An interesting conversation manifested in the Ashtan thread that I would like to explore. So as not to derail the equally interesting conversation going in that thread, I thought I would start another devoted to the topic of City Channels and the appropriate uses thereof. I am hoping this thread can be helpful and productive to creating more enjoyable communities within the game, and that the conversants can avoid forum RP and rationally address the issue.
1) What is the purpose of city channels? I think the root of the question comes to this: What is the purpose of having a sharing channel for citizens? If we do not objectively define this it will quite difficult, if not impossible to produce standards for it usage that are consistent and logical.
2) What is (in)appropriate to be communicated on a city channel? What things should we be promoting on the city channel? What should we be discouraging on the city channel?
3) How will these standards vary based on the cultures of the various city-states? Can a city-state with free speech rightfully deny people the right to use a channel? Does it make sense for a authoritarian city-state such as Mhaldor to heavily regulate it?
Please feel free to add more issues or points that may have eluded me.
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Comments
2) Depends on the City. Offensive language, horribly inappropriate language, insanity, etc can probably be agreed on being inappropriate for any City channel. As for appropriate - it is a per-city basis. For example, Mhaldor is quite strict, and Cyrene (reportedly) is not.
3) In my opinion, I see nothing wrong with a city-state temporarily denying the use of the City channel if the leadership deems that their communication is wholly inappropriate. On a per-city, case-by-case basis.
I'm not sure it really hinders socializing at all to keep CT mostly off-limits, really, as long as people talk in person. Having been in cities that had unrestricted CT, I'm not sure I've ever seen an insightful discussion on CT, it's almost always just "snuggles!!!" type chat or bickering. This was true even back in like 2004 when CT channels were super active.
didn't really understand it myself, soon as I got saddled with archon again - it was my number one initiative to return usage of the city-channel. Somewhere down the line this mistaken, wrong-headed idea that a silent org channel was somehow good rp pervaded the echo chamber that the forums can be. That a good roleplayer spoke little and emoted a lot. My own take on any org channel is that it is the number one tool any organization has to build both community and culture.
It's when it descends from innuendo into blatant dick jokes I tend to ask them to take it somewhere else.
Personally I feel much more of a community feel when I'm interacting directly with people, like in says or sometimes tells--that signals to me that the person is actually choosing to focus on this engagement, instead of sorta kinda chipping in between bashing or whatever else. Of course, that does take more to break into. It's also not mutually exclusive from CT being chatty, really, it's just why I don't put too much personal value into CT. It is probably a good idea for non-Mhaldor cities to encourage chattiness.
This issue is also why both the Mhaldor houses encourage heavy mentor/protege interaction, I'd assume, and that's a pretty good way to make people feel included, too.
Mhaldor was actually discouraged from saying "Silence, slave" on CT, or at least from saying -just- that, because it's pretty (obviously) poor interaction with the newbie. So instead they created a city-wide clan which everyone is inducted and has privileges to induct and such and slaves can talk there just about all they want (I haven't any conversations shut down, nor any that needed to be, aside from a small handful of typical ooc/trolls).
It's sort of awkward at times, if someone asks a question on CT, I feel like slaves (CR1) aren't comfortable responding, even on the clan channel. However, I think it helps to paint the picture of Mhaldor a little better? (I hope so at least, otherwise the whole practice is worthless). It denies one of the basic rights of a city (CT) to someone who is -supposed- to be improving, or proving, themselves. And still, they have all of the same function of community communication via CLT.
I also like it because it gives the city a newbie-dedicated area for CLHELPs, giving them an easy goto for stuff.
I am really interested to hear any Mhaldor-specific critiques, particularly which aspects might've turned you off. (prz don't derail though, just PM/msg me if it's too off topic)
Cyrene is often mentioned as a chatty city. But it does have its ebbs and flows. Sometimes there are periods where the city is actively chatty. There was a period a few years ago when the city was indeed about very silly things. The attitude that we aren't a fighting city so we have to hit the very opposite spectrum and be about frilly things and pastries and eating cookies and the like. That did get to be a bit much, but then the reaction to that became an over-reaction where people were silencing CT conversations often and early. We tend to go back and forth. Though having a very forceful person in charge of the city for the past few decades has ensured that his version of CT expectations is the standard and so its more uniform.
