I'm trying to help one of the VI players with some anti-spam measures. She's currently using MUSH because it works with JAWS, but the MUSH trigger / scripting interface is much less user-friendly (in my opinion) that Mudlet's.
She's not wedded to Mush, other than it's Jaws support, and she'd heard Mudlet didn't support Jaws. Doing some quick squiffling around the internet and there seem to be conflicting reports...
Tharos, the Announcer of Delos shouts, "It's near the end of the egghunt and I still haven't figured out how to pronounce Clean-dat-hoo."
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One of the symptoms of an approaching nervous breakdown is the belief that one's work is terribly important
Could be misremembering but there's also a lot more options for triggers/aliases etc (which don't require extra coding to do). Mostly I use Mudlet though because it's more visually appealing and, as stated, easier to setup/talk to people about.
I'd probably use MUSH if their scripting windows were better laid out/designed.
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One of the symptoms of an approaching nervous breakdown is the belief that one's work is terribly important
If anyone has any ideas for the trigger editor, happy to hear them. I'm thinking it would have to be a special key combination that allows you to 'escape' from the pattern fields - maybe shift+tab or something? The difficult part is then communicating this non-standard method to the user. Each field can have a name and a description for accessibility reasons, maybe JAWS will read out the accessibility bit too and the mention of the key combo could go in there.
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