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Ak Opponent Tracking
Comments
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Unweaves are already tracked. You can add them to an older version, which I assume you're on, but the logic won't be there for the line which follows the eat. Ie: x suddenly seems much more vital. You could potentially move the newer eat and smoke triggers to an older version, but im not sure how well that would work out.
If you search "affstrack =" you should see where the table is set. You'll likely want to add the abbreviations to the prompt trigger as well, but as this has been rewritten numerous times, I haven't the faintest suggestion on where to start without a version number.0 -
I think I messed something up.
First off, I love this tracker, and I use it just for a visual representation of what's been cured. But when I switched from Bard to Depthswalker, the display stopped coming up on target.
What did I break and how do I fix it?0 -
Does this work for Occultist?0
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-panic-
https://ada-young.com/pastebin/ku9vBiZn
Suddenly I'm not tracking Impatience properly and I can't figure out why. I've read through the debug window like five times now. It's adding impatience with itchpowder tics, but it's not acting like impatience is actually there.
-more panic-0 -
Eryl said:-panic-
https://ada-young.com/pastebin/ku9vBiZn
Suddenly I'm not tracking Impatience properly and I can't figure out why. I've read through the debug window like five times now. It's adding impatience with itchpowder tics, but it's not acting like impatience is actually there.
-more panic-0 -
Austere said:Eryl said:-panic-
https://ada-young.com/pastebin/ku9vBiZn
Suddenly I'm not tracking Impatience properly and I can't figure out why. I've read through the debug window like five times now. It's adding impatience with itchpowder tics, but it's not acting like impatience is actually there.
-more panic-
I'm gonna try to reinstall real quick.
Edit: After reinstalling, I get an error. https://pastebin.com/8VnUnSLJ0 -
Eryl said:Austere said:Eryl said:-panic-
https://ada-young.com/pastebin/ku9vBiZn
Suddenly I'm not tracking Impatience properly and I can't figure out why. I've read through the debug window like five times now. It's adding impatience with itchpowder tics, but it's not acting like impatience is actually there.
-more panic-
I'm gonna try to reinstall real quick.
Edit: After reinstalling, I get an error. https://pastebin.com/8VnUnSLJ
Edit: This error was fixed by changing svo.showPrompt() to svo.showprompt(), but impatience still isn't being tracked.0 -
https://ada-young.com/pastebin/MvKxTt09
I enabled prompt aff tracking for a minute to look. The first prompt after Farrah gets impatience, it's there. However, after that, it's just gone for some reason.0 -
https://pastebin.com/rP6cJvQi
Disabling the Applied trigger under Cures(i) makes tracking impatience from itchpowder work, but obviously that's not a good solution heh.0 -
Edit: Missed your fix.
Impatience: No new errors there?0 -
Austere said:Edit: Missed your fix.
Impatience: No new errors there?0 -
I downloaded the file and have went through the comments to try and make sure I am using it properly, but I can't seem to get this running after it has successfully been installed ... is it a mac thing [I assume it's more me than it being my mac
]
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I highly doubt it's a mac thing. Id need more information to properly debug though. Is errors log throwing any issues?0
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No errors, get this message when download it - [AK]: Loaded Module: AK Opponent Tracking!!, when I restart, still no errors, however, no matter how often I target something, the GUI doesn't load0
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When you target someone, are you getting confirmation that reset was successful? Are you using the included targeting alias or one of your own design? Is it actually not tracking at all or is the gui just not working? What class?0
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Nope, no confirmation and using the included alias. Sorry, it's neither tracking and no gui showing at all. Tried it on bard and made a serpent to try it with. Sorry Austere, I know this is totally me that is probably not making this work, not trying to be dumb, just not sure what step I'm missing0
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I'm editing the moveWindow() and retargeting something, but the window isn't moving. Am I missing something?0
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Ok, I have it installed and the window where I want it. I have most things edited as needed, but there's a couple things I'm not sure about. Can someone give me a hand? Please?
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I know everyone keeps AK use a shameful secret, but would anyone want to update the base version to include elemental lords, psion, depthswalker, etc? Just the tracking of the new and special affs.
Or give a step by step tutorial on each place you need to change/add/adjust to add a new ability and affliction?
And on top of that, how about changing it so every class is tracked without needing to specially code it? It is a pain to set up Apostate tracking for example without tables and substitutions.
I know you aren't that motivated by credits @Austere, if you don't want to do this, would you have a problem with someone else doing any of that and being given credits for it?
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Moagedan said:Ok, I have it installed and the window where I want it. I have most things edited as needed, but there's a couple things I'm not sure about. Can someone give me a hand? Please?0
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Cooper said:I know everyone keeps AK use a shameful secret, but would anyone want to update the base version to include elemental lords, psion, depthswalker, etc? Just the tracking of the new and special affs.
Or give a step by step tutorial on each place you need to change/add/adjust to add a new ability and affliction?
And on top of that, how about changing it so every class is tracked without needing to specially code it? It is a pain to set up Apostate tracking for example without tables and substitutions.
I know you aren't that motivated by credits @Austere, if you don't want to do this, would you have a problem with someone else doing any of that and being given credits for it?
Waterlord, Airlord(unvetted), Abostate, and Depthswalker are all included and functional, as far as I'm aware. Earthlord... I'll have to get back to you on. Any other issues, just ping me with what it's doing wrong. Again though, I can't test, so you have to be specific.
If you guys compile stuff, I'll gladly add it to the public version though. It's a little expensive for me to test everything though, so despite wanting some of the unloved classes, it's a little beyond my financial situation.0 -
I don't have psion or firelord, and I guess I'm behind the times on the rest! My bad on that. I'll download the latest version.
I'm more of a funder than a do-er, my scripting ability is limited. I'm happy to throw credits at people who can script and help, but it sounds like I just missed updates. Thank you!0 -
Where's the link for the latest version? I have 7.5. I just need help with editing !Osettings.
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Moagedan said:Where's the link for the latest version? I have 7.5. I just need help with editing !Osettings.0
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Thanks. The question I have is about function ak.mycustomoffense(). Should anything be done there?0
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I have a question about the movement keys. How do you set TumbleEngaged, as in what sort of script, alias, or keybind do you use? Also, anyone have a custom offense they created to use with this? I'd like an example to script my own. I know there's a bit of a base in the scripts.0
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Moagedan said:Thanks. The question I have is about function ak.mycustomoffense(). Should anything be done there?Moagedan said:I have a question about the movement keys. How do you set TumbleEngaged, as in what sort of script, alias, or keybind do you use? Also, anyone have a custom offense they created to use with this? I'd like an example to script my own. I know there's a bit of a base in the scripts.
Tumble engaged is just so I can clear a tumble before it finishes while still being able to queue movement any other time.^You begin to tumble agilely to the (\w+)\.$ TumbleEngaged = tempTimer(7,[[ TumbleEngaged = false ]])
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