I will say that in my personal opinion, CT needs to be utilized though there are cases where conversations should be drawn off of CT. Sadly we seem to jump at any conversation that turns towards argument, though that is not always a good thing. The problem is that it is difficult to maintain decorum and a flow of things when you can't see when someone else is speaking and a myriad other voices chime in and lead to chaos.
I enjoy the casual banter of Cyrene. The friendly jokes and teasing. Cyrene's is generally informative and helps people when they have questions, or to start a running commentary on world events, or just because an old timer like me makes a pun mocking myself and then the resultant laughter and spin off jokes. That helps keep the levity, builds a sense of community and makes me laugh and enjoy life. I don't like it when its pure silence all of the time, and I also don't like it when it is pure inane chatter or people who are hopelessly wrong are railing against the misunderstood system.
I like my CT medium, with a side of fries.
I'm a loner and an introvert and I play at work 50% of the time so I don't mind things being quiet most of the time. But, I'm also a team player and enjoy doing stuff when I am free so it does irk me alittle when something group orientated pops off without a peep on CT, which lends to that inner circle feeling.
(Let it be known I left for IC reasons and have no ill will towards the city. :P)
As a slave, I would have had to agree with @Jemaine. Due to the rules about CT in Mdor, it was a shitty feeling knowing that something was going on but having to tell everyone on CWHO to figure out what it was, because CT was dead silent all the time. That inner circle feeling, so to speak.
On the other hand, though, I have no issue with it being quiet most of the time. My heart would race when someone would CT "All slaves come to Stygian now", thinking man, who is going to get it now? (Turns out it was me. :P) CT being restricted the way it was, you knew it was generally rather important if something DID pop on CT, but when the important things weren't shared, it was annoying.
Just my two cents.
got gud
I'm not saying it was a perfect era (lots of fights and bullying on CT) but compared to Ashtan, the channel was a lot more chattier.
I can't put my finger on what the reasons are behind the radio silence but I think having one or two CFs handed out for good examples of CT usage would definitely boost morale and attitude.
I think there's sort of a level of fun community that can be balanced with a edge of serious RP. I imagine that the campfires of expansive armies had silly jokes and inane conversation that happened around them, but when it was battle time, they were SRS BSNS.
First, I think Mhaldor is/was a special case. The type of community Mhaldor has is a lot different from, say, Hashan or Ashtan. People already feel more unified in purpose and in general I think the city feels smaller and more tight-knit even without a lot of CT chatter. There's a lot to be said for the amount of effort Mhaldorian players put into creating a sense that there's a strong community and that the job of newbies is to earn their way into it. And the amount of effort that's historically gone into regular gatherings and discussions in the city probably helps too (especially since every event is relevant to the ideology of the entire city's population). Reserving the city channel for important things and military announcements also makes a lot more sense for Mhaldor's hierarchical, authoritarian RP. It doesn't feel quiet, it feels purposefully silent. On top of that, it was mostly a self-fulfilling rule - in literal years of playing in Mhaldor, I can think of maybe two times people were actually scolded for speaking on CT. But probably most importantly, the houses of Mhaldor were often even more tight-knit. The fact that CT was quiet was never an issue when the Naga channels tended to provide that more chatty feeling of community.
And I'm not really sure the new houses are managing that - I'm not really sure they can, since they're not really intended to be their own communities in the same way that the old houses were. Mhaldor has thematic and cultural ways to soften that blow, but I'm not sure other cities have the same tools and I think that might be why the CT quietude is becoming more apparent. For a long time in many places in the game, guild/house membership was a way bigger deal, socially speaking, than city membership. The fact that the new houses are reversing that might go some way to explaining why CT's barrenness is being felt more acutely even if the actual usage is about the same as it was, say, a year ago.
But most of all, I think this is a case of a sort of bikeshedding that happens constantly in Achaea. I don't think any of it is malicious. And I disagree with other people who talk about it and think it's the result of people desperate to wield their in-game authority to satisfy their ego. I think there's just a general trend to try to worry about things and fix them before the arrival of some hypothetical problem.
