Always been a challenge, always had to have someone stand there and trigger it.Zbaco said:Trying to totem a bunch of water rooms, and having trouble keeping the water out long enough to get the totem implanted. Whether it's the Sceptre of Aqueous Mastery or one of the several water-parting abilities, the water only stays parted for about five minutes. Even with the artefact toteming gloves, that's still about two minutes before the totem finishes.I've had limited success timing the part/implant so the water returns between implant "ticks". This works sometimes, but I've noticed with the Sceptre that the timing isn't always consistent (water rushes back in before it should and stops the implant).Any suggestions, ideas, or better ways to do this?
Answers
Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
You could implant the whole Zaphar and just have people perma locked and dying to voyria I think, not too sure how currents apply to paralysis/transfix but it seems like it would work. Waterwalking is an interesting thing though. It allows all movement through water which opens up a few interesting interactions but it also specifically states that that is what it does. This case is pretty clearly an oversight that arises from 1) the reduction in implant channeling time that happened years ago, 2) Totems working in flooded rooms due to combat mechanics and 3) additional access to parting waters which was traditionally a church factional ability.
if people want to keep doing it that is cool, no one has been punished for it as far as I know and there are totems all around it waterways. Just maybe think a little first.
Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
Using this logic, flooding a room should entirely negate a totem.