I've made a few attempts at returning to Achaea and never get back into the swing of it. I was having a browse in anticipation of Starmourn and noticed some really cool stuff that got me interested. Max health at level 80, multiclass, elementals ..
PVP has always been my focus, although I swapped to serpent years ago after getting back into the game and just got bogged down trying to create some optimal automated combat system and it took some fun out of the game. This time around I thought I would multiclass, pick something where I can be a bit tanky and actually enjoy world content and participate in city stuff without being too squishy. The idea of elementals is great as there's four quests with tangible rewards (I had previously given up on hunting after reaching level 80).
Can someone verify that these classes are essentially free after obtaining them, or do you need to invest more lessons to level up their various skills?
It seems quite powerfull that you can essentially have these 4 classes with nice stats to swap between at will for various situations or depending on what classes your fighting, is this the case?
Can the Elemtal form be used anywhere, or just the elemental plane?
After I have obtained 1 elemental class, can I use it to obtain others or must I do this in lesser form?
Can I complete all Elemtal quests and swap between all four forms?
I have enough lessons spare to trans one and a half class skills in whatever I multiclass into, although can trans the rest later if I start playing again. Depthswalker sounds interesting, and can be played in full con spec (I'll stay Rajamala though). So this is really appealing, and I can use my SOA and Riding. I've also heard 2H Runie is great as a single tree spec for huntinghwith no arties, although I think I prefer depthswalker.
Is Runie that much better that I should pick it over Depthswalker?
What Depthswalker skills should I work towards for PvE content primarily?