Cyrene specific class tree?

So I thought I'd might as well start this thread just to throw some ideas around and keep them in the one place. I'm sure there's people with great ideas to share, let's try keep it nice.

I started with an idea already elsewhere in another thread,  but I'm such a forum newbie I haven't figured out how to link it here.....anyway. My first idea was to have a skill that might summon the restless spirits of the murdered Cyrenian denizens to fight and enact retribution. 
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  • edited June 2019
    I draw a blank when it comes to a factional skill tree for Cyrene. Something for the Bards? Runewardens?

    I never know what's feasible, but since these ideas and ponderings are just for fun. 

    Maybe some different flavor with harmonics, and for a Bard's funeral mass. Subjecting the victim to the horrors of the bloated and waterlogged cyrenians dragging them down into the depths of the Muurn.

    Or if the skill tree was for Cyrene runewardens, they could summon and ride the Wyrms from the Muurn and use them in conjunction with attacks.
    "Alas. Alas for Hamlin. The Mayor sent east, west, north, and south. To offer the Piper by word of mouth. Wherever it was men's lot to find him, silver and gold to his heart's content. If only he'd return the way he went."
  • Love the Wyrm rider idea @Jinos =)

    I'm not very familiar with other classes, I play a runewarden and a heavily RP'd blademaster and very long ago a Sentinel in my other iterations. So my thoughts might centre around those but would love to hear more for other classes.

    Maybe blademaster can have a new stance perhaps? Death stance? Although that borders on the darker necromantic sounding things. However, going back to the teachings of Lord Thoth, death is not inherently evil and there is an intrinsic balance of life and death, that's the angle I'm going with that tangent of thought. Now I'm just rambling,  I have a huge tendency for it  :p 
  • edited June 2019
    Runewarden would make the most sense, if Cyrene were ever to get one. Definitely not Blademaster.

    Thematically I loved the Dragon specialisation for warriors in MKO, and Dragon Knight in ESO is fun. Would be interesting to see something along those lines. Maybe not dragon riding, given they don't really have any connection to Han-tolneth and his dragon riders, they do have Blu though; could channel his power or something. I'd replace Chivalry with it, personally, not Runelore.

    That said, I agree with Archaeon... Strangely enough... Having a skill tied to your city, when you want to (generally) abstain for factional conflict... Is not a great idea. Unless Cyrene ups and decides they've had enough of being pacifists (I doubt their 'aggression' lately will last forever).
  • I can understand those thoughts about the whole Cyrene wanting to be left alone thing, however I'm just throwing ideas around in an attempt to balance somehow what the other cities have.

    Cyrene stood up to the Tsol'teth and fought to get their home back, which I think is deserving enough to be granted some kind of specialty. Perhaps something more defense related instead of being a more offensive theme of specialty? Cyrene will always defend itself and I certainly do feel that the offensive stance at the moment is a temporary one, so going with those thoughts, definitely something more defensive seems more fitting.
  • edited June 2019
    There are some cool ideas like water magic and alternative knight skills, but to be honest, none of them seem nearly as iconic to Cyrene as every factional class is to their own cities, except what @Pyori said above about Blu.

    Blu is basically the most famous and beloved city guardian there is. The only other one I can even name off the top of my head is Mhaldorus, and Mhaldor is literally in his name. I doubt there are many players who know anything about Cyrene and don't also know about Blu, whereas I still don't know who Eleusis's guardian is and I played there for in-game decades.

    If they actually got a class based on him, it'd honestly feel right to me, whereas every other idea here feels more than a bit forced.
  • edited June 2019
    Lenn said:
    whereas I still don't know who Eleusis's guardian is and I played there for in-game decades.
    I don't mean this as a slight against you, but you probably don't know because you didn't care to research it. (Not that the story is super amazing anyway).

    The Guardian of Thorns was a replacement for the Guardian of Nature, it was created from a cocoon after the latter sacrificed itself to cure a blight that was affecting Eleusis. It also wields the Spear of the Watcher, which is a relic created by the old Sentinels to fight Kolyartus ages ago. Its existence isn't as spectacular as Blu's, but it's still equally important to Eleusis. Though the Guardian of Nature had more significance imo.
  • Here's the thing, though. Factional classes are for the factionalized cities. Being factionalized means people will raid you constantly, from every angle. Is Cyrene really willing to provoke that? If not, why should they have factional classes? Hashan 'earned' their new tree by, well, provoking the entire game to raid them, basically. Cyrene lost access to their city for a RL week and it was extremely upsetting to some people so how would they react if they were pushed to be an actual extreme faction?

