Can we please have one of those class/race ratio charts? I admit I have no real reason for needing one, but I'm curious to see how much stat packs have actually changed up the choices.
(yes I know my char isn't human but he will be later)
I highly disagree, why, in world full of fantasy and magic, would you want to be something you already are?
The allure of fantasy settings is not to experience something entirely different from what we already know, what we already are. If we wanted that, we wouldn't be playing Achaea, but perhaps some game that consisted of orange polygons in an eight-dimensional space, wobbling in indistinct patterns and playing white noise from our speakers whenever we press F9.
The world of Achaea and every typical "fantasy world", however, is like the real world in much more aspects than it is different from it.
The allure of these settings is that they are actually quite close to the reality we know and are part of, allowing us to play a character that is different from ourselves, but still close enough to be relatable, so we can imagine ourselves in our character's place without too much of a mental stretch. It's therefore absolutely no wonder that many like playing as humans, or human-like races.
The allure of fantasy settings is not to experience something entirely different from what we already know, what we already are. If we wanted that, we wouldn't be playing Achaea, but perhaps some game that consisted of orange polygons in an eight-dimensional space, wobbling in indistinct patterns and playing white noise from our speakers whenever we press F9.
I'd like to see more rajamala that actually act like tiger people, and not cat people.
I'd like to see more rajamala that actually act like an alien race from a different planet that happen to bear strong semblance to certain species of Achaean great cats
The allure of fantasy settings is not to experience something entirely different from what we already know, what we already are. If we wanted that, we wouldn't be playing Achaea, but perhaps some game that consisted of orange polygons in an eight-dimensional space, wobbling in indistinct patterns and playing white noise from our speakers whenever we press F9.
The world of Achaea and every typical "fantasy world", however, is like the real world in much more aspects than it is different from it.
The allure of these settings is that they are actually quite close to the reality we know and are part of, allowing us to play a character that is different from ourselves, but still close enough to be relatable, so we can imagine ourselves in our character's place without too much of a mental stretch. It's therefore absolutely no wonder that many like playing as humans, or human-like races.
Absolutely this. Why communicate with language, walk on two legs, eat, sleep, or be comprised of matter? Why organise into cities? Why be situated on a planet, with forests, mountains, oceans, and solid ground at all, surrounded by an atmosphere? Why play a game where there's a sky? We already have a sky in the real world. Skies are boring.
To answer @Xaetherian's question more directly, and to pretend it isn't just rhetorical:
A good character's more about what you do than what you are. If you base an identity around simply being, that's called a prop.
There are plenty of opportunities to be something you're not: a serpent, an Eleusian, a follower of Babel. A human cleric of Sartan is pretty different from a real-world human. In this light, having leathery grey skin or an exoskeleton is somewhat unimportant.
Achaea's humans are born from the rape of a near-deity by a Lovecraftian horror. Can you, as a real-life human, lay claim to that? They're plenty special already.
The allure of fantasy settings is not to experience something entirely different from what we already know, what we already are. If we wanted that, we wouldn't be playing Achaea, but perhaps some game that consisted of orange polygons in an eight-dimensional space, wobbling in indistinct patterns and playing white noise from our speakers whenever we press F9.
I want this now. :<
Shouldn't be too hard to program! Only difficulty is how to represent an eight-dimensional space on a computer screen. I guess I'll just make it a text game and write "this has eight dimensions, by the way".
I'm a bit surprised that Rajamalans are still the most common after the changes.
Figures that they can be the most popular race and still have no racial identity besides being cats : /
I bet a ton of rajamalans are the dormant people who came back to check out the bal'met event. I'd like to see this chart from 2011 pre-traits, I bet the Raja population was double with the level 2 balance perk.
Also shocked there are only 5 Paladin dragons. The same number as bards?
Question: Does the total number represent dragons already counted as lesserform races, or is this a snapshot count of all active, counted in whatever form they happened to be in at the time?
The sweltering heat of the forge spills out across the land as the rumbling voice of Phaestus booms, "I want you to know, the Garden reaction to that one is: What?" The voice of Melantha, Goddess of the Seasons, echoes amid the rustle of leaves, "That's the censored version."
I'd say it counted all dragons regardless of form. There isn't even quite that many ranked dragons in achaea right now. Maybe it counts them as dragon regardless of their lesserform? Otherwise it would throw out the class total if it counted them twice.
For a true number of players within a class the dragon number would need to be minused from the bottom totals, as that's effectively a duplicate. Just out of idle interest!
The sweltering heat of the forge spills out across the land as the rumbling voice of Phaestus booms, "I want you to know, the Garden reaction to that one is: What?" The voice of Melantha, Goddess of the Seasons, echoes amid the rustle of leaves, "That's the censored version."
The sweltering heat of the forge spills out across the land as the rumbling voice of Phaestus booms, "I want you to know, the Garden reaction to that one is: What?" The voice of Melantha, Goddess of the Seasons, echoes amid the rustle of leaves, "That's the censored version."
Comments
(yes I know my char isn't human but he will be later)
Honourable, knight eternal,
Darkly evil, cruel infernal.
Necromanctic to the core,Dance with death forever more.
I agree but playing humans differently from our own self is kind of fun.
Honourable, knight eternal,
Darkly evil, cruel infernal.
Necromanctic to the core,Dance with death forever more.
MEOW
→My Mudlet Scripts
I want this now. :<
To answer @Xaetherian's question more directly, and to pretend it isn't just rhetorical:
→My Mudlet Scripts
The voice of Melantha, Goddess of the Seasons, echoes amid the rustle of leaves, "That's the censored version."
Honourable, knight eternal,
Darkly evil, cruel infernal.
Necromanctic to the core,Dance with death forever more.
Tecton, always trolling me
The voice of Melantha, Goddess of the Seasons, echoes amid the rustle of leaves, "That's the censored version."
The voice of Melantha, Goddess of the Seasons, echoes amid the rustle of leaves, "That's the censored version."