Not in the sense of direct application, except for that one time someone talked about the propagation of the Light and I started talking about PDEs. I would definitely say that being well-educated has had an effect on my Achaean play, since I focused on the logical proofs part of mathematics. Being well-read and somewhat well-travelled helps, too. When all information is transmitted through text, language usage needs to be polished to effectively facilitate communication.
My typing got slower because of Achaea, though.
And as he slept he dreamed a dream, and this was his dream.
The number of college-level English instructors and professors playing Achaea at one point was staggering (in a good way). It could have been a panel at a national conference on fantasty lit, honestly! It felt like I was asking "What college/uni do you teach at?" more than anything else a few years ago. Not everyone in that category still plays, but when we all did...man, the roleplay was amazing. Such, good, good story lines and creative ideas for events, denizens, etc. came out of that group of folks!
I never did go to college though. I graduated and my parents moved to Europe, my sister moved to Mexico and my boyfriend moved to Alaska. I got a crash course in how to survive on your own!
After they all trickled back to the states I took off to Europe and went to a cultural studies school and ventured off the the Middle East. I ended up pretty transient for the next ten or so years. I would say I certainy think my sense of wonder in meeting strangers and experiencing different cultures has enhanced my gaming far more than conventional education did.
It's definitely had an impact in how I approach the philosophical and theological aspects of the game (and those elements are what's kept me around for so long). There are any number of thinkers whose works I reference, albeit in broader strokes, that I wouldn't've known about had I not studied philosophy and critical/social theory in undergrad.
Also it's had an impact in how I approach the poetry board (and that I even feel comfortable writing poetry).
I think I get what the OP is trying to ask... but I think the question's kind of flawed, tbh. If you've gone to college, and going to college has at all shaped the way you approach and interact with the world, then sort of by definition it will impact how you play Achaea. Similarly, if you haven't gone to college, there will be other things that impact the way you play. I think a better question to ask would be "what formative experiences most shape the way you approach and/or play Achaea?"
I never went to college at all. As easily distracted as I am, I was worried that even if I got a grant, I'd not be able to finish getting any diploma because if I lose interest, that's it. Cannot continue the coursework.
I've mentioned before that I've been frustrated before by the fact I can't do anything IC that I can't do OOC. I don't know what a word means, but my character should? Guess what, I don't.
Yes, I'll look it up later. But if I look it up right away, that's me not paying attention to the conversation right then. I don't feel that this is okay.
Edit: I am way too used to having to italicise in plain text.
When I saw the topic the other day I passed by it thinking "no of course not!" Then I realized that if anyone who's taken an education course in college looked at the knowledge requirements for the Savants they'd probably know an education major wrote them. If anything I think my education has allowed me to perform Arie's role of teacher better, but one would hope that's what a (very soon in hand) degree in special education would do! (Come on May!)
I guess yes, in that I don't play very regularly anymore.
Achaea was mostly a college pastime for me. Now that I'm away from that routine my hobbies have broadened and take me away from the computer more often.
Started playing Achaea when I was 8 years old. At that time, you had to actually roleplay to belong to a specific class. If you wanted to be a Monk, or a Paladin, or a Serpent, it required you (for the most part) to play a character consistent with the Guild's theme, lore, vision, etc. and to excel within your Guild, you had to fit in with the culture of the Guild (and by extension, the city). I discovered and refined a variety of skills playing Achaea. Everything from social development, diplomacy, reading comprehension, writing, learning how to do research, technical skills, problem solving, scripting... even typing! I could type 145wpm and read at a post-graduate level going into middle school. That was a huge boon to my studies in other subjects. Some of those lessons were painfully acquired. I had characters I was really attached to ousted from Guilds or Cities because of interpersonal issues. Being flippant or rude, etc.. Intentionally roleplaying a bitter departure from a House is all well and good, but being kicked out of the Ashura when you LOVE the Ashura really sucks.
In short, playing Achaea helped me to learn about people, myself, and the world, while developing some practical skills that helped me succeed in school both socially and academically all the way up to the Doctorate level. What's more, Achaea is one of those special teachers, imparting to me the most important lessons: pursue your dreams, use your imagination, and have fun!
