I don't know if things have changed in regards to this event since last I wandered the lands corporeally but I was curious if the Quinquagenary Bandersnatch Hunt had been overhauled.
Specifically, are Bandersnatch hunts still open-pk? The rules put in place with open-pk Bandersnatch turned what should be a test of individual skill into a popularity contest, pitting the largest teams (usually divided into city allegiances) against one another. I noticed this trend start to begin around the Year 450, got particularly egregious come year 500, and can only imagine the absurdity since then.
Perhaps this is intentional but, for me, it detracted from the spirit of the Hunt and of the Championship Games in general-- determining which adventurer was truly the most skilled with a Banderbow?
Feel free to ignore this as the insane ramblings of an old troglodyte but thought I might bring it up.
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i'm a rebel
Perhaps, but I don't think you have to be influential, necessarily, to enlist the help of your city. Typically a city will end up backing their most likely candidate to win. This seems to favor the larger cities! Makes it a little harder for a Mhaldorian to triumph at the games, for example.
The closest-knit, most experienced (and artefact-rich) groups will have the biggest advantage (also whatever City happens to have the most people on during the game).
we triumph at worldwide games?
@Aepas - If you count Quizzes, then Mhaldor definitely had a good showing
Ashtani Blujixapug has 20 Championship Points
Eleusian Delphinus has 30 Championship Points
Delphinus is a better Banderbowman than Blujixapug.
Blujixapug's Ashtani Death Squad overpowers Delphinus' pitiful tree-dwelling band of free-love pacifists. Blujixapug gets first place in the Bandersnatch hunt, Delphinus receives 0. Blujixapug wins the event and the games with a total of 32 points even though he trailed by 10 coming into the match.
I think it should be noted that a highly skilled Bandersnatch player could end up with 0 points by the sheer misfortune of having less defenders in his/her gang.
That's completely different. In the Twins combat it will always be balanced by the fact that you're going to be facing only 2 opponents. The decided factor there is the combined skill level of the pair. The Bandersnatch hunt being open-PK takes away the individual element from the event because the teams could be 10, 50, 100?
This all being said... they won't make it non-PK the day of the event because of any points you have raised.
i'm a rebel
Edit: I demand a Council of former Staff Winners!
It's not just the PK, either. It's the fact that you can just give the fruit that you find to someone. You could have 100 people PK-ing on your behalf and 100 people searching for fruit while you twiddle your thumbs.
I'm not sure if Rangor even moved at all during the Y500 Bandersnatch games.
i'm a rebel
Coming up to the Championship Bandersnatch this evening, we've made some small tweaks to make the contest more enjoyable. The details are as follows:
* Participants can no longer enter the wilderness while playing the game.
* Dropped tumtum fruit will now randomly reset to a new room (similar to CTF flags).
* Tumtums can no longer be VEILDELIVERed or FALCON DELIVERed.
the bolded point is a hit to the PK nature of the game. Now killing someone won't gain you a lead necessarily as it would have if you killed a high scorer and they dropped a ton of points before. Now you'll kill them and they will lose their lead, but you won't gain anything from it since there won't be fruit on the ground. I think that's cool. May embolden the 'this group PKs, this group gathers' meta, though.
Unless dropping due to death and dropping due to DROP 50 FRUIT are distinguished. Then I'm wrong as balls.
@Tecton?
PS it's called IGNORE now, you heathen.
You being ignored was never up for question. I felt that went without saying.