I did a search and noticed there was a thread on the old forums, but not this one. Just curious for review of mine.
He is a frog-like grook. He is a short creature with a scar beveled across his face, starting from his bald forehead to
the bottom of his thin upper lip. His face appears too relaxed on his left side, with the skin under his eye and his
bottom lip on that side drooping farther than his right. His eyes are large and jet black. He has a limp on his left
side, but is not that pronounced yet still noticeable. The index finger on his left hand is missing, with discolored flesh
surrounding the stump where it once was. His clothing appears clean and orderly.
I like characters with flaws. I also followed a rule of writing where I don't tell you what to feel. I would like him to appear physically damaged but not unkempt.
Also have (just found accent/voice ability): Your current Voice is: winded, raspy.
This would make it sound like I may be damaged physically inside my body too, instead of just the outside.
Part of this being ironed out is I can have an image of the persona of my character instead of just me Being John Malkovich, and be more comfortable in the character instead of sorta in a "oh my gosh, what do I say that doesn't sound lame... jeez you're taking too long to say something... what you just said was not impressive and boring, maybe next time" manner I have now.
I'm not asking for anyone to do this for me or anything, but tips/suggestions/advice/what-have-yous would be welcome.
Comments
Such things can exist though, but you can't just be like "Lol iz blind" and then be obnoxious about it. I always assumed that bayberry worked in a way that caused increased blood pressure to the eyes, overloading your retina as temporary blindness can happen this way RL. So, I always pictured the "Mindseye" tattoo to look a little bit like, idunno, daredevil. I assume you can see everything, just not in the bright vibrant colors the world is normally in. This also leads aepas to interact with his spirit forms more often. For instance, he will pretty much ignore most sights unless he is in a morph with keen eyesight, like a bird or the hydra, with it's many heads and eyes. While those are not physically there, I do assume that the spiritual bond allows him to sense presences much more accurately. It's hard to play but can just as well be put into a way that can interact with other players, such as asking about colors of things they present. (he was not always blind, so has a good concept of color)
His scales are mostly gone as well, replaced by the black sinewy scars that reptiles will show if they suffer a scar that is too bad to allow scales to regrow. It makes him cherish what few scales he has left a lot more.
This was all caused by a long meditation in his grove which of course attacks him. As he tried to commune with his lost love(the grove) she simply refused and mangled him for days on end, until he finally died to her.
So yes, Anything can really be cured, but it's just as easy to play out a good deformity as long as you cover all your bases. I did do a bit of reserch into what the "Mindseye" really did, but nobody seems to think about it, so I just play with it as I sees it.
My last bit of advice would be to never overplay the deformities you have. At times they will come into play, so use them properly, don't outright point them out.
(edit: Back to the eye thing, it's major corneal lacerations that caused the front of his eyes to grow back milky white. This is why he can see lights, but not colors. Most "blind" afflictions are caused by effects that deal with bright lights/bloodflow/chemical reactions, which is the only reason I keep them like that. I know there are a few ent and denizen attacks that call for "clawing out your eyeballs" but yaknow, his grove had a lot of time to herself and his poor eyeballs.)
That love soon might end You are unbreaking
And be known in its aching Though quaking
Shown in this shaking Though crazy
Lately of my wasteland, baby That's just wasteland, baby
<a href='http://client.achaea.com?eid=ach809620794'><imgsrc='http://www.achaea.com/banner/chryenth.jpg' /></a>
That love soon might end You are unbreaking
And be known in its aching Though quaking
Shown in this shaking Though crazy
Lately of my wasteland, baby That's just wasteland, baby
That love soon might end You are unbreaking
And be known in its aching Though quaking
Shown in this shaking Though crazy
Lately of my wasteland, baby That's just wasteland, baby
Site: https://github.com/trevize-achaea/scripts/releases
Thread: http://forums.achaea.com/discussion/4064/trevizes-scripts
Latest update: 9/26/2015 better character name handling in GoldTracker, separation of script and settings, addition of gold report and gold distribute aliases.
→My Mudlet Scripts
It would make a lot is sense considering how those characters with a higher self esteem, bordering on self-absorbed ego-maniacal tend to have perfect bodies, as they believe they are perfect.
It doesn't account for Vivisect, because when Thoth shows up, he says, "Nah, that's just too cool looking," and grows a new bod for you, just taking all your stuff.
All vivisect corpses are nude cadavers, true story.
Site: https://github.com/trevize-achaea/scripts/releases
Thread: http://forums.achaea.com/discussion/4064/trevizes-scripts
Latest update: 9/26/2015 better character name handling in GoldTracker, separation of script and settings, addition of gold report and gold distribute aliases.
Random related note: Don't souls still have their worn stuff on them, when you LOOK at them?
It might just be that you don't have a conscious or even subconscious choice in the affair, and that your soul just has its belongings imprinted into it, no matter how important or unrelated it is.
(Even though it's actually probably just a programming simplification/oversight)
How did we even bridge the gap from scars to clothing? You have bodily "wellness" as you understand it (be it scarred, lame, or otherwise), and Thoth puts you back in that state. That's fine because descriptions are utterly in the realm of roleplaying, start and finish. Inventories are another matter, and you might as well ask why you can't loot a player's corpse.
Not that I'm in the business of discouraging RP, mind you, but this might have the adverse effect -- like when someone mentions computers on CT, and a bunch of people say, "What's that? Are you going insane?" when they could just tacitly ignore it or explain in tells.
Anyway, ghosts are clothed because a wizard did it. There is a tower of wizards dedicated to the concealment of shameful ghostly wang.