Edit: Realized I didn't answer the question. No, I don't think academics has had a major impact on how I play Achaea or how well I play Achaea. However, playing Achaea has undoubtedly had a major impact on both how I live my life and how well I live my life, academically and otherwise.
If a man wishes to be sure of the road he treads on, he must close his eyes and walk in the dark.
I have a GED, and I'm still playing, I'm not stupid. Far from it in fact, I just couldn't stand school, that said however I'm currently in school and working to become a Server Tech/IT guy. I guess what it boils down to, is that ever since I started playing Achaea and started scripting, I've actually been enjoying writing in lua as well as other computer languages to make things and what have you.
I have a GED, and I'm still playing, I'm not stupid. Far from it in fact, I just couldn't stand school, that said however I'm currently in school and working to become a Server Tech/IT guy. I guess what it boils down to, is that ever since I started playing Achaea and started scripting, I've actually been enjoying writing in lua as well as other computer languages to make things and what have you.
It is much, MUCH harder to improve something you're horrible at and know it, than it is to improve something you find easier. I'm glad playing here has helped you in this way.
The only real effect grad school has had on my playing experience has been to give me a near-inexhaustible amount of obscure medieval Slavic names that I know with certainty won't be already taken.
Excellent. This has been a good discussion feel free to continue I just thought it was an interesting idea that we've not explored much lately.
(Blades of Valour): He just has that Synbios Swagger enough said. (Blades of Valour): Draekar says: "Synbios if sunbeams sparkle off that I'll kill you where you stand."
(Party) Halos says, "Disbar?" (Party) Draekar says, "You know here we have disbar." (Party) Draekar says, "And over there we have datbar."
I have a bachelors in history and am currently in an engineering program to fit my rather radical life direction change just before I came back to Achaea. I'm not sure if either helps really, I have little fantasy creativity, I tend to expend most of my ingenuity at work, though I'm not sure if it's a finite resource or I'm just lazy. I've little interest or time to work up fanciful back stories, deep rp trains with people and other stuff, I'm lucky if I can log in enough to get the gold to replace my decaying clothes.
So...yes but more like it sets parameters on my gameplay. Maybe someday I'll see @Kasya and @Rohai again
I have an Assoicate's Degree in General Technology;however, I am currently pursing my Bachelor's degree in English Writing. I would say that it's not necessarily the education level that affects the gameplay. I have noticed certain courses that I have taken to actually assist with some features of Achaea. Such as different English writing and literature courses.
On the other hand, like a two edged sword, I have noticed attributes in Achaea that have actually assisted and prepared me for classes. I suppose that comes with scribing so many different help files, posts, rituals, sermons, and so on.
I don't think it's just educational level, but different influences as well, such as what type of books an individual is currently reading.
I barely passed year 12 suckers! but in all fairness I have a bachelors in IT, and accepted for Nursing/paramedical with the chance of pushing into doctorate of medicine. But no, when I Was in year 9 I loved achaea too. my level of education has nothing to do with it
Well, that philosophy and chemistry class I took once did help my alchemy a bit. But beyond that, it's mostly a matter of being well read and having experience in roleplaying that's the biggest factor, I think.
I have a degree in mathematics and minors in french/chemistry. I don't think education affected my gameplay because nothing I've learnt is relevant(especially coding-wise sadface) and I generally think that delving too deeply into philosophy is a chore/fruitless. I retain a general disinterest of arguing at length about subjective topics that are entirely opinion-based and have no clear answers with other players.
Philosophy (I took a few units) made it harder for me to roleplay when I worked out that all our characters are being even more irrational than I first thought in regards to theology. Most of the major conflicts occur between fanatical organizations, and it's just impossible for me to empathize with the type of person that can hit that level of insanity.
Philosophy (I took a few units) made it harder for me to roleplay when I worked out that all our characters are being even more irrational than I first thought in regards to theology. Most of the major conflicts occur between fanatical organizations, and it's just impossible for me to empathize with the type of person that can hit that level of insanity.
I think you hit the proverbial nail on the head for why I finally had to change. I find it hard to roleplay with things I have little to no practical understanding on. So roleplay on fanaticism really doesn't work for me.
