Artied kai chokes are probably the most broken mechanic in raids and should probably get nerfed. 36% health damage, ignoring armour, etc every 2-3 seconds from anywhere within an area? Cool. Oh, holding breath stops it!!! Not when you're getting hanged manned and disrupted with doppelgangers though.
Sure takes a lot of skill to go into a city and hold down one button.
Artied kai chokes are probably the most broken mechanic in raids and should probably get nerfed. 36% health damage, ignoring armour, etc every 2-3 seconds from anywhere within an area? Cool. Oh, holding breath stops it!!! Not when you're getting hanged manned and disrupted with doppelgangers though.
Sure takes a lot of skill to go into a city and hold down one button.
I thought we started to work past this crazy rage, but then Niks/Terra started to win relatively even fights and then you bring Jhui and heavily artied people in for a raid and pit. It is okay to lose sometimes.
I wouldn't fight any city in achaea without at least 30 artied monks, and i wouldn't expect anyone to raid us without at least 30 artied monks, so I am always happy because no one does, I don't know why any of you complain.
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One of the symptoms of an approaching nervous breakdown is the belief that one's work is terribly important
You were 4 rooms from Targossas' gates. Raid parties frequently sit there. Terra ranted about fighting someone 12 rooms from Ashtan's gates. What I posted was about something entirely different (in a different thread, no less). Terra was just ranting, I do not think she honestly expected to be ignored and be given a 'fair' fight so close to Ashtan - and neither should you, especially since you were that close to Targossas.
If you want a 2v2, just ask for one. But do it elsewhere, neither at Mhaldor's gates or Targossas'.
You were 4 rooms from Targossas' gates. Raid parties frequently sit there. Terra ranted about fighting someone 12 rooms from Ashtan's gates. What I posted was about something entirely different (in a different thread, no less). Terra was just ranting, I do not think she honestly expected to be ignored and be given a 'fair' fight so close to Ashtan - and neither should you, especially since you were that close to Targossas.
If you want a 2v2, just ask for one. But do it elsewhere, neither at Mhaldor's gates or Targossas'.
Erm, to be clear, since my rant is now being quoted in combat logs, my rant was moreso because of this:
Message #3466 Sent by Triak 4/25/4:42 Seriously? 4616h, 4118m, 21980e, 19490w exdb- Message #3467 Sent by Triak 4/25/4:42 Gyrth was going to fight you, then achilles and kard pop in? 4616h, 4118m, 21980e, 19490w exdb- Message #3468 Sent by Triak 4/25/4:43 I guess you'll say that achilles and kard came to "watch" right?
I came out to 1v1 someone and was accused of teaming someone who was willing to 1v1. I was not teaming. The Ashtani are the ones who turned it into a 3v3. The rant, while not specific (it was a rant, not a logical argument), was made because of the accusation, not because I was jumped by multiple persons near Ashtan.
Please, get facts straight before misusing quotes from me.
*** BAL BACK *** BAL BACK *** BAL BACK *** BAL BACK *** BAL BACK *** *** BAL BACK *** BAL BACK *** BAL BACK *** BAL BACK *** BAL BACK *** (2.831s) 96 %h, 94 %m | BAL-EQ cdbk (Dragon) [???????] 96 %h, 94 %m | BAL-EQ cdbk (Dragon) [???????]
