Hello everyone, yes It's your resident Achaean Class Changer.
So flavour of the week is Runewarden and it got me thinking about the whole prep to disembowel.
I understand that Runewarden is considered a burst class - stack some runes, throw some pref/curare and watch them die, likewise really for Paladin, because lets be honest - Damnation is pretty weak.
Infernal is the "technical" kill with vivisect, and now with frenzy, a load of other options that we wont go into.
This got me thinking about Disembowel and how it works, and after a few spars, speaking with Antonius and Anedhel and brainstorming, I came to the conclusion that it's a bit underwhelming.
Don't get me wrong, I've maxed out strength and can ensure a 1 shot kill on disembowel on most people with level 1 torso break, the problem comes way before then.
If someone static parries their left leg, and I need to break that for a disembowel, I then have to spend god knows how long doing one of a few options to get past this to prep it for the break. This can be either a series of venoms leading them to be paralysed, breaking the opposite leg with delphinium to prone them for a few hits to prep, breaking both arms etc.
The problem I have seen is that it takes far too long to bypass parry; unlike Monk (rhk) Sylvan (vinewreathe or whatever it's called) Blademaster (airfist) Druid (Something to with Hydra I think, not sure on this one) we have to spend the good part of our fight trying to prep one limb, which can take anywhere from a minute, up to and including 5 minutes. The issue is once you prep that limb - if it takes over 5 minutes, your target can switch parry to another limb, meaning you now have to re-prep that (right leg for instance) or alternatively, shell up halfway through your option to start breaking that limb, meaning you have to start over.
I'm not asking for their to be an identical way to bypass parry for Knight because, for some reason, people seem to think this will be "overpowered" when tumble stops disembowel 99.9% of the time, however I would like some ideas on either quicker ways to bypass parry, ideas on something a Knight could get (skillwise) to aid in this, perhaps 1 slash against the limb, the other intercepting their parrying body part etc.
Floors open, sorry if this makes no sense, I've just finished work and my brain isn't in gear.
I have put this into it's own thread as opposed to the "quick questions" purely because I think it's a rather broad topic, and could have multiple posts regarding it.
Please do not troll.
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I'd rather they increase weapon limb damage a little instead of giving Knights an easier way around parry.
(Especially runy)
Parry isn't too much of a problem for knights in the first place - especially runewarden; further reducing that defense makes them ridiculously easy
ETA: I recognize that for groups, knight's pretty up there, so buffing them up too much re: 1v1 is pretty silly.
[spoiler]
As you've said, disembowel is weirdly easy to avoid for being a kill skill and I think that most of a knights parry bypass options are similarly unreliable. The best paralysis method is a 50/50 chance every fourth hit. The -best- method of breaking both arms is easily avoidable through a few methods that I won't talk about because that's more of a learn it yourself type thing. Delph leg break only works if your target preps in very few hits or if you're so fast you could mana-lock them (unless they don't know how to avoid getting prepped this way then go for it). Web will sometimes keep them entangled long enough to get a hit off on the parried limb and lethal ink will make this a lot more reliable but this is similar to spamming epseth/epteth or epteth/epteth and waiting for nairat procs in that whoever you're fighting is going to get really pissed really fast. Ground runes can get you past but -generally- speaking, anyone you're fighting is either not going to fall for that or is going to learn after a single encounter with a wunjo/nairat or totem not to come chasing after a Runie without squinting first.
[/spoiler]
Long story short, Runie's absolutely devastating in groups or against less experienced fighters and can still be used effectively against pretty much anyone. The issue is reliability when getting through parry which is at worst 50/50 chance to do it without even touching their other limbs which is not something that most other classes can do. I'm not saying it's -great- how it is but I can see why no one's really eager to help us out so I'm satisfied to wait and see what comes with our third skill.
- Limb Counter - Fracture Relapsing -
"Honestly, I just love that it counts limbs." - Mizik Corten
If your opponent uses rebounding, most momentum based bypass methods are out the window and even break bypasses get hurt when that damned aura pops up.
Knight is the ONLY limb breaking class that does not have a mechanical bypass method and honestly the "it is possible" argument gets tiresome.
As to what the solution is, that is harder and limb damage scaling will have to be part of it but I really wish we can look at this instead of going OMG NO BUFF KNIGHT!
It is like telling a Monk to JPK whore a mounted opponent pre-RHK. Yeah it does kinda work and it is possible but that does not make it decent and against some opponents it is nigh impossible. A Monk can technically get past parry on a mounted opponent without RHK, blade masters can technically set up a person without air or void fist. That does not make those skills OP.
Infernal at least has other options with vivisect but the current bypasses available to the others suck.
Knights have the slowest prep when you consider parry, varied hits depending on person so you break a limb first to make sure, having weapons with very uneven damage can make a miss or a dodge screw you completely and if someone turtles a bit with rebounding and shield you can lose ALL your work now with limb resets and struggle for ages to get any momentum going needed to bypass their parry.
For me "possible" does not cut it for what is the Knight's primary kill method.
- Limb Counter - Fracture Relapsing -
"Honestly, I just love that it counts limbs." - Mizik Corten
To answer @Dorn, RSL was changed recently to respect weapon speed so it is not quite as useless as it was before.
Results of disembowel testing | Knight limb counter | GMCP AB files
I do get the argument for wunjo/nairat and totems, but it's also kind of boring to have to rely on someone taking a risk and jumping into your totem/runes, when so many people play so defensive.
ETA: Grammar hard.
Results of disembowel testing | Knight limb counter | GMCP AB files
You spend so long prepping the limb that you lose the prep on other limbs, or if you prep that one first, they simply parry another limb.
You a leg to get a few hits on the parried limb, they switch parry.
You wait for Nairat procs, and achieve nothing as it's random and requires pretty much luck.
You spend so long prepping the only limb left, that you lose 5 minutes worth of time and all others reset.
You end up requiring to break torso - they static parry torso, you then now need 5 limbs to finish them - which is fine, however it's substantially more difficult than any other prep class, for a finisher which isn't an instakill (blademaster) or pretty much guaranteed kill with easy follow up (Monk due to not standing as opposed to writhing free to avoid death).
You finally DO get them prepped - they tumble, negating all chance of a disembowel.
That's just my two cents, argue as you wish about it, my oppinion is something needs to become less chance/luck/difficult to prep for the main finisher of a Knight.
Also @jovolo - yes you need to go on the offense for it, but it can be 100% negated by touch shield after 3 dsl's (which if they are a monk isn't as big a problem as if they are a momentum class) and if they are a momentum class, they normally have something like syphon/passive curing/active curing that alleviates the need to worry so much (see serpent shrugging) and can in some instances, make it almost impossible to pull off.
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One of the symptoms of an approaching nervous breakdown is the belief that one's work is terribly important
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One of the symptoms of an approaching nervous breakdown is the belief that one's work is terribly important