Ourania intones, "Oh Jarrod..."

  • Mhaldor ranks maybe third or fourth on teamwork imo. They lost a lot of their core leaders and the majority aren't that interested in fighting. Ashtan and Eleusis are the best of the bunch. To be fair, Eleusis' factional classes do have ridic synergy in melee. (Heartseed + Sentinel handaxe truelock or pound. So nasty)
  • I think Targ has quite a bit of potential when it comes to synergy, but it's really hard to get people to bite. The basic strategy for us is to just go in, pound one person, pound another person, etc. until we're either all dead or you guys are dead/earringed away. There's also such a lack of interest in practicing our tactics inside the arena that it kind of makes it so we have to test ideas out in 'live fire' so to speak. 

  • edited February 2014
    Hasar is a really good organiser, I dunno how he does it honestly. Whenever I lead we always lose like 10 (mhaldor) vs 3 (enemy). I hate leading (and suck at it).
  • StrataStrata United States of Derp
    I think Targ has quite a bit of potential when it comes to synergy, but it's really hard to get people to bite. The basic strategy for us is to just go in, pound one person, pound another person, etc. until we're either all dead or you guys are dead/earringed away. There's also such a lack of interest in practicing our tactics inside the arena that it kind of makes it so we have to test ideas out in 'live fire' so to speak. 
    We never go into the arena. The only time you ever see arena events in Ashtan is when we're reeeeeeeeallllllly bored. Have to just keep doing 'live fire' and then you get better.
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