///// GUTTED A STEEL-ENCASED DEATH KNIGHT /////
You have scored a WORLD-SHATTERING CRITICAL hit!!! The final blow proves too much for a steel-encased Death Knight, who expires pitifully. You have slain a steel-encased Death Knight, retrieving the corpse. A chipped iconic shard appears and clatters to the ground. Numerous golden sovereigns spill from the corpse. 96 %h, 94 %m | EQ cdbk (Dragon) [???????] You bleed 50 health. 95 %h, 94 %m | EQ cdbk (Dragon) [???????](-50 Health, 0.8%) None. Plus another 185 whose presence you cannot fully sense. 95 %h, 94 %m | EQ cdbk (Dragon) [???????] Passage to the King's quarters. A Death Knight stands poised in perfect combat balance, weapon always at the ready. A deadly obsidian scorpion lurks in the shadows, clicking its pincers restlessly. You can see no further. 95 %h, 94 %m | EQ cdbk (Dragon) [???????] *** BAL BACK *** BAL BACK *** BAL BACK *** BAL BACK *** BAL BACK *** *** BAL BACK *** BAL BACK *** BAL BACK *** BAL BACK *** BAL BACK *** (2.803s) 95 %h, 94 %m | BAL-EQ cdbk (Dragon) [???????] You pick up a chipped iconic shard. 95 %h, 94 %m | BAL-EQ cdbk (Dragon) [???????] You pick up some gold sovereigns. 95 %h, 94 %m | BAL-EQ cdbk (Dragon) [???????] You put 492 gold sovereigns in a wyvernskin pack. 95 %h, 94 %m | BAL-EQ cdbk (Dragon) [???????] You may drink another health or mana elixir or tonic. 100 %h, 94 %m | BAL-EQ cdbk (Dragon) [???????](+286 Health, 4.3%) At the base of the Dead Stairs.
You see exits leading south and up. 100 %h, 94 %m | BAL-EQ cdbk (Dragon) [???????] Arched entryway in Cor Kanth. All bones and desiccated sinew, a humanoid skeleton manages somehow to retain coherence as an entity. An icewall is here, blocking passage to the southwest. You can see no further. 100 %h, 94 %m | BAL-EQ cdbk (Dragon) [???????] The ground seems to tilt and you fall with a thump. 100 %h, 94 %m | EQ cdbk (Dragon) [diz ??????? pr] You focus your mind intently on curing your mental maladies. You are no longer dizzy. (0.075s) 100 %h, 90 %m | EQ cdbk (Dragon) [??????? pr](-250 Mana, 3.8%) *** BAL BACK *** BAL BACK *** BAL BACK *** BAL BACK *** BAL BACK *** *** BAL BACK *** BAL BACK *** BAL BACK *** BAL BACK *** BAL BACK *** (0.874s) 100 %h, 90 %m | BAL-EQ cdbk (Dragon) [??????? pr] You stand up. (0.959s) 100 %h, 90 %m | BAL-EQ cdbk (Dragon) [???????] You are: blind. deaf. an insomniac. inspires disloyalty in those nearby. (26.195s) 100 %h, 90 %m | BAL cdbk (Dragon) [disl] You take a long drag off your pipe. You no longer will inspire disloyalty among friends. (0.092s) (8 realgar left) 100 %h, 90 %m | BAL cdbk (Dragon) Your mind is able to focus once again. 100 %h, 90 %m | BAL cdbk (Dragon) You are recovering equilibrium and cannot move yet. 100 %h, 90 %m | BAL cdbk (Dragon) *** EQ BACK *** EQ BACK *** EQ BACK *** EQ BACK *** EQ BACK *** *** EQ BACK *** EQ BACK *** EQ BACK *** EQ BACK *** EQ BACK *** (0.833s) 100 %h, 90 %m | BAL-EQ cdbk (Dragon) Arched entryway in Cor Kanth. All bones and desiccated sinew, a humanoid skeleton manages somehow to retain coherence as an entity. An icewall is here, blocking passage to the southwest. You see exits leading north, east, and southwest (closed door). 100 %h, 90 %m | BAL-EQ cdbk (Dragon)
What the hell. Icewalls. This only means one thing: radiance. Let's bail.
Arched entryway in Cor Kanth. All bones and desiccated sinew, a humanoid skeleton manages somehow to retain coherence as an entity. An icewall is here, blocking passage to the southwest. You see exits leading north, east, and southwest (closed door). 100 %h, 90 %m | BAL-EQ cdbk (Dragon)
///// DEMOLISHED SOUTHWEST /////
100 %h, 90 %m | EQ cdbk (Dragon) (Party): You say, "Demolished wall southwest." 100 %h, 90 %m | EQ cdbk (Dragon) A closed door obscures your vision. 100 %h, 90 %m | EQ cdbk (Dragon) *** BAL BACK *** BAL BACK *** BAL BACK *** BAL BACK *** BAL BACK *** *** BAL BACK *** BAL BACK *** BAL BACK *** BAL BACK *** BAL BACK *** (3.961s) 100 %h, 90 %m | BAL-EQ cdbk (Dragon) At the base of the Dead Stairs.
