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(D.M.A.): Cooper says, "Kyrra is either the most innocent person in the world, or the girl who uses the most innuendo seemingly unintentionally but really on purpose."
Good lordy. Stop reminding me I'm turning 24 in September. That's like, HALFWAY to fifty! :P If anyone gets the reference, I'll know you've had no life, much as I haven't.
Good lordy. Stop reminding me I'm turning 24 in September. That's like, HALFWAY to fifty! :P If anyone gets the reference, I'll know you've had no life, much as I haven't.
If it's any consolation you look far... far older.
Good lordy. Stop reminding me I'm turning 24 in September. That's like, HALFWAY to fifty! :P If anyone gets the reference, I'll know you've had no life, much as I haven't.
24 isn't bad man. It's like 23 except you change a number. I mean, I'm only going grey and my hips are starting to give out, but there's no difference whatsoever.
I am retired and log into the forums maybe once every 2 months. It was a good 20 years, live your best lives, friends.
This is another really interesting thread, and some folks are making really interesting points in it. I think (and have thought) for a long while that leadership stagnation is a *huge* problem these days. A lot of the people at the top of the tree have been there for a long-ass time, and they don't look like they're moving any time soon either. No matter how good that person is, and I think all of the people who stick at a leadership position for 50+ IC years are very good, this is A Bad Thing.
It gives newbies, and midbies less to realistically aim at. Someone in their position that long has a huge web of support (which, let's be honest, will be comprised of IC and OOC relationships) which, barring some enormous fuck-up, makes it very difficult to challenge them without ruining your own position. This means that Houses, to a certain extent, stagnate. No matter how many word scrambles or essence contests or training program revamps you do, or oversee, your core perception of your House or city will not change. You will be less open to genuinely new ways of doing things. That is just human nature. I think the right thing to do - I really do - is to voluntarily step down after around 50 years. Regularly, to ask yourself the question, "Am I still - after all this time - really the best person to lead my house/city/order/clan". Take a sabbatical. If you really believe in yourself, then you ought to be able to stand again in 10 or 20 IC years. If you really are that good, and not just sitting at the top of a sclerotic patronage machine, then you'll win.
The second thing is newbie retention. The single thing that made me stick around when I first started Achaea was the guild induction I got. It literally blew my mind that another human being in an online game was willing to devote 90 minutes of their time to me without knowing who I was, whether I would stick around. That there was this huge consequential structure just waiting for me, and people who wanted to play with me in it. Without that, I think I would have been gone. Maybe not, but probably. Achaea's just... quite overwhelming. It's awesomeness lies in its depth, in its interactivity, fluidity, roleplay, the Gods - things which only become apparent slowly and over time, at least unless you are lucky enough to get a newbie induction that reflects those things.
I think we are losing (have lost?) that. The reason people gave those kinds of interactions was because they cared about their guild, and their guild *mattered*. That's just no longer the case, with some very limited exceptions. I won't do that argument again, because I did it in the city novice thread here.
I think it's a huge problem though that needs to be solved.
ETA: WTF, why has it defaulted to say that I'm under 11. I'm not under 11. *tantrum*
It's not really that difficult for a newbie to get into leadership. Sure, there are people like Veldrin that sit in a position and metagame the hell out of the system to stay in power for 1, 2, 10, 500 years, but there are other people that do actually recognize when things are changing around them and step down so the next generation can take over.
No, you can't just jump into the game and expect to become a house leader or something, you actually have to understand how the game works and have at least a basic understanding of the many different theologies so that, as a leader, you don't make an entire ass out of yourself in front of the entire community. You also have to be likable, unless you're in Mhaldor, in which case you need flowerpots.
Oh, and one more thing: a lot of people don't like to lead more than once. They get burned out. It's actually a pretty stressful job if you let it be. Unless you're Carmain. Then you just buy more flowerpots and end up planting yourself into it.
I am retired and log into the forums maybe once every 2 months. It was a good 20 years, live your best lives, friends.
To get into a leadership role, first, find a vacuum. Then, prove yourself worthy to get promoted in said vacuum. It's a little gaming of the system, but seriously: There are Houses and Cities looking for -motivated- individuals. I cannot stress the value of motivation enough.
Show up at the right place, right time, and with the right attitude, and your rise to power is all but assured. You won't make Tyrannus in 50 years, but you might pull off House Secretary.
Heh, I'm so old and incompetent I can't figure out how to get the nice little buttons to turn up; I think I've been around for about 10-12 years now (easily).
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Stories by Jurixe and Stories by Jurixe 2
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Also, just a reminder, many time zones still have time left to buy me 10k credits as a birthday present.
"Slowly disappear. Never really here."
내가 제일 잘 나가!!!111!!1
This is another really interesting thread, and some folks are making really interesting points in it. I think (and have thought) for a long while that leadership stagnation is a *huge* problem these days. A lot of the people at the top of the tree have been there for a long-ass time, and they don't look like they're moving any time soon either. No matter how good that person is, and I think all of the people who stick at a leadership position for 50+ IC years are very good, this is A Bad Thing.
It gives newbies, and midbies less to realistically aim at. Someone in their position that long has a huge web of support (which, let's be honest, will be comprised of IC and OOC relationships) which, barring some enormous fuck-up, makes it very difficult to challenge them without ruining your own position. This means that Houses, to a certain extent, stagnate. No matter how many word scrambles or essence contests or training program revamps you do, or oversee, your core perception of your House or city will not change. You will be less open to genuinely new ways of doing things. That is just human nature. I think the right thing to do - I really do - is to voluntarily step down after around 50 years. Regularly, to ask yourself the question, "Am I still - after all this time - really the best person to lead my house/city/order/clan". Take a sabbatical. If you really believe in yourself, then you ought to be able to stand again in 10 or 20 IC years. If you really are that good, and not just sitting at the top of a sclerotic patronage machine, then you'll win.
The second thing is newbie retention. The single thing that made me stick around when I first started Achaea was the guild induction I got. It literally blew my mind that another human being in an online game was willing to devote 90 minutes of their time to me without knowing who I was, whether I would stick around. That there was this huge consequential structure just waiting for me, and people who wanted to play with me in it. Without that, I think I would have been gone. Maybe not, but probably. Achaea's just... quite overwhelming. It's awesomeness lies in its depth, in its interactivity, fluidity, roleplay, the Gods - things which only become apparent slowly and over time, at least unless you are lucky enough to get a newbie induction that reflects those things.
I think we are losing (have lost?) that. The reason people gave those kinds of interactions was because they cared about their guild, and their guild *mattered*. That's just no longer the case, with some very limited exceptions. I won't do that argument again, because I did it in the city novice thread here.
I think it's a huge problem though that needs to be solved.
ETA: WTF, why has it defaulted to say that I'm under 11. I'm not under 11. *tantrum*
There are no more good birthdays to look forward to until 55, where I finally get that coveted senior citizen discount at Denny's.
Show up at the right place, right time, and with the right attitude, and your rise to power is all but assured. You won't make Tyrannus in 50 years, but you might pull off House Secretary.
@Kinilan, @Vaehl, @Mishgul and @Tael ( say it isn't so ) should feel free to choke on anthrax spores for crimes against science.
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One of the symptoms of an approaching nervous breakdown is the belief that one's work is terribly important