As a non Priest player I find it baffling when I see a Priest on the left side of deathsight.
Wait.... priests can die?!
No, they're just trying to fool you with tricks and illusions.
- (Eleusis): Ellodin says, "The Fissure of Echoes is Sarathai's happy place." - With sharp, crackling tones, Kyrra tells you, "The ladies must love you immensely." - (Eleusian Ranger Techs): Savira says, "Most of the hard stuff seem to have this built in code like: If adventurer_hitting_me = "Sarathai" then send("terminate and selfdestruct")." - Makarios says, "Serve well and perish." - Xaden says, "Xaden confirmed scrub 2017."
Do that thing where you force bedevil then just laugh at them.
Xinna only mentioned that like three times.
Doesn't stop the unstoppable full-heal with a 5 minute cooldown.
I assume you mean angel sacrifice but that does not have a 5 minute cooldown. It has a one hour cooldown. It was definitely a problem before, but manageable now. I wasn't omitting any super abilities when I said priests are killable.
Priests are "killable" in the exact same way a tarrasque in D&D is killable: you need to use a Wish spell to wish them into the molten hot core of the sun itself
Do that thing where you force bedevil then just laugh at them.
Xinna only mentioned that like three times.
Forcing Bedevil just takes away their ability to heal using Healing, not their ability to heal period. They still have access to the same standard methods of curing as everybody else, so it's not like forcing Bedevil is some instant win. It definitely helps but you still have to know what you're doing against a good Priest.
Technically, yes, but they can't benefit from both at the same time. If they have Angel Care active then Rite of Healing won't tick, I believe. Most classes have access to active and/or passive curing, though, so I sort of grouped that in with "standard methods of curing" (probably shouldn't have though).
Technically, yes, but they can't benefit from both at the same time. If they have Angel Care active then Rite of Healing won't tick, I believe. Most classes have access to active and/or passive curing, though, so I sort of grouped that in with "standard methods of curing" (probably shouldn't have though).
Ah, I didn't realize that the two were incompatible.
Do that thing where you force bedevil then just laugh at them.
Xinna only mentioned that like three times.
Doesn't stop the unstoppable full-heal with a 5 minute cooldown.
I assume you mean angel sacrifice but that does not have a 5 minute cooldown. It has a one hour cooldown. It was definitely a problem before, but manageable now. I wasn't omitting any super abilities when I said priests are killable.
Oh, right. I wasn't sure if the nerf was to 5 minutes or from 5 minutes. That's more reasonable but it's still kind of a bitter taste since most people don't duel more than once an hour!
"5 minutes" was never an actual cooldown on it. Just the time it takes to get your angel back. So now you can't use it twice in an hour and you still have to wait the five minutes to get your angel back if you do use it.
The idea isn't really to duel more than once but just to lock or whatever twice in the same duel! The priest is definitely losing their whole offense too since no angel for 5 minutes, so it's just a reset, somewhat like mog/cage.
...Unlike that ridiculous duel I had with Tesha way back where she angel sacrificed like 86 times in one duel (slight exaggeration) and was actually unkillable. (Pre-hour cooldown).
There's a pretty large disincentive to using it too, since who really wants to just run in circles for 4-5 minutes waiting for angel to come back?
Yeah but if someone really wants to they can just angel sac then duanathar and afk for an hour before fighting again. At least cage/mog have like 7 hour cd's!
Wouldn't say it breaks the class but it's my personal peeve
Soulcage doesn't make you unable to fight for five minutes when it procs, so it's not exactly the same. But yeah, I get the possible annoyance. More of a play style problem than anything else, like running away to city to be snapped or have limbs reset.
I'm not sure why a Priest wouldn't already have it up against a Serpent already.
I can sever water channel, making it so I cannot use bedevil or be forced to use it, and still have access to heal paralysis, anorexia, darkshade, slickness, impatience, and asthma on demand.
I lose the ability to disrupt water on demand but in an artied situation with QW and Aldar I can keep pace with my disrupts to eventually force you to focus into it. All the while keeping a high utility of healing defense if I need it.
Being able to cure darkshade on demand hurts him a lot, being able to cure paralysis close to a truelock sucks for him, the rite ticking and the angel ticking cures is icing on the cake. I wouldn't keep bedevil up and I would drink Dochitha's tears.
edit: Forgot to put slickness and impatience in too. Only need earth and fire channel for that! Sorry if I gave Farrah more ideas to murder you all =D
I'm not sure why a Priest wouldn't already have it up against a Serpent already.
I can sever water channel, making it so I cannot use bedevil or be forced to use it, and still have access to heal paralysis, anorexia, darkshade, slickness, impatience, and asthma on demand.
I lose the ability to disrupt water on demand but in an artied situation with QW and Aldar I can keep pace with my disrupts to eventually force you to focus into it. All the while keeping a high utility of healing defense if I need it.
Being able to cure darkshade on demand hurts him a lot, being able to cure paralysis close to a truelock sucks for him, the rite ticking and the angel ticking cures is icing on the cake. I wouldn't keep bedevil up and I would drink Dochitha's tears.
edit: Forgot to put slickness and impatience in too. Only need earth and fire channel for that! Sorry if I gave Farrah more ideas to murder you all =D
Nah. I know this exists and have been trying to get it nerfed. I don't consider it a "fair" mechanic. I also don't personally use healing in 1v1 at all, pretty much ever! Survival is boring. Pwn or be pwnt.