You see exits leading south and up. 100 %h, 90 %m | BAL-EQ cdbk (Dragon) (svo): Won't keep blind up anymore. (svo): blindness is now considered an affliction, will cure it. Your draconic form melts away, leaving you suddenly weaker and more vulnerable. Your race is now that of Human. (svo): Your max health decreased by 1782h/27% to 4854. (svo): Your max mana decreased by 1960m/30% to 4686. 100 %h, 89 %m | cdbk (E: 82.5) [blind](-1782 Health, 36.7%, -1829 Mana, 39.0%)
Other spam.
*** BAL BACK *** BAL BACK *** BAL BACK *** BAL BACK *** BAL BACK *** *** BAL BACK *** BAL BACK *** BAL BACK *** BAL BACK *** BAL BACK *** (3.428s) 100 %h, 100 %m | BAL-EQ cdk (E: 82.5)
///// BAALZADEEN SUMMONED /////
100 %h, 0 %m | BAL cdk (E: 82.5) (-4686 Mana, 100.0%) You take a drink from a stygian vial. The tonic flows down your throat without effect. 100 %h, 0 %m | BAL cdk (E: 82.5) You eat a potash crystal. You feel your health and mana replenished. 100 %h, 7 %m | BAL cdk (E: 82.5) (+374 Mana, 8.0%) 100 %h, 7 %m | BAL cdk (E: 82.5) *** EQ BACK *** EQ BACK *** EQ BACK *** EQ BACK *** EQ BACK *** *** EQ BACK *** EQ BACK *** EQ BACK *** EQ BACK *** EQ BACK *** (1.526s) 100 %h, 7 %m | BAL-EQ cdk (E: 82.5) You bid your Baalzadeen to seek out life presences nearby. Your Baalzadeen senses Penwize at Path through scree in mountains, on a health of 7152 and a mana of 5209. (14997, 15115) (Underworld) 100 %h, 7 %m | BAL cdk (E: 82.5)
As you touch a huge grey root, you feel dark energies coursing up your hand and throughout your body. 100 %h, 79 %m | BAL cdk (E: 72.5)
You immediately begin to rise off the ground, following the root upwards faster and faster. The Temple of Unlife. A massive grey root snakes from the ceiling into the floor. You see exits leading south and down.
I made it. Time for lulz.
21:51:25 (The Midnight Crew): You say, "You're about as bad as Rangor at setting up traps. You set it up too close to me." 21:52:04 (The Midnight Crew): Xer says, "Hrm?" 21:52:05 (The Midnight Crew): You say, "Two rooms back and I'd have never noticed it." 21:52:40 (The Midnight Crew): Penwize says, "Did you burrow or something?" 21:52:44 (The Midnight Crew): You say, "No." 21:52:57 (The Midnight Crew): Penwize says, "I couldn't target you for a while." 21:53:12 (The Midnight Crew): You say, "Veil upgrade went through then. Sweet." 21:53:17 (The Midnight Crew): You say, "Wait for the post." 21:53:26 (The Midnight Crew): Snareman says, "What upgrades?" 21:53:27 (The Midnight Crew): You say, "Just like I couldnt you earlier." 21:53:29 (The Midnight Crew): Xer says, "Sigh." 21:53:33 (The Midnight Crew): Xer says, "I dislike the Veil upgrade." 21:53:41 (The Midnight Crew): Snareman says, "Wat." 21:53:44 (The Midnight Crew): Xer says, "It means I need a Veil even -more- now." 21:53:48 (The Midnight Crew): You say, "I was like what the hell, I can't even start a trace on Penwize anymore." 21:54:05 (The Midnight Crew): Penwize says, "I mean, I couldn't mind lock you or anything." 21:54:11 (The Midnight Crew): Xer says, "Lame, isn't it." 21:54:12 (The Midnight Crew): Xer says, "<.<." 21:54:14 (The Midnight Crew): Penwize says, "Not starting a trace on me was probably due to grove conceal." 21:54:16 (The Midnight Crew): Xer says, "No." 21:54:18 (The Midnight Crew): Xer says, "It wasn't." 21:54:20 (The Midnight Crew): You say, "No, grove conceal doesnt stop that." 21:54:27 (The Midnight Crew): You say, "Baalz > conceal." 21:54:44 (The Midnight Crew): Xer says, "Actually, why don't you just test it now Dont." 21:55:50 (The Midnight Crew): You say, "I my veil now."
