Hey all!
Background:
So I'm here to talk about one of the most interesting and loved features of Achaea: Orders. Personally I love everything about the concept of orders, from shrine defense to essence hunting and the Nishnatoba crusades. I love the rp of pre-orders and learning to rise from the bottom to become higher ranking order members
However there's one thing that has kind of stopped that in its track. Wicella is a member of Lady Artemis' pre-order, where she quickly finished her requirements and was ready for advancement to order status. All she had to do was wait for the denizen to approve her request and give her her final test. Unfortunately, that denizen is controlled by the player for Artemis that isn't currently around.
So for years Wicella has been rp'd as fully ready to be in the order, but just doesn't have Lady Artemis' blessing. She's a member of the leading council of Eleusis, AR5, and many other things, but is stuck in that in between role. This means missing out on knowing when shrines are being attacked, re-raising, starting crusades, and actually tracking her own essence.
_____
*A note: Some divine allow their order heads to induct new members. Artemis didn't do this, but I could also see this being a problem if the order head goes dormant.*
Solutions!
1.) We allow current order members to induct pre-order members after approval.
2.) We allow pre-order members to "petition for admission" by issuing themselves. The admin then induct them into the order under the guise of the dormant divine, without ever playing/interfering with the player as that divine.
3.) We give orders/pre-orders something to work towards that keeps people interested in being a part of this major aspect of Achaea. Lady Artemis' order had the example of an effigy that they had to complete by hunting certain denizens and performing rituals. It could only be done once a month and required a crap ton of denizens, so this kept people happy and busy for months!
What do you guys think? How can we prevent orders from being stagnant and encourage both young and old to be a part of this important part of our lore?
tl;dr: Orders with dormant divine can't induct new members, new players and old alike are frustrated. How to fix.
0
Comments
It's up to the players to keep the order interesting enough meanwhile.
Welcome to the long ass wait for your Divine to return.
The stories I’ve heard of why Eleusis in particular lost two Divine don’t paint Eleusis in a good light. Some introspection needs to happen there, imo.
Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
Tecton-Today at 6:17 PM
Find a way to make the lack of a divine interesting. Speculate on why "Artemis' gaze is turned elsewhere" and how to regain Her favour, (build a volcano at north of new thera, what-have-you. I'm not too familiar with the details on Artemis) without OOCly expecting it to make a difference, but making it IC interesting
I would not mind more tools to make pre-orders of inactive divine more interesting, though
Ictinus, Nicola, Makarios, Tecton and the like are paid.
Tecton-Today at 6:17 PM
Rather than seeing entitlement you should be seeing a younger generation of players who have literally no clue what went wrong, were not part of what went wrong, and are just trying to problem solve everything that went wrong in previous city/house/order leaderships. Barring Torrent (who I believe is Ouranian), no other city leader is even in an order.
So I'm not -expecting- anything. Would I love to have an intelligent conversation about things that are possible solutions, both on a divine and a player level? Yes, that would be awesome, because in the end my goal is to find a way to retain more players, old and young alike, and ensure they are enjoying playing Achaea and being apart of Eleusis.
We inducted folks into @Aegis while he was gone. Logged in one day to find a Divine had assumed Aegis for the day, booted everyone we inducted, leaving the Order back down to like 4 people. That was what pushed me into dormancy more than the "lolgank" attitude of the playerbase. I was OH and we had strict requirements, good RP, and worked hard to keep the Order flourishing, neutral, and very active. Hoping what you say is the current policy because that shit sucked. Total nut-punch.
Ha is all I have to say here.
In other news yes being in a dormant order sucks. It sucks even more when a person takes over said order after years of being gone and then you log in one day to the message of being booted and said divine not even responding to questions of why you were booted when you were an active member who did what they could to further the order. But that is what happens sadly and will continue to happen. I wasn't around thanks to bad internet when all this went down with Eleusis so I honestly have very little insight of what happened. I do know that sometimes some volunteers just decide its not worth it and quit. Other times the players themselves just push them away and when that happens they don't have much of a choice. Cheers though as you will eventually get a volunteer to replace them. Eventually.
I haven't seen a God in Eleusis in the time I've been playing Achaea, so I really can't speak to what happened Way Back When. All I can say is that Eleusis represents a very sizeable chunk of the playerbase and has been left essentially adrift for a very long time now. On a game that prides itself for its quality above all others, that is a very unfortunate thing.
Looking at the history, a ton of volunteers have tried with Eleusis, and they've all been bitten and driven off for it. The onus is on Eleusis to change.
Eleusis is the face of the Nature faction, which in fact means that it will be involved in conflicts against the others. Conflict doesn't necessarily mean PK, it also means statements and other movements that condemn non-Nature things (read: cities, all of them). Have your people accept this, and Eleusis will get its volunteers.
Sooner or later, someone will pick up a nature god again, probably. But there's absolutely no reason that Eleusis can't work on making an inclusive forestal faction that caters to both those who prefer peaceful Nature, and those who like the more savage and violent aspects of Nature. I'll admit having an active Divine who makes things happen can really make an org come to life, but you can still do that. It just needs good leaders who make things happen instead, even if it's not on the same scale.
..And Lord Phaestus.
..And Lord Scarlatti.
..I'd probably miss Lord Neraeos, if I knew him.
We may not -need- an active Divine to have a good org, but it sure does help. :frown:
I think in general people expect gods to cater to them and create their fun, but a healthy org has leaders that create fun, and if a god's around, great! they can create a bit more fun, but it's not about to change things so drastically on its own.
So well it isn't perfect, it did help morale a little bit I think!
And like Wicella said earlier, we're not the same Eleusians who, reportedly, drove the godmin off.
If you can manage that (with or without a God), then you're doing a lot. It's all about baby steps. Keep going!
That love soon might end You are unbreaking
And be known in its aching Though quaking
Shown in this shaking Though crazy
Lately of my wasteland, baby That's just wasteland, baby
It's definitely way different people from when I was there, but maybe only partly different since our last war with Eleusis, in fairness.
That love soon might end You are unbreaking
And be known in its aching Though quaking
Shown in this shaking Though crazy
Lately of my wasteland, baby That's just wasteland, baby
There's a reason why the less aggresive orgs have such high playerbase. Make use of it.