Inquisition (Devotion) Known: Yes<br>-------------------------------------------------------------------------------<br>Syntax: PERFORM INQUISITION <target><br>Works on/against: Adventurers<br>Cooldown: 3.50 seconds of equilibrium<br>Resource: 500 devotion and 500 mana<br>Details:<br>You are the scales upon which the sacrilege of those who oppose the<br>Light may be measured. Paved in holy flame, Inquisition is the surest<br>path to reckoning. By reciting the crimes of a heretic, you may sentence<br>their minds and bodies to condemnation, lowering their mental<br>rehealing from elixirs, wracking their body, drastically increasing the<br>mental energy needed to focus their mind, and making the fire that burns<br>their skin impossible to extinguish.<br><br>The inquisition can only be brought into being against a target<br>suffering from both the spiritburn and guilt afflictions.
All I got to say is stop dangling carrots to the toothless, man.
(But really, super curious how it all works now. It looks pretty nifty.)
And I love too Be still, my indelible friend That love soon might end You are unbreaking And be known in its aching Though quaking Shown in this shaking Though crazy Lately of my wasteland, baby That's just wasteland, baby
At first glance, it appears priests have become bards with better flavor.
Probably not in the way you're thinking. Its not obvious without using the skills but the prayer balance is more like alchemist temper than it is like voicecraft or entity balance (or indeed, old elemental balance). It requires balance so you recite/smite, wait for balance, recite/smite rather than recite/smite/recite while off bal/smite on bal etc.
Suppose I’m happy for the people it benefits. Though for the rogue priests out there that are enemied to Targ, at least from what I’ve heard it’s like a surprise excomm. Before the way excomms seemed to work was that you could be rogue and that excomms were for extreme situations. I know of at least a few people that will have to lose 50% of their lessons now.
Suppose I’m happy for the people it benefits. Though for the rogue priests out there that are enemied to Targ, at least from what I’ve heard it’s like a surprise excomm. Before the way excomms seemed to work was that you could be rogue and that excomms were for extreme situations. I know of at least a few people that will have to lose 50% of their lessons now.
I see no problem with this. If you exclude yourself from Chocolate Town entirely and set fire to Cacao City, being a freelance chocolatier ought to be a bit more difficult.
If you want Priest with none of the holy, be a bard. Or a magi.
Or just buy a translucent mask and run to the ashes.
Don't think any balancing concerns should take into account people who want to openly oppose the faction a class is tied to. If they want to use the class they should deal with the consequences, or take the steps necessary to fix said consequences.
To be perfectly fair, if you're enemied to Targossas as a Devotionist of any kind, you're already in a world of hurt.
Not as much as one might wish... I've seen approximately, what, 10? In the last few months getting by just fine, angels out and everything, all while swearing hells at Targ. It's... confusing, but I guess cutting off the class entirely would be too restricting. It's gotten to the point where I almost see more of them online than actual Targ priests/paladins, sometimes.
We can't exactly excomm anyone r/n as far as I am aware. No Deacon of Celestia, etc.
So far, it sounds like a friggin awesome premise. Instead of more lay-on-hands healing priests, I'm more anticipating WAR PRIESTS who run into battle, mace and shield at the ready, singing hymns and prayers as they slaughter foe left and right.
Yeah, assuming that's what those folks do we REALLY need a new Deacon for leaving Targ to actually be debilitating. As is it's just "fuck it, buy a translucent mask and wait until nobody is online". :P
To be perfectly fair, if you're enemied to Targossas as a Devotionist of any kind, you're already in a world of hurt.
Not as much as one might wish... I've seen approximately, what, 10? In the last few months getting by just fine, angels out and everything, all while swearing hells at Targ. It's... confusing, but I guess cutting off the class entirely would be too restricting. It's gotten to the point where I almost see more of them online than actual Targ priests/paladins, sometimes.
Wait, hold up, there's like ten rogue priests who are enemied to Targ and carrying on business as usual right now/over just a few irl months?
That number seems exceptionally extreme. Mind, I've not paid attention to that kind of thing in a few years myself, but eyebrow-raising nonetheless.
And I love too Be still, my indelible friend That love soon might end You are unbreaking And be known in its aching Though quaking Shown in this shaking Though crazy Lately of my wasteland, baby That's just wasteland, baby
It might be true. It's not because it would be "too restricting" to excom them - I'm pretty sure we're allowed to do so. We just haven't had a Deacon for a long time. It's been more than a few rl months since we've had one.
Anyone choosing to be a priest enemied to Targ is obviously still accepting a great deal of risk since at any point we could have one and suddenly excom them, though.
