--in a trigger Pattern (exact match): A shimmering orb covers the city, preventing you from rising to the skies. if gmcp.Room.Info.area == "Ashtan" then --Change this to be your city if #mmp.speedWalkPath > 0 then local destination = mmp.speedWalkPath[#mmp.speedWalkPath] expandAlias("mconfig duanathar false") expandAlias("mconfig duanatharan false") mmp.echo(string.format("Remapping path to %d (%s)", destination, getRoomName(destination))) mmp.gotoRoom(destination) end end --in a script mmp.remapPathOrb = function() if #mmp.speedWalkPath > 0 then local destination = mmp.speedWalkPath[#mmp.speedWalkPath] expandAlias("mconfig duanathar true") expandAlias("mconfig duanatharan true") mmp.echo(string.format("Remapping path to %d (%s)", destination, getRoomName(destination))) mmp.gotoRoom(destination) end end mmp.createOrbTrigger = function() if orbTrigger then killTrigger(orbTrigger) orbTrigger = nil end orbTrigger = tempTrigger("Before the gate of Ashtan", [[mmp.remapPathOrb()]]) --Change the "Before the gate of Ashtan" part to be the first room outside of your city end mmp.createOrbTrigger()Note the comments. There's a couple of things you need to alter depending on your city.
Comments
Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.