I'll probably regret this and get torn apart again for it, but screw it...
blah blah blah
The key is to play the game back. Always point our their flaws back to them. No one listens to the strong points.
Simply say, "But your city has Cain and Tiamat" and repeat that for characters in other cities or actions of other cities and you create a disgustingly negative atmosphere for every city and everyone wins.
Well I'm a new serpent looking for help, so I'll coopt this thread briefly.
After Subterfuge, what would you all say is the most important thing to learn? Please bear in mind I do not have a great many lessons available to me, and that I would like to be competent in combat but do not necessarily need to be top tier.
My three obvious choices would seem to be Survival, Venom and Hypnosis. Survival would be useful for things like clotting and focus, to improve my defensive capabilities, while Venom would be useful for scytherus and camus, to give me a way to kill people other than pray for a venomlock, and Hypnosis would be useful because although impatience is the inept ability, actually hypnotising someone with inept Hypnosis is ridiculously unlikely, which makes anyone with focus effectively unlockable for me. Also action would be nice in case I want to go down the thief/infiltrator route.
@Niro If you want to go into more a a stealth direction, subterfuge is all you really need to accomplish that. If you want to get more into combat I would recommend your class skills subterfuge>venom>hypnosis. After that I would say survival and vision are the most useful. While survival will give you more flexibility in combat, vision might have some more perks in helping you keep tabs on people in espionage situations.
Actually, I'd say subterfuge>hypnosis>venom. Atleast until you get a decently large amount into hypnosis. The convenience and couple strategies opened up by venom does not defeat the pure need for reliable impatience hypnotizing.
I might even go so far as to say that survival is more important than a lot of venoms. You might need the venom stuff if you get more into combat, but you won't survive to use the venoms without clotting, focus, etc.
Tael isn't really 'wrong' as such, but transcendent survival is definitely not necessary. Clotting on the other hand, yes, for the most part. Subterfuge>Hypnosis>Venom
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