Would it be possible to simplify jewellery? Get rid of the schematics by material and just have one per type (necklace, hoop, etc.) - like cooking has one recipe per type (bowl, plate, etc.).
Then add the ability enabling adventures to:
DESIGN <sketch> MATERIAL ADD|REMOVE [[#] <material>] (for Jewellery only)
The material would be most of what's already able to be rifted within that section of the rift, such as bone, cloth, coal, gems, gold, ice, iron, lacquer (for glass), leather, obsidian, horn, platinum, rope, silver, steel, and wood.
This would give adventurers more freedom in designing things created from materials currently unavailable, like wood or rope. As with anything, there would be a bit of a learning curve but once in place, it could also help cut down on the number of questions, issues, complaints, etc.
For example, when creating "a black diamond navel ring" which, upon examination appears as "A curved barbell of darkest obsidian forms the base of this body piercing. Carved into the shape of a Vashnarian wildflower, the top ball secures the adornment in place. A prong-set black diamond dangles from the bottom of the navel ring, the gemstone glittering in the presence of light." one would use the newly available "a schematic for a plain navelring" (which would replace the six types currently listed) and the commands:
DESIGN SKETCH MATERIAL ADD 1 OBSIDIAN
DESIGN SKETCH MATERIAL ADD 1 GEMS
to add the two materials mentioned within the design.
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Comments
People with tradebooks should have the schematics in the tradebooks switched, if this happens. I don't know how many people bought multiple tradebooks in order to fit all the schematics, but if anyone did, possibly they should be allowed to tradein the tradebook for full value.
I like this idea. While it may have been better submitted as a classlead, I think it's a worthy enough idea to implement between classleads, should the Garden wish. (And I hope they wish.)
It's a really fantastic idea though and would remove a lot of the guess work when it comes to crafting, and needing to use the schematic of the most expensive metal and such. I like that it would offer more flexibility and possibilities toward design, and I am always in favour of symplifying things.
Also a lot of people aren't aware that you can copy the base designs directly from where they are sold instead of buying it, copying it, and having to feed it to a humgii.