Problems are dealt with not when they get out of hand, but before they get out of hand.
And there's usually just no reason for that. Just about everything in the game is very swiftly fixable. Many perceived problems are far easier to repair than to prevent. And if you succeed, what you buy is boredom - every problem is prevented before it even arises. And certainly trying to prevent all problems entails more work than just fixing the problems that actually arise. And yet leaders constantly burn out spending inordinate amounts of time trying to head problems off from every direction. People end up doing everything themselves not because they're egomaniacs, but because they worry about giving anyone a modicum of authority or discretion lest that person abuse their power - they worry about that instead of just fixing the problems when someone does abuse the power. And what you end up with in a lot of cases is this sort of well-meaning paranoid organisational fascism that burns out leaders and preempts a lot of interesting development and conflict.
That digression aside, it would be really nice to see a liberalisation of CT use again, even if it means occasionally having to ignore someone talking about pancakes or whatever. Because regardless of what people think the problem is or where it's coming from, it's just an inescapable fact that CT channels have gotten quieter. Something is going on.
I thought I'd also post a similar thing as I did in the last thread. Here's a summary of Hashan's current CT HISTORY stripped of greetings and goodbyes:
1 message (question asked, no answer)
26 minutes pass
2 messages, 2 participants, over 17 seconds (someone died, someone got the corpse)
51 minutes pass
5 messages, 2 participants, over 4 minutes (general offer of assistance with anything, two people decide to go hunting together)
1 hour and 3 minutes pass
2 messages, 1 participant, over 2 minutes (question asked, no answer)
47 minutes pass
11 messages, 4 participants, over 36 seconds (joking around after someone greets the city - something resembling actual camaraderie!)
1 hour and 30 minutes pass
1 message (light-hearted joke, no responses)
31 minutes pass
3 messages, 2 participants, over 1 minute (someone didn't notice their birthday, someone said happy birthday, they said thanks)
1 hour and 10 minutes pass
3 messages, 2 participants, over 1 minute (someone asks someone to teach them a skill, someone responds saying they can do it in a little while)
10 minutes pass
2 messages, 2 participants, over 36 seconds (basic question about recommended skills, response)
That's obviously a log from off-hours. But more than 20 people said hello and goodbye during that same period. And I've looked at the logs after primetime too, and they're honestly not that much different. Insofar as more people are talking during primetime, it's mostly just more of these same things - more people asking basic questions, more people getting citymate corpses, etc. There's not much more actual discussion - the kind that builds community like Sarapis was talking about. I don't think there's any getting around that things are pretty quiet on CT.
I don't think that's true at all. Not even a little bit.
I don't think CT usage needs clear standards and I don't think it needs to be consistent and logical.
Why does it? What's wrong with saying "be mature - use your judgement in using and policing the channel"? Does that even really need to be said? Isn't that always implicit? (I know at least one person will object that some people need to be told to act maturely - but if they need to be told to act maturely, do you really think telling them to is going to suddenly make them more mature?) And rules against OOC stuff, harassment, and spamming are already in place across the game as a whole.
Policing the channel is easy. If you're not sure whether something is okay, don't worry about it. If you see something and you immediately think to yourself "that's not okay", then deal with it. If you see something and think "This might lead to something that's not okay", then leave it alone and deal with it when it becomes something that's not okay.
TL;DR: If you see a clear problem, solve it. Don't go looking for problems to solve.
If you've been put in a position that wields authority over the channel, hopefully you have the basic ability to apply judgement and discretion appropriately without following a checklist of discrete rules about what can and can't be said. If you can't, that means you shouldn't have that authority, not that you should have that checklist.
Let the communities of players that have access to CT be the ones to organically figure out what it's used for rather than passing down some statement from on high about what the city channel is supposed to be used for.
If you want to build a community, all you have to do is get a bunch of people together and get out of the way and let them build it. You can create the initial group of people via regulation, but you can't regulate the actual sense of community into existence.