    Essentially, I agree that a factional class doesn't coincide with wanting to be removed from world conflict, even if that's a valid reason for a city to exist.
  • RyxRyx North of Northreach
    Something like Groves, but instead of tending to your forest and kicking people out of the forest and setting up golems in the forest... something more city-oriented. Maybe it only works on roads. Like making a lemonade stand! You hire guards for your lemonade stand. Instead of sunlight, you collect childrens' playmoney. Instead of grove eyes, you have informants...

    But for real, I like the bard idea a lot. I associate Cyrene with culture and I think it would make sense if they had a culture-themed tree like bard. Maybe mechanically there'd be problems with factionalized classes (I'm not experienced enough to know) but roleplay-wise you could say something like they have a school of higher learning?
  • Nah, Cyrene should get something much cooler than a skill. Especially right after Hashan got theirs, it'd cheapen the reward. 

    Cyrene should get something related to the city itself, that people could point to and say "Thanks to the valiant efforts of its citizens' defence against the Tsol'teth, Cyrene has _______." Or somehow a nod back to this time in history.

    Maybe the flooding caused a cave to open up that serves as a Song of the Grotto for bards of Cyrene. My friend suggested the city gets a city defense that they can activate to rain down icicles on city enemies within the city. 

    If Earth Elemental Lords didn't already get it, I'd say Cyrenese Magi getting a skill for Fissure or Landslide or Avalanche or something to represent Cyrene dropping half a mountain on Hailiquasaritntiahrrlsislsis.
  • Paux said:

    If Earth Elemental Lords didn't already get it, I'd say Cyrenese Magi getting a skill for Fissure or Landslide or Avalanche or something to represent Cyrene dropping half a mountain on Hailiquasaritntiahrrlsislsis.
    Except Cyrene didn't drop the mountain on Hailqas'an :( she dropped it on herself by enacting Gattan'lier's Terminus Earthquake suicide word.
  • @Taryius

    I've personally found that no stance hardly ever means no conflict, because... well people gravitate towards trying to bend others without a stance toward their own ideals, and if that fails they see the group as a threat.

    Every fight I've ever been in has been over the fact that I didn't want to fight. Minding my own business, and just keeping to myself has never stopped anyone from trying to do something to me.

    I don't know how Cyrene will progress in their Neutrality after all of this. I really don't want things to become lax, but I hope that the majority can come to the realization that the very existence of Cyrene will forever bring it into conflict over a battle torn continent where other factions seek to achieve their ideals over everyone else.
    "Alas. Alas for Hamlin. The Mayor sent east, west, north, and south. To offer the Piper by word of mouth. Wherever it was men's lot to find him, silver and gold to his heart's content. If only he'd return the way he went."
  • edited June 2019
    Jinos said:
    @Taryius

    I've personally found that no stance hardly ever means no conflict, because... well people gravitate towards trying to bend others without a stance toward their own ideals, and if that fails they see the group as a threat.

    Every fight I've ever been in has been over the fact that I didn't want to fight. Minding my own business, and just keeping to myself has never stopped anyone from trying to do something to me.

    I don't know how Cyrene will progress in their Neutrality after all of this. I really don't want things to become lax, but I hope that the majority can come to the realization that the very existence of Cyrene will forever bring it into conflict over a battle torn continent where other factions seek to achieve their ideals over everyone else.
    That is a good point, and you are correct. Cyrene does see conflict, Cyrenians do see conflict, when its brought to them. I don't personally think there is anything wrong with playing reactively but it does hamper the ability to forge your own factional identity in Achaea. You don't -always- have to be proactive, because god that would be a huge burden to have, but it is a strong part of cementing yourself as unique.

    Cyrene's been making huge strides towards this, and I truly hope the momentum carries them forward and they continue to ride this wave (pun intended). They are proactively fighting the Tsol'teth, and are starting, just starting, to do the same versus enemies that do strictly violate, oppose and threaten their sanctity (Mhaldor.)

    I don't think Cyrene should abandon their theme, or playerbase and become "The Last City that will drown out the voices of those that dare deny Neraeos word!" even if that sounds awesome. I've always said, I think Cyrene should cement themselves as sort of self-proclaimed peacekeepers. Protect your city first and foremost, only attack people that are threatening your peace but don't be afraid to proactively act against the bad forces of the world. Who decides whats a bad force, thats completely up to Cyrene! 
  • KresslackKresslack Florida, United States
    Here I thought Runewarden was the unofficial Cyrene themed class. It certainly has the most historical relevance and ties to Cyrene. That should fit quite nicely, considering they've always been associated with no particular philosophy, just as Cyrene has. Seems to me as if this is already there, but just could be embraced or expanded more culturally.


