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One of the symptoms of an approaching nervous breakdown is the belief that one's work is terribly important
Mishgul said:You are not responsible for your character's actions, your character is responsible for his or her actions...
If Mathonwy is 2006 I wish 2007 had never come.
Message #12872 Sent by Jurixe
@Idelisa Not everything in games is fun. Sure, the whole reason most people game is to have fun, but that doesn't mean every moment is going to just be doing what's most interesting for you. You train to get better at things, you die repeatedly to bosses before you learn their weaknesses. In Achaea, you learn and have to write about the House you're in. Sure, you may not be a historian/scholar, but it's perfectly fine for a House to require their novices to learn some about it. You certainly don't use all the random tidbits of information you learn throughout school once you're done with it, but that doesn't mean you should have only have learned about math if you decided you were going to be a math teacher after high school and you just get to skip English, or vice versa. It's important to be exposed to a variety of things.
I'm curious.What do other Houses beyond Mojushai use as their requirements? We have a lot of essays and...well, that's about it. I want to try and fix everything there, but as it stands we have the least culture of any House and we're more just an OOC method of embracing class and then people never leave cause we never put any pressure on them.
→My Mudlet Scripts
talking pink flamingo
I've had an experience in a schooling system where when presentations were provided, questions were mandatory to make the presentation more than someone spewing facts and everyone else dozing off. This resulted in nothing more than a classroom of teenagers coming up with increasingly stupid questions for the sake of them.