Combat Logs

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Comments

  • Cooper said:
    I also suggested that axekick be completely removed.

    So when people say I'm only defending my class to keep it powerful, they are 100% completely wrong and it makes me laugh.
    Maybe not removed but changed instead so monks like Proficy(uses rebounding at the cost of limb count), can't rely on it as a crutch and kill someone off a single leg break/no torso damage in place of a proper break set up.
    word.
  • A piece of moon rock slams into the ground beside you, alerting you to imminent danger. <--- :x

    ...

    6319h, 4548m, 14890w, 27625e ex|cdbkr- Tirac (17:05:15.786)
    You dip your fingers into the cool water of the bowl, willing it to reveal the location of Tirac.
    An image of the Eastern Reaches appears reflected within the bowl, shifting with the rippling water 
    to display Crossroads near Targossas.
    pt Tirac is at Crossroads near Targossas (the Eastern Reaches)
      (40411)
    From your knowledge, that room is in Raphaelan Highway.
    6319h, 4498m, 14870w, 27625e x|cdbkr- Tirac (17:05:16.289)(-50m, 1.1%) 


    6319h, 4341m, 14853w, 27625e ex|cdbkr- Tirac (17:05:18.887)l
    You slip away to the south and successfully evade your pursuers.
    pt evaded south to: Mistfall Square (Targossas)
    Mistfall Square.
    Filling the firmament is a lattice of heavy grey clouds. A runic totem is planted solidly in the 
    ground.
    You see exits leading north, east (open door), southeast, and southwest (open door).
    6319h, 4341m, 14853w, 27615e e|cdbkr- Tirac (17:05:19.161)


    6319h, 4398m, 14808w, 27625e ex|cdbkr- Tirac (17:05:30.560)scry tirac
    scry for tirac
    You dip your fingers into the cool water of the bowl, willing it to reveal the location of Tirac.
    An image of Targossas appears reflected within the bowl, shifting with the rippling water to display 
    Sundown Isle.
    pt Tirac is at Sundown Isle (Targossas)
      (35083, 34982, 30396, ...)
    From your knowledge, that room might be in Targossas.
    6319h, 4348m, 14788w, 27625e x|cdbkr- Tirac (17:05:31.614)(-50m, 1.1%) 


    6319h, 4686m, 14658w, 27625e x|cdbkr- Tirac (17:05:43.915)(+380m, 8.1%) 
    You glance up and see that a large spear is rapidly descending in your general direction!
    6319h, 4686m, 14658w, 27625e x|cdbkr- Tirac (17:05:44.179)
    You glance up and see that a large spear is rapidly descending in your general direction!
    6319h, 4686m, 14658w, 27625e x|cdbkr- Tirac (17:05:44.831)
    You have recovered equilibrium. (2.251s)
    6319h, 4686m, 14670w, 27625e ex|cdbkr- Tirac (17:05:45.387)evade se
    You are not fallen or kneeling.
    6319h, 4550m, 14643w, 27625e ex|cdbkr- Tirac (17:05:46.975)(-136m, 2.9%) 
    >> Your movement causes your magical shield to dissipate. <<
    You slip away to the southeast and successfully evade your pursuers.
    pt evaded southeast to: A cramped office (indoors) (Targossas)
    A cramped office (indoors).
    Crazy Hakhim paces back and forth, muttering something about rats. A runic totem is planted solidly 
    in the ground.
    You see exits leading northwest and up (open door).
    6319h, 4550m, 14643w, 27615e e|cdbkr- Tirac (17:05:47.248)

    I-)
  • Tesha said:
    What Seftin Jr. said.
    I don't know why you have to be like that, you're the mother - decided to keep him. I suggested a visit to Dr Kortoxian...
  • D:

     i'm a rebel

  • edited March 2014
    https://ada-young.appspot.com/pastebin/4df08d4a

    Never gets old.  Just kidding, it does.


    In Istarion.  That's dedication.
  • edited March 2014
    image
  • Issue #67965 has been filed regarding you. Please submit a reply as soon as possible. (See HELP 
    ISSUES)

    :(
  • edited March 2014

    I. What is 'griefing'? (truncated for brevity)

    Griefing: meaning, "to cause grief" and, in the parlance of multiplayer online
    games, behaviour which falls outside the normal accepted boundaries of in-game
    behaviour.

    ...players on the winning side should have restraint and understand that knowing when to stop "winning" is critical.


    No one owes it to another player to fight them, simply because that player
    wants them to. Griefers do not add to conflict, they detract from it by
    discouraging occasional combatants from participating. Combat with a griefer is
    empty, meaningless, contributes nothing, and wastes much.

    Repeated breaches or breaches of several rules at once will clearly
    constitute griefing and will open you up to administrative punishment, up to
    and including shrubbing.

    3. Failure to stop "winning": It's nice to win. Usually roleplaying a win will
    be more fun than roleplaying a loss, that's human nature. When you do win
    though, remember that it was the people who were playing the other side that
    made it possible for you to have fun in the first place. You want them to come
    back fighting next week or next month, so do your best to make it fun for them
    too.

    4. Repeated use of the same event to justify multiple attacks: So someone
    insulted you. You want to punish them for it - that's fine. What is not fine is
    using that single event to attack repeatedly over and over again. Not just to
    one death but two, four. Persuading your friends to jump them. Stopping them
    bashing. Be proportionate - the administration will recognise when your
    "roleplay" is just an excuse to grief.

    6. Kill squads: ...it is griefing to repeatedly target single players for triggered insta-kills or other inescapable
    group slayings.