Put another way: Why aren't we having a conversation about what "says" are to be used for within the city too? Do we need to develop objective, codified standards for "says" so their usage is "consistent and logical"?
1) I think the purpose of city channels is to build community and reiterate culture as stated before. However, mostly what I see is CT becoming the hi&bye channel. Which is OK, because who does not like to make their presence known? But it would be nice if CT would be used more to rally people together and please to GOD let it be something other than shrine essence collection every five minutes. XD Depending on the city, and not saying cities don't do this already, Ct should feel like the open forum for questions even if they're basic. It should also be a mode of invitation to get people out of their holes. It does not even need to be an elaborate event. Are you feeling like bashing, but don't want to hunt alone... Organize a group. Are you feeling like an excursion to some island to check out history, place a call out. I love when ct is used as almost like a notice board because you can almost pick and choose what activity you want to be apart of.
2) Phallic topics. People's new love interest. Flirting. Politics are fine as long as they do not errupt into a fighting match (or do so I can get popcorn).
3) How do these standards vary? I feel like Cyrene is the most lax and open to share in community topics and events. I never had a problem with Cyrenians not voicing their opinions or not wanting to go to an event. They're more than happy to and they'll gladly bring all the food in the world. Cyrene also felt the most novice friendly. All questions are usually answered in a timely manner and even with humor. There were people that would gladly come to you and help you find things in the city. I think novices appreciate that.
Targossas, was a bit more quieter or maybe it was the time I was there. I did appreciate when questions relating to religious topics were posed for anyone to input on. I feel like with more zealot cities these sort of questions and topics help drive the atmosphere.
Eleusis was a mixture of annoying and interesting topics. It felt like it was also much more political than any of the other cities and more often than not you could witness a shouting match. I enjoy politics and feel that cities should be open with their methods, but snipes at each other don't really build community and should be taken to tells so the rest of us aren't giving you the 0_0 face. Eleusis was very good at putting on events even if they were small, I loved that.
Mhaldor is an acquired taste, and I really wish I started there first so I didn't have much of a culture shock. Ct is off limits for slaves and they're to speak on the clan channel for slaves/novices pretty much. I think this good, but I find novices are intimidated? mostly and will use newbie channel which then directs them to speak to their city and the circle continues. I've really no idea how to make the clan more welcoming to novices. It just feels like it is just there. I'm not really a novice but I feel like when i did ask questions on the clan I more often than not got a response in a tell back. I love that the answers are timely and helpful, but if we're to promote the clan as newb friendly answers should be given on the clan. Side note, I do really appreciate how newb friendly @medi and @Kitiara are. They deserve a lot of kudos for being willing to include slaves in things without them having to ask. And Medi's random newb excursion to the island is top on my list as favorite Mhaldor moment.
Hashan was too quiet during my playing hours for me to gauge what their ct is like, but I think the other person's description above is a good representation.
If something is blatantly not okay, then put a stop to it. If you're not sure whether something is okay, leave it alone. Don't go looking for problems. Don't solve "potential problems" before they arise. Worry about things when they become too much, not in case they become too much.
Overly saccharine is better than nonexistent. If it's crowding out more desirable conversation, deal with it. If it's the only thing that's there, for heaven's sake don't kill it.
The same goes for sexual jokes or whatever - which people in Hashan seem to be really concerned with for some reason (as you can see from some of the comments about it in this very thread). I've seen a lot of stuff that was ultimately pretty tame being squelched on Hashan's CT. If it's targeting someone, especially if they seem uncomfortable and especially if they express that on the channel or in a tell, then obviously step in. See HELP HARASSMENT. That's already covered. But I'm not sure what this imposition of some arbitrary level of "propriety" on the channel is buying anyone other than silence.
On a less adversarial note, thinking back on it to less-silent times, I think one of the things that helped in the past was people actively trying to drum up CT discussions - asking questions, discussing recent events and politics - that sort of thing. I mean more than just contests or quizzes: discussions where people are speaking up to be part of a conversation rather than to attempt to give a predetermined, correct answer. Maybe the silent CTs just need a little active jumpstarting?