Can't disembark if you're too close to a harbour. (This is an outdated solution to an outdated problem.)
Generally, if I need to go to Tapoa for something and the harbour's full, as it usually is, I just sail around to the far side of the island and lower ladders. It's annoying, but less so than sailing all the way out there for nothing. (Edit: And I'm not sure what you're saying is outdated. The use of ladders to avoid a full harbour, or the fact that you can't disembark too close to a harbour?)
Can't disembark if you're too close to a harbour. (This is an outdated solution to an outdated problem.)
Generally, if I need to go to Tapoa for something and the harbour's full, as it usually is, I just sail around to the far side of the island and lower ladders. It's annoying, but less so than sailing all the way out there for nothing. (Edit: And I'm not sure what you're saying is outdated. The use of ladders to avoid a full harbour, or the fact that you can't disembark too close to a harbour?)
The latter. Before ship weapons, people would simply lower anchor near a harbour and disembark there. The risk of attack now makes this a moot point.
Tip: MSGing exterminators can get them to leave if you have a good reason!
That is by no means universally true.
I've canceled exterminations if I get a message that they've been raided enough/they say they have no leader/are busy. Make sure you're not messaging someone like..Cain either. Messaging me, Xer, or Tirac will normally get it stopped.
May not work all the time, but if you have a solid reason it's worth a shot.
@Tirac, don't let @Anatral guilt you. Muria was just congratulating me on getting job as Librarian, nothing happened after that. I just let Anatral think stuff did because I'm a troll, especially to people I care about.
Can't disembark if you're too close to a harbour. (This is an outdated solution to an outdated problem.)
Generally, if I need to go to Tapoa for something and the harbour's full, as it usually is, I just sail around to the far side of the island and lower ladders. It's annoying, but less so than sailing all the way out there for nothing. (Edit: And I'm not sure what you're saying is outdated. The use of ladders to avoid a full harbour, or the fact that you can't disembark too close to a harbour?)
The latter. Before ship weapons, people would simply lower anchor near a harbour and disembark there. The risk of attack now makes this a moot point.
The likelihood of a ship travelling to the specific island in the time you would spend with your ladders lowered is pretty low. You might have to worry about a citadel or sea monster, but the chances of that are pretty low as well. It's not necessarily an outdated problem.
I am retired and log into the forums maybe once every 2 months. It was a good 20 years, live your best lives, friends.
The likelihood of a ship travelling to the specific island in the time you would spend with your ladders lowered is pretty low. You might have to worry about a citadel or sea monster, but the chances of that are pretty low as well. It's not necessarily an outdated problem.
Things like harvesting, hunting, and questing take time. When someone does this once, the risk is comparatively small, but it's compounded by habit. (You probably weren't around when people were leaving fleets of unattended ships outside the harbours, which is what it was actually intended to curb.)
There's also the fact that having to sail a sufficient distance away to disembark is clunky, awkward, counterintuitive, hard to justify, impossible in the case of small islands, and only exacerbates the problems presented by full harbours. If there's a good reason to keep this (saving 2k at most, nothing in the case of natural harbours, and all at risk), it's buried under the mountain of reasons to cut it loose.
I think it only happens if they're confident they can lame you in about ten seconds. They scurred of you, man.
Well, the very few times I was attacked as a mark, I died, and sometimes rather quickly. I can't even remember the last time I won a fight/killed someone outside the arena!
League of Legends: IA ROCKS (NA) Guild Wars 2: erasariel.1532 - Devona's Rest (NA) Final Fantasy XIV: Novi Selea - Cactuar (NA) Steam: http://steamcommunity.com/id/ErasarielOfAchaea/ Achaea: Erasariel (duh!)
Comments
I've canceled exterminations if I get a message that they've been raided enough/they say they have no leader/are busy. Make sure you're not messaging someone like..Cain either. Messaging me, Xer, or Tirac will normally get it stopped.
May not work all the time, but if you have a solid reason it's worth a shot.
Sorry. You guys had a giant group today and we couldn't resist. We did not know juicy RP was being interrupted.
The latter. Before ship weapons, people would simply lower anchor near a harbour and disembark there. The risk of attack now makes this a moot point.
The likelihood of a ship travelling to the specific island in the time you would spend with your ladders lowered is pretty low. You might have to worry about a citadel or sea monster, but the chances of that are pretty low as well. It's not necessarily an outdated problem.
Things like harvesting, hunting, and questing take time. When someone does this once, the risk is comparatively small, but it's compounded by habit. (You probably weren't around when people were leaving fleets of unattended ships outside the harbours, which is what it was actually intended to curb.)
There's also the fact that having to sail a sufficient distance away to disembark is clunky, awkward, counterintuitive, hard to justify, impossible in the case of small islands, and only exacerbates the problems presented by full harbours. If there's a good reason to keep this (saving 2k at most, nothing in the case of natural harbours, and all at risk), it's buried under the mountain of reasons to cut it loose.
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League of Legends: IA ROCKS (NA)
Guild Wars 2: erasariel.1532 - Devona's Rest (NA)
Final Fantasy XIV: Novi Selea - Cactuar (NA)
Steam: http://steamcommunity.com/id/ErasarielOfAchaea/
Achaea: Erasariel (duh!)
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