I've found HELP AFFLICTIONS shows what the afflictions are called and what cures them, and AFFLICTION SHOW <whatever> gives you the messages for the affliction. Some of them are very intuitive (asthma won't let you smoke) but others aren't. I'm trying to figure out what a lot of these do. Is there a HELP scroll or a wiki or some kind of resource that details the actual effects of some of them? Stupidity, Amnesia, Clumsiness, Concussion come to mind, where I'm not sure I have any clue about what their effects are.
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Answers
Results of disembowel testing | Knight limb counter | GMCP AB files
- Limb Counter - Fracture Relapsing -
"Honestly, I just love that it counts limbs." - Mizik Corten
@Sena?
- Limb Counter - Fracture Relapsing -
"Honestly, I just love that it counts limbs." - Mizik Corten
Addiction causes you eat all of the herb and corresponding mineral.
Dizziness procs far more often (maybe 100%, always forget these things) against LEAP.
Hellsight procs every two seconds, not six.
Paranoia, I thought, makes you treat everyone like an enemy.
Voyria isn't always cured by tree first. It's always cured by passive curing first.
I could have sworn darkshade was 60s without lightwall but I must be wrong
Slickness also strips your sileris defence.
Nausea and darkshade damage ticks are increased by sensitivity.
Does this affect owners of artefact pets as well? (not the crate ones, the 750cr-1250cr ones)
Results of disembowel testing | Knight limb counter | GMCP AB files
[ SnB PvP Guide | Link ]
airdisrupt
anorexia
claustrophobia
dementia
dizziness
epilepsy
generosity
hallucinations
loneliness
masochism
pacified
paranoia
shyness
stupidity
stuttering
waterdisrupt
Whatiscuredby is simply the reverse lookup of Whatcures. (And Whatcures reports zero class cures.)