Noob. LOL.
----------------------------- @DontarionDrakor for twitter boredom.
Comments
내가 제일 잘 나가!!!111!!1
Sure takes a lot of skill to go into a city and hold down one button.
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One of the symptoms of an approaching nervous breakdown is the belief that one's work is terribly important
Not a bard? Become a bard.
→My Mudlet Scripts
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One of the symptoms of an approaching nervous breakdown is the belief that one's work is terribly important
i'm a rebel
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One of the symptoms of an approaching nervous breakdown is the belief that one's work is terribly important
Erm, to be clear, since my rant is now being quoted in combat logs, my rant was moreso because of this:
Message #3466 Sent by Triak
4/25/4:42 Seriously?
4616h, 4118m, 21980e, 19490w exdb-
Message #3467 Sent by Triak
4/25/4:42 Gyrth was going to fight you, then achilles and kard pop in?
4616h, 4118m, 21980e, 19490w exdb-
Message #3468 Sent by Triak
4/25/4:43 I guess you'll say that achilles and kard came to "watch" right?
I came out to 1v1 someone and was accused of teaming someone who was willing to 1v1. I was not teaming. The Ashtani are the ones who turned it into a 3v3. The rant, while not specific (it was a rant, not a logical argument), was made because of the accusation, not because I was jumped by multiple persons near Ashtan.
Please, get facts straight before misusing quotes from me.
Carry on!
I sry
*** BAL BACK *** BAL BACK *** BAL BACK *** BAL BACK *** BAL BACK ***
*** BAL BACK *** BAL BACK *** BAL BACK *** BAL BACK *** BAL BACK *** (2.831s)
96 %h, 94 %m | BAL-EQ cdbk (Dragon) [???????]
96 %h, 94 %m | BAL-EQ cdbk (Dragon) [???????]
///// GUTTED A STEEL-ENCASED DEATH KNIGHT /////
You have scored a WORLD-SHATTERING CRITICAL hit!!!
The final blow proves too much for a steel-encased Death Knight, who expires pitifully.
You have slain a steel-encased Death Knight, retrieving the corpse.
A chipped iconic shard appears and clatters to the ground.
Numerous golden sovereigns spill from the corpse.
96 %h, 94 %m | EQ cdbk (Dragon) [???????]
You bleed 50 health.
95 %h, 94 %m | EQ cdbk (Dragon) [???????](-50 Health, 0.8%)
None.
Plus another 185 whose presence you cannot fully sense.
95 %h, 94 %m | EQ cdbk (Dragon) [???????]
Passage to the King's quarters.
A Death Knight stands poised in perfect combat balance, weapon always at the ready. A deadly obsidian scorpion lurks in
the shadows, clicking its pincers restlessly.
You can see no further.
95 %h, 94 %m | EQ cdbk (Dragon) [???????]
*** BAL BACK *** BAL BACK *** BAL BACK *** BAL BACK *** BAL BACK ***
*** BAL BACK *** BAL BACK *** BAL BACK *** BAL BACK *** BAL BACK *** (2.803s)
95 %h, 94 %m | BAL-EQ cdbk (Dragon) [???????]
You pick up a chipped iconic shard.
95 %h, 94 %m | BAL-EQ cdbk (Dragon) [???????]
You pick up some gold sovereigns.
95 %h, 94 %m | BAL-EQ cdbk (Dragon) [???????]
You put 492 gold sovereigns in a wyvernskin pack.
95 %h, 94 %m | BAL-EQ cdbk (Dragon) [???????]
You may drink another health or mana elixir or tonic.
100 %h, 94 %m | BAL-EQ cdbk (Dragon) [???????](+286 Health, 4.3%)
At the base of the Dead Stairs.
You see exits leading south and up.
100 %h, 94 %m | BAL-EQ cdbk (Dragon) [???????]
