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While I didn't think of this while classleads were open, I noticed a problem with Shaman that is rather glaring now that it's been pointed out.
Shaman have been a hybrid momentum/prep class for awhile, with vodun being mostly prep and curses being mostly momentum. With Maligus we're becoming even more hybridized where our prep comes from momentum.
The problem is, we have no way to make people stick around to allow us to build any momentum. People can simply leave the room after one or two hits prepping limbs and we cannot stop it, as that point we'll have stuck one affliction which they will instantly cure before coming back to continue prep.
Both of the classes with which Shaman share similarities have room hindrance (specifically, Jester and Apostate) however for some reason we're boned. With the addition of Spiritlore we also have some skills that are decidedly unfinished and in this case I'd like to focus on Tarnel, which is essentially a web tattoo with a slightly faster balance time at the cost of the spirit binding (which is an extreme cost). I propose modifying this skill into room hindrance of some kind.
Here's a few possibilities:
1) Replace Tarnel's active with a targetted active similar to pinshot or hamstring, or make it room wide similar to Occultist tentacles
2) Instead of adding a percent chance to stop movement, a mechanic that most dislike, give an active to Tarnel which strongly encourages the target to stay in the room. For instance have it give a 60 second affliction that drains mana extremely quickly while the target is not in the room with the Shaman (Maybe 10% of current mana every 2 seconds?)
3) Make the active similar to engage, however have it do a large amount of mana damage instead of health damage upon leaving the room
4) Make the active slow down enemies or a single target in a manner similar to rubble or a broken leg when they are within 3 rooms of the Shaman
Just throwing ideas out there, Tarnel as it stands is utterly useless and I think applying a change to it to fix one of the more noticeable flaws with the Shaman class is a good way to go.