  • A new weaponmastery type for Runies only in Cyrene would be pretty awesome.

    It was said somewhere back, but a fucking polearm Knight is something I [b]sorely[/b] want. We got Shikudo, but that's more just. Smack someone with bendy stick and spam kai cripple whenever you're prone and someone didn't touch your arms.

    Polearm Knight could lead in with Wyvern Mounts that Cyrenians get. The weaponmastery bit would give them the ability to ride said Wyvern.
  • Just wanted to mention something about the word 'neutrality'. It's a word I don't like using because I don't believe it truly exists.  Cyrene, as I see it, is pro-Cyrene. This viewpoint is long ingrained from my time as a sentinel back in the guild days when the argument of nature being 'neutral' was a hot topic of discussion, with many understanding that it's not neutral, but pro-nature.

    So here I will point out that I view Cyrene as "pro-Cyrene", and thus pro all that Cyrene has stood for, what it was founded upon and how it is evolving as a result of these events by the Tsol'teth. I hardly see this as being neutral, I think most will agree that they will fight vehemently for Cyrene, most of us did during the fight to get it back.

    Loving the ideas though, do keep sharing please  =)
  • edited June 2019
    Can everyone not putting up neat ideas kindly shove off? Literally Cyrene the DAY of getting back her city was raided by Hashan with Mhaldor having a presence at the same time a member of Targ was trying to take advantage of the occupation and see if all of our shops stockrooms were still secure. We've got a fair bit of conflict currently and have been rising to it decently enough. Aside from that, just having a skillset tied to you doesn't mean you have to be a polarized faction. That's just how those classes were, and tend to be in this game, but that also doesn't have to be a requirement. It could simply be culture or something invented there.

    To keep this tied to the topic. I've been pushing for Cyrene to get something with working alongside Hycanthus. Maybe runewardens who turn runelore into a skillset more oriented around bombs and explosives. It could also come paired with a new spec in weaponmastery focusing on sword and pistol for melee and the use of rifles for ranged. Achaea has slowly been adding more explosives, clockwork machinations, and general tech as the years go by. What better way to finally have adventurers capture that new power source than by Hycanthus working with the citizens of Cyrene to make it so? I've had the idea for a musket floating in my head worked with a snarling visage of Blu at the end of the barrel called "Roar of the Mountains" that I really can't shake. 
  • ShirszaeShirszae Santo Domingo
    Don't you dare add polearms and make it a factional skill. I will fucking revolt.  :s 

    And you won't understand the cause of your grief...


    ...But you'll always follow the voices beneath.

  • Shirszae said:
    Don't you dare add polearms and make it a factional skill. I will fucking revolt.  :s 
    It's gonna happen. After all these years and you left!

    The Divine voice of Twilight echoes in your head, "See that it is. I espy a tithe of potential in your mortal soul, Astarod Blackstone. Let us hope that it flourishes and does not falter as so many do."

    Aegis, God of War says, "You are dismissed from My demense, Astarod. Go forth and fight well. Bleed fiercely, and climb the purpose you have sought to chase for."
  • Taryius said:
    The real problem for Cyrene is finding something -only- their city has, that they could restrict other people from using. This is foundational to all the factional classes that exist today, there is something in or about the factional cities that offers them enough of a significant RP resource to restrict only to themselves, and said cities are built around it.

    Mhaldor is built around Sartan. Sartan gave us Necromancy, and our Life Essence is drawn through Him, thus it makes sense that he wouldn't give that gift to people who fight against His will, he just simply delegates the rejection stamping to a mortal. Divine have places to be after all.

    Eleusis is built around Nature. Forestal classes draw power from Nature, and it makes sense that if someone is enemied to Nature they would be rejected.

    Targossas is built around Good. I don't really know the mechanics behind devotion devotion, but it makes little sense that Celestia would send you a personal angel if you were fighting against the cause Celestia is devoted to. Good.

    Ashtan is built around Chaos, they have an allegiance with the Chaos Court who are responsible for sending the lil ents. If you fought the Chaos Courts allies, it makes sense for them to not give you lil lacky bloodleeches.

    Hashan is founded on the Wellspring, it drives their rituals. If you need the Wellspring to cast these new powers, you need to go through Hashan to get to it.

    All the factional classes draw on a resource of some kind, gated behind a Divine/thing that justifies being able to restrict and control it. An entire skill developed around being given something by another force.

    There isn't a whole lot for Cyrene in this regard, -yet-, they get a new Bard skill, even if say some tutor takes station in Cyrene what is to stop people from just breaking in and learning from him? Maybe he only teaches Cyrenians, what happens if a Cyrenian quits?

