With the somewhat recent changes made to elementalism to allow firelash at a much lower rank, would it be reasonable to place duality a bit lower in the chivalry tree, so novices can get it before becoming journeymen in their class? I could be mistaken, but I believe that you can't get duality until after you've become a journeyman.
Hyena for example, is 134 lessons into metamorphosis, which is halfway between adept and skilled. This is somewhere around where I was thinking duality might be.
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Site: https://github.com/trevize-achaea/scripts/releases
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Latest update: 9/26/2015 better character name handling in GoldTracker, separation of script and settings, addition of gold report and gold distribute aliases.
A new newbie bashing attack that uses a single shortsword might be better though. Less cost (even if shortswords are cheap), and allows the use of a shield, and can be balanced for newbies independently of DSL (better and more accurate than DSL for newbies, worse than DSL later on).
Results of disembowel testing | Knight limb counter | GMCP AB files
Site: https://github.com/trevize-achaea/scripts/releases
Thread: http://forums.achaea.com/discussion/4064/trevizes-scripts
Latest update: 9/26/2015 better character name handling in GoldTracker, separation of script and settings, addition of gold report and gold distribute aliases.
Infernal Knights had it going for them. Runie Knights had to kick or punch. I don't know about Pally Knights. I think they had to kick or punch too.
Site: https://github.com/trevize-achaea/scripts/releases
Thread: http://forums.achaea.com/discussion/4064/trevizes-scripts
Latest update: 9/26/2015 better character name handling in GoldTracker, separation of script and settings, addition of gold report and gold distribute aliases.
Results of disembowel testing | Knight limb counter | GMCP AB files
Added:
I remember that before autoclass came to Achaea, novice knights got all three class skillsets, but they had to reach GR3 or higher in order to keep their skills if they were to leave. Nowadays, novice knights got Chivalry and either Runelore/Necromancy/(Not sure what the Pally version is). Forging came after the class is fully embraced.
I can say for certain that runewardens only got runelore after novicehood, but that was the only knight class I played pre-autoclass, so paladin/infernal might have already had forging as their third skill before autoclass.
I remember Runewarden novitiate orientations including the lessons spent but beyond chivalry, weaponry, and some survival, I just don't recall. I would have thought runelore though.