Arched entryway in Cor Kanth.
All bones and desiccated sinew, a humanoid skeleton manages somehow to retain coherence as an entity. An icewall is here,
blocking passage to the southwest.
You can see no further.
100 %h, 94 %m | BAL-EQ cdbk (Dragon) [???????]
The ground seems to tilt and you fall with a thump.
100 %h, 94 %m | EQ cdbk (Dragon) [diz ??????? pr]
You focus your mind intently on curing your mental maladies.
You are no longer dizzy. (0.075s)
100 %h, 90 %m | EQ cdbk (Dragon) [??????? pr](-250 Mana, 3.8%)
*** BAL BACK *** BAL BACK *** BAL BACK *** BAL BACK *** BAL BACK ***
*** BAL BACK *** BAL BACK *** BAL BACK *** BAL BACK *** BAL BACK *** (0.874s)
100 %h, 90 %m | BAL-EQ cdbk (Dragon) [??????? pr]
You stand up. (0.959s)
100 %h, 90 %m | BAL-EQ cdbk (Dragon) [???????]
You are:
blind.
deaf.
an insomniac.
inspires disloyalty in those nearby. (26.195s)
100 %h, 90 %m | BAL cdbk (Dragon) [disl]
You take a long drag off your pipe.
You no longer will inspire disloyalty among friends. (0.092s) (8 realgar left)
100 %h, 90 %m | BAL cdbk (Dragon)
Your mind is able to focus once again.
100 %h, 90 %m | BAL cdbk (Dragon)
You are recovering equilibrium and cannot move yet.
100 %h, 90 %m | BAL cdbk (Dragon)
*** EQ BACK *** EQ BACK *** EQ BACK *** EQ BACK *** EQ BACK ***
*** EQ BACK *** EQ BACK *** EQ BACK *** EQ BACK *** EQ BACK *** (0.833s)
100 %h, 90 %m | BAL-EQ cdbk (Dragon)
Arched entryway in Cor Kanth.
All bones and desiccated sinew, a humanoid skeleton manages somehow to retain coherence as an entity. An icewall is here,
blocking passage to the southwest.
You see exits leading north, east, and southwest (closed door).
100 %h, 90 %m | BAL-EQ cdbk (Dragon)
What the hell. Icewalls. This only means one thing: radiance. Let's bail.
Arched entryway in Cor Kanth.
All bones and desiccated sinew, a humanoid skeleton manages somehow to retain coherence as an entity. An icewall is here,
blocking passage to the southwest.
You see exits leading north, east, and southwest (closed door).
100 %h, 90 %m | BAL-EQ cdbk (Dragon)
///// DEMOLISHED SOUTHWEST /////
100 %h, 90 %m | EQ cdbk (Dragon)
(Party): You say, "Demolished wall southwest."
100 %h, 90 %m | EQ cdbk (Dragon)
A closed door obscures your vision.
100 %h, 90 %m | EQ cdbk (Dragon)
*** BAL BACK *** BAL BACK *** BAL BACK *** BAL BACK *** BAL BACK ***
*** BAL BACK *** BAL BACK *** BAL BACK *** BAL BACK *** BAL BACK *** (3.961s)
100 %h, 90 %m | BAL-EQ cdbk (Dragon)
At the base of the Dead Stairs.
You see exits leading south and up.
100 %h, 90 %m | BAL-EQ cdbk (Dragon)
(svo): Won't keep blind up anymore.
(svo): blindness is now considered an affliction, will cure it.
Your draconic form melts away, leaving you suddenly weaker and more vulnerable.
Your race is now that of Human.
(svo): Your max health decreased by 1782h/27% to 4854.
(svo): Your max mana decreased by 1960m/30% to 4686.
100 %h, 89 %m | cdbk (E: 82.5) [blind](-1782 Health, 36.7%, -1829 Mana, 39.0%)
Other spam.
*** BAL BACK *** BAL BACK *** BAL BACK *** BAL BACK *** BAL BACK ***
*** BAL BACK *** BAL BACK *** BAL BACK *** BAL BACK *** BAL BACK *** (3.428s)
100 %h, 100 %m | BAL-EQ cdk (E: 82.5)
///// BAALZADEEN SUMMONED /////
100 %h, 0 %m | BAL cdk (E: 82.5) (-4686 Mana, 100.0%)
You take a drink from a stygian vial.
