Hey all, (I'm sure everyone is tired of these threads so thanks in advance for your help)
I used to play Aetolia for a few years before getting bored and I'm thinking of making a fresh start here on Achaea. I'm looking for some class / org advice more than anything as I have spent the last few days trying to decide between classes and getting absolutely nowhere.
I've about narrowed it down to Sentinel, Shaman, Jester or Magi. A couple questions:
1) How are each of these in PvP (1 v 1 and group both, though I'd like to be able to stop people running away from jumps / marks (those are assassination contracts here right?))?
2) Which is least/most artifact dependent and if so, which artifacts would be the best utility / power / survival?
3) Which has the best PVE (I don't really like bashing but I accept it as a necessary evil, and I read that getting to 80-85 is good enough for combat)
4) I just retired a bunch of characters and have around ~5500 credits to use; I don't know if learning here is the same pace as Aetolia and depending on how useful arties might be for whatever class I go with, I'll probably buy lessons anyway but is there an estimate on how many lessons/credits are needed to be viable in combat?
5) Any particular orgs restrictions / benefits / things to avoid ?
6) Am I likely to get 1 v 1s or is group combat the paradigm?
Hope to be joining you all soon.
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2) Jester/shaman least artefact dependent, magi doesn't need arties but benefits a lot from being able to damage pressure better (and it helps in groups), sentinel good without arties but a lot better with since it's a weapon-based class. There's a thread already recently about what to get if you had 14k credits and that gives a good list of basic arties, though obviously you can trim some out. Shield of Absorption + some con/bracelets all you need as jester/shaman. Magi would want sash/collar/diadem, sentinel would want diadem/arty axe/arty spear or trident. All four would benefit from a SoA/con of course, but magi/sent want offensive arties too
3) Jester has the best bashing by far of those once artied for it (though then you're getting bashing-only arties). Unartied probably sentinel is best bashing. Shaman good but has willpower issues (maybe? Might be better now with spiritlore), and magi is average as far as I know.
4) You'll want tri-trans + survival at the least, with avoidance a definite before getting any arties, and then maybe riding if you don't go jester/sent.
5) Sentinels can only be rogue or eleusian. Everything else is unaligned.
6) Achaea has plenty of 1v1, as far as I know it's the IRE game with the most 1v1. Less than it used to have, though, and sometimes you cant find anyone to duel around your skill level.
7) Race/class combinations, stat priorities? How important?
http://forums.achaea.com/discussion/comment/294211/#Comment_294211
Even has double bleed now, and can use damage reduction attune. Like the post says, 0 lessons in philosophy, not even a circlet/megalith.. Think I ended up clearing about half of dun fortress, and only using ~600 willpower tops. Just don't bother with swiftcurse and you'll be fine. Normal curse got sped up quite a bit.
The nice thing about Roar is that it bypasses shield, and it's way simpler to use than fiddling around with a swiftcurse-curse script (plus a bit more if you want to add in using battlerage for when the target shields, because curses don't go through shield).
Of course these are subjective-ish , but Mhaldor's always been one of the hardcore-RP hotspots and right now both top marks for instance are Mhaldorian (among a lot of other top tier fighters), so I'm not sure anyone would really argue it.
Mhaldor is the hardcore military "you are meaningless and just another cog" RP mindset. Never expect leniency or mercy. Combat also pretty important.
Hashan is the easy going stay out of everyones way and keep to yourself city. Not a big combat city.
RP in Hashan so far feels kinda like Bloodloch's - in public it's mostly says/premotes/one-liners, with the focus on more practical stuff like hunting/economy/combat, but you can find some more in-depth stuff on a more individual scale. I've not encountered the more long-form style like in Aetolia, yet.
Cyrene is also earning it's own tier in combat, the Cyrene-tier.
Cyrene is also super solid in group defenses, see past CTFs.
Cyrene is also super smart in Trade with a huge coffer.
Cyrene also has one the best hunting support.
Cyrene also has one of the best houses that will give you the combat training you need (less the factioned houses obviously).
Being a Cyrenian lets you walk into all cities too.
Being a Cyrenian gets you all the pitches of other cities wanting to convert you.
Cyrene also has one of the highest population of all cities.
Cyrene also has the best exploration houses.
Cyrene also...
The list can grow very long if all Cyrenian pops in and start extending this.
So yeah, you want PvP/PvE/RP/Trade/Rum/Ships/Explore, join Cyrene.
In the space of five minutes, I was hugged by six people, propositioned by one, and given a handout of some pastry-based food along with an entire bottle of champagne.
- With sharp, crackling tones, Kyrra tells you, "The ladies must love you immensely."
- (Eleusian Ranger Techs): Savira says, "Most of the hard stuff seem to have this built in code like: If adventurer_hitting_me = "Sarathai" then send("terminate and selfdestruct")."
- Makarios says, "Serve well and perish."
- Xaden says, "Xaden confirmed scrub 2017."
Mhaldor is a militant blood for the blood God type place. Ashtan is getting back on its feet after a huge shake up but the cult of the end times has fun possibilities.Targossas feels like crusade-y Jerusalem but with two vengeful gods of all that is light and good. Hashan is a city on the rise for sure, it used to mostly be about secrets and politics but an influx of new blood and recent changes have made it very attractive of late. Eleusis is a treetop village of Savage environmentalists who want to see all the cities pulled down. Lastly, Cyrene is a slice of life type that seeks to avoid any major conflicts with anyone else. The focus there is social drama and productivity. None are any better than the others in terms of roleplay, they just differ in their particulars.
Combat culture is probably similar in all but cyrene, however, even cyrene is coming around to a more fighter friendly state of mind. That all said, Rogue life is obviously best life.
PK-wise, Eleusis gets a ton of action, though! Most of their best fighters are dormant now, but most of the city seems to be okay with occasional offensive raids, and they do get raided a lot by Mhaldor.