As we move past the point where multiple people were dropped from the Mark orgs, I think the new system has been out long enough to look at perceived problems (imo) and offer ways to tune the system to ideally work better for both contractors and Mark members.
Problems as I see them:
-As raised elsewhere, the supply of contracts vs the demand for contracts to even remain in the Mark orgs is very low.
-Still chance to get a 'worse' Mark if they happen to be faster to the board when you hire.
-Benefits for being higher ranked are minor (slightly higher gold, deathsight for #1).
-The rule for writs (24hr exclusivity, no reward, still punishment) leaves a very odd state for them
-Many people have no idea where to even hire
-People who want to use the Mark system as a 'free to attack' flag/RP point are arbitrarily kicked.
Potential solutions:
-Add denizen locations for hiring to the HELP scrolls, as opposed to just 'in the bars'
-Base cost for a contract is 5000
-Same rule for accepting contracts as now (time limits)
-All Marks can see base cost contracts
-You may spend additional gold when placing the contract at the rate:
+Every additional 5000 gold increases the reputation required to see the contract by 3-4
+Ex. 5000 gold = 100 reputation, 15000 gold = 106 reputation required (aka 1+ successful contracts)
-Make writs give reputation again at a lower rate and make them visible at any time, always 'base' contracts
-Mark members can do something to temporarily gain access to higher reputation contracts
+This could be things like spend X gold to see higher rep (bribe the contract assigner) or accepting with the condition if they fail they're out of the Mark for X years
-Make a person's reputation, or relative reputation, visible to everyone
-The contract board should display required reputation to accept a contract, and display them all
This would make those who hire able to, with the more visible reputation, limit the pool of Marks that can see and accept their contract to already-successful Marks or those willing to invest value (gold/time/etc) to prove they're trying. This would likely result in a higher completion rate of the average contract, meaning people would be more willing to invest in contracts again.
Additionally, anyone would again be able to join the Mark without actually completing contracts, but the visibilty of their relative rank in Honours (He is a fledgling Assassin the Quisalis Mark. < if rep <= 100) means it cannot be used as a status symbol unless you actually complete contracts.
On the subject of writs, the change would still give benefit to Order members, as they would know when they would be going to the board, this maintains the Order benefit while not making it impossible for others to get those contracts, hence the addition of writ reputation, albeit at a lower amount.
Benefits of this proposed change:
-Anyone can join the Mark again for whatever reason they see fit without degrading the prestige/status of other Marks
-The person who hires can determine, at the time of hiring, how exclusive they want their contract to be.
-Writs are no longer limited to Order only, though they are still likely to go to Order members
-Fledgling Marks can, assuming increased rate of contracts in new system, invest otherwise to boost their initial reputation gain by risking something to try more exclusive contracts
-Assuming new honours lines are added, gives additional non-mechanical benefit to those who complete contracts, even if they're not #1
I don't think a system will ever be put in place where everyone is happy with every facet of the system, but I think these ideas move the system as a whole more in the direction people want without drastically changing how contracts are hired/claimed.
Cascades of quicksilver light streak across the firmament as the celestial voice of Ourania intones, "Oh Jarrod..."
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Comments
I had picked up a contract as often as possible. I had only failed one contract while having maybe 5-8 active. I had a few "time out" due to dormancy, other than those, I was actively pursuing my contracts. However, I was removed from mark because "I had not killed anyone recently". Yet I had active, open contracts...
Secondly, I will not pick up a contract against an Eleusian with reason being they defiled a Deuca shrine. So I spent maybe a week or two seeing the same contracts on the board, either Mhaldorians or ones that went against my beliefs.
On top of all that, I was removed from mark for 10 years? Thats like what, almost 6 irl months? All that seems pretty unfair when I was actively pursuing contracts (again, only failed ONE and the ones that timed out were ONLY dormant people) and there were no valid contracts to pick up...
Being able to let someone know you're about to hire, thereby allowing them to run to the board before the announce goes out should be addressed.