The tonic flows down your throat without effect.
100 %h, 0 %m | BAL cdk (E: 82.5)
You eat a potash crystal.
You feel your health and mana replenished.
100 %h, 7 %m | BAL cdk (E: 82.5) (+374 Mana, 8.0%)
100 %h, 7 %m | BAL cdk (E: 82.5)
*** EQ BACK *** EQ BACK *** EQ BACK *** EQ BACK *** EQ BACK ***
*** EQ BACK *** EQ BACK *** EQ BACK *** EQ BACK *** EQ BACK *** (1.526s)
100 %h, 7 %m | BAL-EQ cdk (E: 82.5)
You bid your Baalzadeen to seek out life presences nearby.
Your Baalzadeen senses Penwize at Path through scree in mountains, on a health of 7152 and a mana of 5209. (14997,
15115) (Underworld)
100 %h, 7 %m | BAL cdk (E: 82.5)
Figures. He's going to radiance me. Time to bail.
100 %h, 31 %m | BAL-EQ cdk (E: 82.5)
///// BLACKWINDED /////
100 %h, 20 %m | BAL cdk (E: 77.5) (-500 Mana, 10.7%)
Me bailing.
As you touch a huge grey root, you feel dark energies coursing up your hand and throughout your body.
100 %h, 79 %m | BAL cdk (E: 72.5)
You immediately begin to rise off the ground, following the root upwards faster and faster.
The Temple of Unlife.
A massive grey root snakes from the ceiling into the floor.
You see exits leading south and down.
I made it. Time for lulz.
21:51:25 (The Midnight Crew): You say, "You're about as bad as Rangor at setting up traps. You set it up too close to me."
21:52:04 (The Midnight Crew): Xer says, "Hrm?"
21:52:05 (The Midnight Crew): You say, "Two rooms back and I'd have never noticed it."
21:52:40 (The Midnight Crew): Penwize says, "Did you burrow or something?"
21:52:44 (The Midnight Crew): You say, "No."
21:52:57 (The Midnight Crew): Penwize says, "I couldn't target you for a while."
21:53:12 (The Midnight Crew): You say, "Veil upgrade went through then. Sweet."
21:53:17 (The Midnight Crew): You say, "Wait for the post."
21:53:26 (The Midnight Crew): Snareman says, "What upgrades?"
21:53:27 (The Midnight Crew): You say, "Just like I couldnt you earlier."
21:53:29 (The Midnight Crew): Xer says, "Sigh."
21:53:33 (The Midnight Crew): Xer says, "I dislike the Veil upgrade."
21:53:41 (The Midnight Crew): Snareman says, "Wat."
21:53:44 (The Midnight Crew): Xer says, "It means I need a Veil even -more- now."
21:53:48 (The Midnight Crew): You say, "I was like what the hell, I can't even start a trace on Penwize anymore."
21:54:05 (The Midnight Crew): Penwize says, "I mean, I couldn't mind lock you or anything."
21:54:11 (The Midnight Crew): Xer says, "Lame, isn't it."
21:54:12 (The Midnight Crew): Xer says, "<.<."
21:54:14 (The Midnight Crew): Penwize says, "Not starting a trace on me was probably due to grove conceal."
21:54:16 (The Midnight Crew): Xer says, "No."
21:54:18 (The Midnight Crew): Xer says, "It wasn't."
21:54:20 (The Midnight Crew): You say, "No, grove conceal doesnt stop that."
21:54:27 (The Midnight Crew): You say, "Baalz > conceal."
21:54:44 (The Midnight Crew): Xer says, "Actually, why don't you just test it now Dont."
21:55:50 (The Midnight Crew): You say, "I my veil now."
Noob. LOL.
@DontarionDrakor for twitter boredom.
<a href='http://client.achaea.com?eid=ach809620794'><imgsrc='http://www.achaea.com/banner/chryenth.jpg' /></a>
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One of the symptoms of an approaching nervous breakdown is the belief that one's work is terribly important