Yeah. I was upset for a bit, but it's true I could sneak into Targossas, ANOINT, and run. Excomm is just around the corner hypothetically, though. I'm glad there is no active Deacon atm because it gave me time to prep for the change.
The relationship between RP and game mechanics is still something that I as a "new" player (I've been playing under a year) still have trouble comprehending. Perhaps because there are so many inactive elements that still get RP'd as active elements but are mechanically absent? This is probably better off as a separate post.
Re: the topic, I'd be pretty psyched about Zeal if I were in good standing with Targ. I relied heavily on the Healing skill abilities, but basing the abilities on prayers is nifty RP wise and the changed/new skills seem to make priests better for support, which I would've loved. An exciting change with lots to learn and experiment with, for sure.
Iirc, there is still a priest in Hashan, who is actively defending against Targ. Which is kind of dumb that we can't excom since we don't have a Deacon. Not that many people really fit the bill currently, considering I don't believe you can be in city leadership at all and hold the title... and also have to be a Devotionist.
Either way, it's about ZEAL. I think, at least from what the Demigod said, I don't believe any enemies of Targ can actually enter that room. Might be wrong though, he said he placed a 'ward' of some sort there.
Zeal was very fun to use in the crusade earlier today, but sadly didn't get to shine because a certain priest couldn't seem to handle keeping verse count high enough to put down glory in time to save our brave leader.
Back on topic, from reading the AB files, it looks like prayers are stopped by deafness? If not what exactly does attend do? I'm also curious how RECITE ASH would work on a firelord, probably not the way I'm thinking but alas.
Not stopped by deafness, no. The deafness stripping verse is solely for sticking sensitivity with angel sear (since we no longer have healing and spiritwrack to do that for us). Sensitivity itself is also gated by ablaze and therefore by inquisition (since sticking ablaze itself is otherwise... unwieldy).
From what I am reading of the AB files, there is a good chance for absolve kill paths through fire, is this easier, not really, or it's too complicated to be useful?
Also how are the new affs, anyone figured out what they do?
Guilt gives you a new mental affliction when you focus one off. Spiritburn apparently makes burning ticks deal some mana damage and if you move around while on fire and with spiritburn, you take mana damage. Tenderskin evidently makes you take mana damage when you apply salves (turn off that mass upkeep!?)
Comments
(But really, super curious how it all works now. It looks pretty nifty.)
That love soon might end You are unbreaking
And be known in its aching Though quaking
Shown in this shaking Though crazy
Lately of my wasteland, baby That's just wasteland, baby
Probably not in the way you're thinking. Its not obvious without using the skills but the prayer balance is more like alchemist temper than it is like voicecraft or entity balance (or indeed, old elemental balance). It requires balance so you recite/smite, wait for balance, recite/smite rather than recite/smite/recite while off bal/smite on bal etc.
And you won't understand the cause of your grief...
...But you'll always follow the voices beneath.
If you want Priest with none of the holy, be a bard. Or a magi.
Or just buy a translucent mask and run to the ashes.
So far, it sounds like a friggin awesome premise. Instead of more lay-on-hands healing priests, I'm more anticipating WAR PRIESTS who run into battle, mace and shield at the ready, singing hymns and prayers as they slaughter foe left and right.
That number seems exceptionally extreme. Mind, I've not paid attention to that kind of thing in a few years myself, but eyebrow-raising nonetheless.
That love soon might end You are unbreaking
And be known in its aching Though quaking
Shown in this shaking Though crazy
Lately of my wasteland, baby That's just wasteland, baby
Anyone choosing to be a priest enemied to Targ is obviously still accepting a great deal of risk since at any point we could have one and suddenly excom them, though.
The relationship between RP and game mechanics is still something that I as a "new" player (I've been playing under a year) still have trouble comprehending. Perhaps because there are so many inactive elements that still get RP'd as active elements but are mechanically absent? This is probably better off as a separate post.
Re: the topic, I'd be pretty psyched about Zeal if I were in good standing with Targ. I relied heavily on the Healing skill abilities, but basing the abilities on prayers is nifty RP wise and the changed/new skills seem to make priests better for support, which I would've loved. An exciting change with lots to learn and experiment with, for sure.
Either way, it's about ZEAL. I think, at least from what the Demigod said, I don't believe any enemies of Targ can actually enter that room. Might be wrong though, he said he placed a 'ward' of some sort there.
Results of disembowel testing | Knight limb counter | GMCP AB files
Also how are the new affs, anyone figured out what they do?
Spiritburn apparently makes burning ticks deal some mana damage and if you move around while on fire and with spiritburn, you take mana damage.
Tenderskin evidently makes you take mana damage when you apply salves (turn off that mass upkeep!?)