Would also like to see more reward for a completion, versus the downfall for failing. It's really easy to get dropped in a raid and lose 7-8 reputation on a contract that was only going to give 1-2 points anyway.
I like a lot of the ideas Jarrod put up there, and I -really- agree we need to allow people to be in without worrying about being kicked out for some reason so quickly. There are only 17 or so Marks in the Quisalis, and I hear there are only 9 left in Ivory. This is good for the contract portion of the Marks, but not the free-PK flag portion. Less people to fight!
In line with Jarrod's suggestion about making reputation visible, maybe a RANKINGS MARK QUISALIS or RANKINGS MARK IVORY command that allows you to see the current rankings, regardless of being a Mark or not.
Also when people were booted from the Marks, their contracts were not re-populated to the board. They just kind of sat there in limbo until the contract expired. This should also be addressed.
Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
I don't see a problem with this. The Mark system being accessible is the goal of these suggestions, people should have the option to assist a specific Mark getting the contract like Orders do if they want to.
The initial price suggestion was just ballparking numbers, but I know people have spent significantly more to try and sway the system previously to assign to a higher ranked person. You -should- have to spend more to guarantee a higher ranked Mark if you don't have connections. It should be noted that even just bumping it up to 10k (a very low cost for people who know how to make gold) requires someone to have previously succeeded in at least one contract to be able to accept it by default.
Cascades of quicksilver light streak across the firmament as the celestial voice of Ourania intones, "Oh Jarrod..."
Considering right now that bounties pay out better than contracts, it's really not a high cost.
Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
Sure but that system is being looked at as well.
Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
Perhaps we can make another organisation for this? A pure fight club style high clan for people to wear as a badge of honour and leave the marks to the marks.
Obligatory - First rule of Fight Club HC, if it's your first night you HAVE to fight.
As a higher level, how is 5,000 or 10,000 gold a "high cost" to you? Legitimately curious. I'm not even Dragon and can't gold farm like some of you can, and 10,000 gold is nothing.
The idea is that 10% of the populace is even willing to be a Mark, so it's a badge of honour because you are one of the few. Not Honour in the sense of knights yadda yadda.
@Jarrod wasn't part of this change done to stop people from being able to select their own Mark? What is the point of the board if you can still "tell x go to board" and get the exact Mark you want anyway?
Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
The primary purpose, as far as I'm aware, was to make the Mark system more meaningful and accessible. Even if people tell their favorite Mark that they're going to hire, it's always possible for someone else to take the contract (assuming they're eligible reputation-wise in my suggestion). If they wanted to remove the ability it would be exceedingly simple in any system, just put a 30s delay between the announcement and the contract being available. I don't think this is necessary but it's an exceptionally minor thing to adjust.
Cascades of quicksilver light streak across the firmament as the celestial voice of Ourania intones, "Oh Jarrod..."
i'm a rebel
I vaguely remembered mention of a delay, but wasn't sure so didn't want to make a wrong claim.
Cascades of quicksilver light streak across the firmament as the celestial voice of Ourania intones, "Oh Jarrod..."
Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
If you have an active contract, time only counts towards being kicked from the Mark if the time is counting down on the contract.
This would prevent you from finally getting a contract on someone who's mostly dormant/never leaves city and still getting removed from the Mark because they're never in an reasonably attackable place (which the contract supports by not ticking down).
Cascades of quicksilver light streak across the firmament as the celestial voice of Ourania intones, "Oh Jarrod..."
The problem would be people toggling it off to avoid a fight they started or invited. But we already have a rule for how long you should have to wait before leaving to avoid it being considered logging out to run away. So let's just use that!
So you can just do PKWHO and it puts your name on the list. If you want to do PKWHO OFF, you have to wait the standard amount of time before your name actually gets removed and being attacked or taking an aggressive action toward a player requires you to do PKWHO OFF again (and wait the full length of time again). Edit: You would still be able to do actions while waiting to be removed, no point in making it a "channel" like, say, implanting.
They all hide inside their cities now for some reason. 90% of the Marks I find in Annwyn run the moment I show up to attack.
Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.