    Having these gifts, these forces tends to come with the caveat of RP'ing around them, and what do you call RP about several conflicting forces in the world? Conflict. Cyrene would need to take a stance that isn't "Our stance is no stance".
    Just wanna say that angels aren't Devotion.

    It's tied into the Targossas faction (I believe), because devotional essence is holy magic born from the force of Good itself.
    I think it's kinda the opposite of Necromancy?

    We are what we pretend to be, so we must be careful about what we pretend to be.


  • Vhaith said:
    Taryius said:
    The real problem for Cyrene is finding something -only- their city has, that they could restrict other people from using. This is foundational to all the factional classes that exist today, there is something in or about the factional cities that offers them enough of a significant RP resource to restrict only to themselves, and said cities are built around it.

    Mhaldor is built around Sartan. Sartan gave us Necromancy, and our Life Essence is drawn through Him, thus it makes sense that he wouldn't give that gift to people who fight against His will, he just simply delegates the rejection stamping to a mortal. Divine have places to be after all.

    Eleusis is built around Nature. Forestal classes draw power from Nature, and it makes sense that if someone is enemied to Nature they would be rejected.

    Targossas is built around Good. I don't really know the mechanics behind devotion devotion, but it makes little sense that Celestia would send you a personal angel if you were fighting against the cause Celestia is devoted to. Good.

    Ashtan is built around Chaos, they have an allegiance with the Chaos Court who are responsible for sending the lil ents. If you fought the Chaos Courts allies, it makes sense for them to not give you lil lacky bloodleeches.

    Hashan is founded on the Wellspring, it drives their rituals. If you need the Wellspring to cast these new powers, you need to go through Hashan to get to it.

    All the factional classes draw on a resource of some kind, gated behind a Divine/thing that justifies being able to restrict and control it. An entire skill developed around being given something by another force.

    There isn't a whole lot for Cyrene in this regard, -yet-, they get a new Bard skill, even if say some tutor takes station in Cyrene what is to stop people from just breaking in and learning from him? Maybe he only teaches Cyrenians, what happens if a Cyrenian quits?

    Having these gifts, these forces tends to come with the caveat of RP'ing around them, and what do you call RP about several conflicting forces in the world? Conflict. Cyrene would need to take a stance that isn't "Our stance is no stance".
    Just wanna say that angels aren't Devotion.

    It's tied into the Targossas faction (I believe), because devotional essence is holy magic born from the force of Good itself.
    I think it's kinda the opposite of Necromancy?
    Huh, I thought being excommed stopped angel summon for Priests. Or is it just mechanically similarly to how Necromancy is completely seperate flavor/lore wise from Apostasy, but you essentially bribe your Baalzadeen to serve you with some life essence, so if you lose the life essence from being excommed, you eventually lose demon boi. 
  • MelodieMelodie Port Saint Lucie, Florida
    edited June 2019
    Summoning an angel requires a small bit of your devotion (used up) in order to do. It is tied to devotion, but is also primarily a function of spirituality... for a guardian angel. But angels themselves are a lot more varied than just the guardian sorts.

    You can be a rogue priest, just as you can just a rogue apostate. It's just rough going. Also, devotion being in no other city except Targossas is fairly new (compared to the majority of history).

    Also also, not all demons follow Sartan (this is, in fact, the distinction between daemon and demon). Both the Inferno and Celestia are incredibly varied. See: angels up on Nur, and various historical articles about Inferno invasions. 

    (Sorry for the deviation, Cyrene, carry on).
    And I love too                                                                          Be still, my indelible friend
    That love soon might end                                                         You are unbreaking
    And be known in its aching                                                      Though quaking
    Shown in this shaking                                                             Though crazy
    Lately of my wasteland, baby                                                 That's just wasteland, baby
  • Melodie said:
    Summoning an angel requires a small bit of your devotion (used up) in order to do. It is tied to devotion, but is also primarily a function of spirituality... for a guardian angel. But angels themselves are a lot more varied than just the guardian sorts.

    You can be a rogue priest, just as you can just a rogue apostate. It's just rough going. Also, devotion being in no other city except Targossas is fairly new (compared to the majority of history).

    Also also, not all demons follow Sartan (this is, in fact, the distinction between daemon and demon). Both the Inferno and Celestia are incredibly varied. See: angels up on Nur, and various historical articles about Inferno invasions. 

    (Sorry for the deviation, Cyrene, carry on).
    Actually always wondered about demon/daemon. Thank you for the tidbit of info. :D
  • Anyone that knows me knows that I love coming up with skill/class concepts. I agree with others that putting the man power into a skill for an org based on isolation, seems like a waste. That being said, this will be fun. Looking forward to what players come up with.


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