(Blades of Valour): He just has that Synbios Swagger enough said. (Blades of Valour): Draekar says: "Synbios if sunbeams sparkle off that I'll kill you where you stand."
(Party) Halos says, "Disbar?" (Party) Draekar says, "You know here we have disbar." (Party) Draekar says, "And over there we have datbar."
I have a BA in English and am working on turning it into an MFA. I also have done all but ~3 credit hours' worth of the classwork needed to get a BA in Creative Writing; I decided I'd go with literature critique over literature creation. In simpler terms, RACE SPECIALIZE AS PRETENTIOUS KNOWITALL rather than RACE SPECIALIZE AS BREEZY POETIC.
I also have an associate's degree in East Asian studies(which was basically given to me for completing my university's Chinese language and culture program) and a TESOL license for dat job security, since my postgrad plans are to teach abroad (having been influenced by teaching English in China for the summer of 2012).
I feel like this has influenced my playstyle a lot since the halcyon 2006 days of Dor the Personalityless priest, Kibas the Cold, Aloof, and Hollow Shaman, and the utterly cringeworthy Kairuto the monk who swore up and down that he'd become the Overseer of Ashtan, believe it! I hesitate to list any that are more modern than Kairuto because I
fear that they may be remembered by some. After Kairuto came my first
"serious" character; that is, the first of many that can still be looked
up in HONOURS to this day.
I really hope these characters have been forgotten because my adolescence was not happy and Achaea was my horribly bungled escape for a while. I remember who all of my characters were from way back when since anytime I'd make a new one they'd find a place in my world-spanning Epic Achaean Fanfiction that I was writing at the time. (Characters who went from "main" to "alt" generally found themselves getting killed off and supplanted.) Since I didn't have consistent Internet access then, I'd just make Sapience on my own if I couldn't play in it.
I'd like to think that my characters are no longer cookie-cutter, level-grinding gimmick-toters and instead are characters who have interesting quirks, believable backstories and feel more genuine. The East Asian influence shone through the most in Katsuragi, my current character(s) are a bit less...ethnic.
Perhaps the greatest contribution that my literature studies have made to my Achaean playing is that I now know that "[Your] fate and fame shall be/An echo and a light unto eternity." was lifted directly from this poem. There are actually quite a few literature references tossed around in Achaea; it comes as no surprise, really.
I have 150 Lusternian credits that I'll trade over for Achaean ones. Let me know if you're interested!
I think you hit the proverbial nail on the head for why I finally had to change. I find it hard to roleplay with things I have little to no practical understanding on. So roleplay on fanaticism really doesn't work for me.
It's pretty interesting because most (not all) Achaean characters are actually pretty rational when it comes to everything other than expressing fanaticism in their faction. For instance, Targossas holds that killing neutral denizens is okay, which I think all of us would say in real life is pretty immoral. But a lot of things are handwaved as Deucalion/Aurora/Sartan said it's so, and thus it must be so. That kind of claim is vulnerable to the normal responses to Divine Command Theory, but in all the years I've played, I've never seen the counter-arguments presented in the public sphere. I think it's because it would just utterly deflate the reason for the constant war and disagreement (plus the person proposing them would be hit by lightning). Either way, once you're aware of these things, I think it's really difficult to continue to roleplay without feeling extremely distant from your character.
I think you hit the proverbial nail on the head for why I finally had to change. I find it hard to roleplay with things I have little to no practical understanding on. So roleplay on fanaticism really doesn't work for me.
It's pretty interesting because most (not all) Achaean characters are actually pretty rational when it comes to everything other than expressing fanaticism in their faction. For instance, Targossas holds that killing neutral denizens is okay, which I think all of us would say in real life is pretty immoral. But a lot of things are handwaved as Deucalion/Aurora/Sartan said it's so, and thus it must be so. That kind of claim is vulnerable to the normal responses to Divine Command Theory, but in all the years I've played, I've never seen the counter-arguments presented in the public sphere. I think it's because it would just utterly deflate the reason for the constant war and disagreement (plus the person proposing them would be hit by lightning). Either way, once you're aware of these things, I think it's really difficult to continue to roleplay without feeling extremely distant from your character.