Can't you bedevil all your affs into someone and that in turn disables the passive bedevil though? If so, can force that to counter the aff reflect.
Umm, no. And usually you're trying to turn the aff reflect on, not off, because it disables heal.
BEDEVIL TARGET heals all the priest's afflictions and transfers (I think) a random amount which, in my experience, always seems to be around 2 afflictions. Nowhere near all of them are transferred.
BEDEVIL TARGET cannot be used while passive BEDEVIL is up.
BEDEVIL is a passive defense that you activate with that syntax (BEDEVIL), which cannot be turned off. It turns off after 2 minutes or something automatically. While it's up, you can't use HEAL ME <affliction> or BEDEVIL TARGET, but there's an RNG chance when you're afflicted that the afflicter will also receive the affliction. So, if you're a serpent, bard, etc., you can force BEDEVIL and then truelock like you normally would, which is the best way to lock a priest.
[spoiler]- 2016/05/02 20:59:37 - As her insides become her outsides, Alrena dies in a pile of her own bloodied entrails, victim of Sir Exelethril Everfall, Gaian Knight's deadly prowess. - 2016/05/02 21:09:30 - As her insides become her outsides, Alrena dies in a pile of her own bloodied entrails, victim of Sir Exelethril Everfall, Gaian Knight's deadly prowess. - 2016/05/02 21:18:59 - As her insides become her outsides, Alrena dies in a pile of her own bloodied entrails, victim of Sir Exelethril Everfall, Gaian Knight's deadly prowess.
You told Alrena: Pathetic.
Alrena told You: I don't need to hear that from you.
Alrena told You: Considering you fight with nothing but reflexes. But oh well, that is how it
has been for ages. You told Alrena: My reflexes are simply better than yours. Don't get upset over your weakness.
Alrena told You: Reflexes is all that you are these days. I wouldn't call that strength in
Comments
- With sharp, crackling tones, Kyrra tells you, "The ladies must love you immensely."
- (Eleusian Ranger Techs): Savira says, "Most of the hard stuff seem to have this built in code like: If adventurer_hitting_me = "Sarathai" then send("terminate and selfdestruct")."
- Makarios says, "Serve well and perish."
- Xaden says, "Xaden confirmed scrub 2017."
Results of disembowel testing | Knight limb counter | GMCP AB files
Results of disembowel testing | Knight limb counter | GMCP AB files
The idea isn't really to duel more than once but just to lock or whatever twice in the same duel! The priest is definitely losing their whole offense too since no angel for 5 minutes, so it's just a reset, somewhat like mog/cage.
...Unlike that ridiculous duel I had with Tesha way back where she angel sacrificed like 86 times in one duel (slight exaggeration) and was actually unkillable. (Pre-hour cooldown).
There's a pretty large disincentive to using it too, since who really wants to just run in circles for 4-5 minutes waiting for angel to come back?
Wouldn't say it breaks the class but it's my personal peeve
Obviously.
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I'm not sure why a Priest wouldn't already have it up against a Serpent already.
Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
I lose the ability to disrupt water on demand but in an artied situation with QW and Aldar I can keep pace with my disrupts to eventually force you to focus into it. All the while keeping a high utility of healing defense if I need it.
Being able to cure darkshade on demand hurts him a lot, being able to cure paralysis close to a truelock sucks for him, the rite ticking and the angel ticking cures is icing on the cake. I wouldn't keep bedevil up and I would drink Dochitha's tears.
edit: Forgot to put slickness and impatience in too. Only need earth and fire channel for that! Sorry if I gave Farrah more ideas to murder you all =D
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Nah. I know this exists and have been trying to get it nerfed. I don't consider it a "fair" mechanic. I also don't personally use healing in 1v1 at all, pretty much ever! Survival is boring. Pwn or be pwnt.
Umm, no. And usually you're trying to turn the aff reflect on, not off, because it disables heal.
BEDEVIL TARGET heals all the priest's afflictions and transfers (I think) a random amount which, in my experience, always seems to be around 2 afflictions. Nowhere near all of them are transferred.
BEDEVIL TARGET cannot be used while passive BEDEVIL is up.
BEDEVIL is a passive defense that you activate with that syntax (BEDEVIL), which cannot be turned off. It turns off after 2 minutes or something automatically. While it's up, you can't use HEAL ME <affliction> or BEDEVIL TARGET, but there's an RNG chance when you're afflicted that the afflicter will also receive the affliction. So, if you're a serpent, bard, etc., you can force BEDEVIL and then truelock like you normally would, which is the best way to lock a priest.
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[spoiler]- 2016/05/02 20:59:37 - As her insides become her outsides, Alrena dies in a pile of her own
bloodied entrails, victim of Sir Exelethril Everfall, Gaian Knight's deadly prowess.
- 2016/05/02 21:09:30 - As her insides become her outsides, Alrena dies in a pile of her own
bloodied entrails, victim of Sir Exelethril Everfall, Gaian Knight's deadly prowess.
- 2016/05/02 21:18:59 - As her insides become her outsides, Alrena dies in a pile of her own
bloodied entrails, victim of Sir Exelethril Everfall, Gaian Knight's deadly prowess.
You told Alrena: My reflexes are simply better than yours. Don't get upset over your weakness.
[/spoiler]
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