    7. Kill rooms/unavoidable deaths: Although the administration constantly tries
    to keep combat balanced, there will always be cheap and easy ways to kill.
    Long-range summons into locked houses or city guards being a good example. If
    someone did not initiate a fight - if they are not currently raiding your city
    or trying to damage your interests, then these forms of attack are generally
    discouraged, particularly the use of what are known as "kill rooms", locked
    player-owned rooms set up to be inescapable and used to summon other players.
    Regular or repeated use of these set-ups is griefing.

    8. Cause fishing: If you are constantly fishing for reasons to attack people,
    or constantly trying to provoke others to fight you when they have no reason to
    do so other than your provocation, then yes, you are a griefer, or at the very
    least, you are exhibiting griefer-like traits. Perhaps you try to 'game' the
    rules by following someone around, sending him tells, and looking for the
    smallest excuse or chance to attack him. You are griefing.

    Anybody who thinks it's too far to issue over this probably doesn't realize how many times I've died to Bonko/Earionduil's retardation sniping.  I'd put it somewhere between 30 and 50.
  • 6319h, 4671m, 18806w, 27585e ex|cdbk-@ (10:04:22.186)rm
    Message #16514      Sent by Achaea
    3/02/23:04 You have fulfilled your duties as Champion by slaying Shecks.
    6319h, 4671m, 18806w, 27585e ex|cdbk-@ (10:04:22.593)rm

    ...

    6319h, 4671m, 18818w, 27605e ex|cdbk-@ (10:04:23.777)rm
    Message #16517      Sent by Achaea
    3/02/23:24 You have fulfilled your duties as Champion by slaying Shecks.
    6319h, 4671m, 18818w, 27605e ex|cdbk-@ (10:04:24.452)
  • edited March 2014
    Quit mark if you don't like it. No one is forcing you to do it.

    Following that, don't do shit that will get you hired on. Don't piss them off.
     ->Won't get ganked by them, if you're not in Open-PK area.

    Problem solved.

    Seems to me like the kills were pretty justified. It aint griefing if he's carrying out contracts. That's called doing his job. (Which, incase you don't read, he can't choose when he gets them, only if he fulfills them... And well, it's you. So he's not going to pass up the chance to.)
    (I know this might be hard for you to do, but it's pretty simple really.)


  • You decide to quit the life of an assassin, and leave the Quisalis Mark.

    You realise that you have 3 months left in your term of service, and therefore your resignation is 

    not accepted.

    I am 100% fine with the consequences of being a mark, in the game.  However, having instant kill rooms waiting for your everywhere you go should not be one of those consequences.  If it was once in a while, it'd be one thing, but it's non-stop.  I actually did quit mark after the first week of them coming back and killing me with this approx 15 times in the span of a few days.  They kept doing it, regardless of my mark status.  I issued them, and they stopped doing it, so I dropped the issues.  Since help griefing clearly defines what they're doing as illegal, I felt it was safe to rejoin the mark.  Obviously not the case.

    The fact is, this isn't about me or my actions, or my status as a mark.  It's about the definition of griefing, and the fact that they are doing it (to a lot of people).  The only reason I bring this up is because I fully expect Bonko to post the issue, for bonus lulz.
  • Issue was just a colossal wall of text.

    PS. Bringing up the forums in your issue is probably not really smart on your part. Them snubbing you is completely justifiable, too. It's an OOC means to block contact from someone. They don't wanna talk to you, so they block you. They get contracts to kill you = your problem, not theirs. Fixing it in no way requires you to talk to them, it simply requires you to change the way you act, really.

  • Just shut your mouth, Cynlael.  For all of us.
  • edited March 2014
    Why? Because you can't see your own flaws, which hinder your 'enjoyment' of the game?

    Damn son, can see why you resort to issues when you don't get your own way.

    Better call it griefing, to make ourselves feel like a victim.
    (lol)

  • If it was just normal attacking and killing however possible (like Proficy) it wouldn't be an issue.  But it isn't - it's instant death setups - something which is specifically against the rules.

    The only thing flawed here is you defending them solely because the people being screwed over are people that you don't like.
  • edited March 2014
    That, and he's on my payroll. #rich

    image image
  • You griefed the hell out of a total noncombatant because they hired on you after you attacked them out of the blue. No sympathy.

     i'm a rebel

  • Kaiu jumped me with 2 other people, and died for it.  It's not my problem if he makes up stories to make you feel bad for him.
  • Retardation: Now against the rules. 
    7. Kill rooms/unavoidable deaths: Although the administration constantly tries
    to keep combat balanced, there will always be cheap and easy ways to kill.
    Long-range summons into locked houses or city guards being a good example. If
    someone did not initiate a fight - if they are not currently raiding your city
    or trying to damage your interests, then these forms of attack are generally
    discouraged, particularly the use of what are known as "kill rooms", locked
    player-owned rooms set up to be inescapable and used to summon other players.
    Regular or repeated use of these set-ups is griefing.
  • I'm not going to debate this on the forums.  I already know I'm right, because it's in black and white, and they couldn't fit the description any better if they tried.
  • Did admin tell you that you were right, or?

     i'm a rebel

  • I'll have to issue you then, for jumping me in Dun Fortress and sniping me to death in my own retardation. Prepare to be shrubbed. 

  • I'm pretty sure if everyone -except- for you is saying you're wrong... Chances are you're wrong...

    Just saying.

    (inb4 your opinion doesn't matter, derp)

  • A room with retardation and instant snipe on alertness is not a kill room or unavoidable.

    You're a mark and bash in open pk areas.

    They do grief, but you've done your share of that too. (Just today you tried sniping me out while I was in a melee with Eleusis, when we've had no ic interaction in the last month, and before that it was you killing me in annwyn).


  • reminds me of a couple of weeks ago when Earionduil issued Dunn for killing him.  Some people just can't handle losing.

    If griefers can't grief by killing, they'll grief by issuing.
    image
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