I don't know if I agree. I used to think this, but, as I learned more and grew more, I realized that Achaea's factions all really make perfect sense, it's just the players that can't usually keep up. The key here is that no, they do not make sense in our current society. But in a world like Achaea that is inherently violent, where bizarre forces like Chaos have already threatend to undo the world, Targossas makes perfect sense. In fact, they could be even more zealous and it'd be 100% believable.
Additionally, in a world where violence and murder is so commonplace, it makes perfect sense for Targossas to not care about the murder of neutral denizens. In fact, many/most real world cultures did not care about the murder of outsiders! Add to that that Targossas makes no claim to being 'moral' and the argument against them becomes thinner.
This applies to all the major aligned factions, really. They are bizarre to our culture and society, but Achaea is not our culture and society. Mhaldor in other forms has already existed in fascism and co., Eleusis is pretty clearly realistic in ideology. The only one that's kind of hard to relate to is Ashtan, because 'mad cultists' is a trope that rarely has much development. That said, Babel's nihilism thing did add some depth to it that even has parallels to real world philosophies.
The real reason 'because x said so' is the go-to is two-fold: some people don't want to go into it, and the ones that do realize that when all disagreement was humored, it led to divided factions that couldn't do anything and that was not 'fun' roleplay, but constant headaches.
I agree that fanaticism makes it very hard to have intelligent, meaningful conversations with enemies that feel like something's accomplished (the same way that nearly-no-consequence-PvP means you can't really ever 'beat' someone), but!
A lot of this stems from not really knowing much about opposing factions and making assumptions that flat out kill the nuances of others' theology.
For instance, in Targossas, it's not 'okay' to kill neutrals- you're supposed to have a reason for killing them. Some people don't really bother, and just bash places cuz it's easier textp. Similarly, the 'cuz X said so' argument is pretty much in the same vein. It's just lazy reasoning and bad roleplay (the best players in each faction actually have -reasons- for doing things); judge factions by the best in their camp, not the worst (and seek out the best, as well!).
I think my English undergrad influenced things like my roleplay and character design but otherwise, nothing I've learned has impacted what I do in the game at all. I still talk to the same people, in Cooper's case from like 15 years ago, and it doesn't seem like anything's changed.
Comments
My typing got slower because of Achaea, though.
Album of Bluef during her time in Achaea
After they all trickled back to the states I took off to Europe and went to a cultural studies school and ventured off the the Middle East. I ended up pretty transient for the next ten or so years. I would say I certainy think my sense of wonder in meeting strangers and experiencing different cultures has enhanced my gaming far more than conventional education did.
Also it's had an impact in how I approach the poetry board (and that I even feel comfortable writing poetry).
I think I get what the OP is trying to ask... but I think the question's kind of flawed, tbh. If you've gone to college, and going to college has at all shaped the way you approach and interact with the world, then sort of by definition it will impact how you play Achaea. Similarly, if you haven't gone to college, there will be other things that impact the way you play. I think a better question to ask would be "what formative experiences most shape the way you approach and/or play Achaea?"
I've mentioned before that I've been frustrated before by the fact I can't do anything IC that I can't do OOC. I don't know what a word means, but my character should? Guess what, I don't.
Yes, I'll look it up later. But if I look it up right away, that's me not paying attention to the conversation right then. I don't feel that this is okay.
Edit: I am way too used to having to italicise in plain text.
Achaea was mostly a college pastime for me. Now that I'm away from that routine my hobbies have broadened and take me away from the computer more often.
In short, playing Achaea helped me to learn about people, myself, and the world, while developing some practical skills that helped me succeed in school both socially and academically all the way up to the Doctorate level. What's more, Achaea is one of those special teachers, imparting to me the most important lessons: pursue your dreams, use your imagination, and have fun!
Edit: Realized I didn't answer the question. No, I don't think academics has had a major impact on how I play Achaea or how well I play Achaea. However, playing Achaea has undoubtedly had a major impact on both how I live my life and how well I live my life, academically and otherwise.
(Blades of Valour): Draekar says: "Synbios if sunbeams sparkle off that I'll kill you where you stand."
(Party) Halos says, "Disbar?"
(Party) Draekar says, "You know here we have disbar."
(Party) Draekar says, "And over there we have datbar."
So...yes but more like it sets parameters on my gameplay. Maybe someday I'll see @Kasya and @Rohai again
On the other hand, like a two edged sword, I have noticed attributes in Achaea that have actually assisted and prepared me for classes. I suppose that comes with scribing so many different help files, posts, rituals, sermons, and so on.
I don't think it's just educational level, but different influences as well, such as what type of books an individual is currently reading.
[ SnB PvP Guide | Link ]
(Blades of Valour): Draekar says: "Synbios if sunbeams sparkle off that I'll kill you where you stand."
(Party) Halos says, "Disbar?"
(Party) Draekar says, "You know here we have disbar."
(Party) Draekar says, "And over there we have datbar."
In simpler terms, RACE SPECIALIZE AS PRETENTIOUS KNOWITALL rather than RACE SPECIALIZE AS BREEZY POETIC.
I also have an associate's degree in East Asian studies(which was basically given to me for completing my university's Chinese language and culture program) and a TESOL license for dat job security, since my postgrad plans are to teach abroad (having been influenced by teaching English in China for the summer of 2012).
I feel like this has influenced my playstyle a lot since the halcyon 2006 days of Dor the Personalityless priest, Kibas the Cold, Aloof, and Hollow Shaman, and the utterly cringeworthy Kairuto the monk who swore up and down that he'd become the Overseer of Ashtan, believe it! I hesitate to list any that are more modern than Kairuto because I fear that they may be remembered by some. After Kairuto came my first "serious" character; that is, the first of many that can still be looked up in HONOURS to this day.
I really hope these characters have been forgotten because my adolescence was not happy and Achaea was my horribly bungled escape for a while. I remember who all of my characters were from way back when since anytime I'd make a new one they'd find a place in my world-spanning Epic Achaean Fanfiction that I was writing at the time. (Characters who went from "main" to "alt" generally found themselves getting killed off and supplanted.) Since I didn't have consistent Internet access then, I'd just make Sapience on my own if I couldn't play in it.
I'd like to think that my characters are no longer cookie-cutter, level-grinding gimmick-toters and instead are characters who have interesting quirks, believable backstories and feel more genuine. The East Asian influence shone through the most in Katsuragi, my current character(s) are a bit less...ethnic.
Perhaps the greatest contribution that my literature studies have made to my Achaean playing is that I now know that "[Your] fate and fame shall be/An echo and a light unto eternity." was lifted directly from this poem. There are actually quite a few literature references tossed around in Achaea; it comes as no surprise, really.
Additionally, in a world where violence and murder is so commonplace, it makes perfect sense for Targossas to not care about the murder of neutral denizens. In fact, many/most real world cultures did not care about the murder of outsiders! Add to that that Targossas makes no claim to being 'moral' and the argument against them becomes thinner.
This applies to all the major aligned factions, really. They are bizarre to our culture and society, but Achaea is not our culture and society. Mhaldor in other forms has already existed in fascism and co., Eleusis is pretty clearly realistic in ideology. The only one that's kind of hard to relate to is Ashtan, because 'mad cultists' is a trope that rarely has much development. That said, Babel's nihilism thing did add some depth to it that even has parallels to real world philosophies.
The real reason 'because x said so' is the go-to is two-fold: some people don't want to go into it, and the ones that do realize that when all disagreement was humored, it led to divided factions that couldn't do anything and that was not 'fun' roleplay, but constant headaches.
A lot of this stems from not really knowing much about opposing factions and making assumptions that flat out kill the nuances of others' theology.
For instance, in Targossas, it's not 'okay' to kill neutrals- you're supposed to have a reason for killing them. Some people don't really bother, and just bash places cuz it's easier textp. Similarly, the 'cuz X said so' argument is pretty much in the same vein. It's just lazy reasoning and bad roleplay (the best players in each faction actually have -reasons- for doing things); judge factions by the best in their camp, not the worst (and seek out the best, as well!).
edit: sorry, necro