Hey everyone!
I'm brand new to Achaea, pretty much new to MUD, relatively experienced in roleplay in general, and still have no idea what's going on. But that's okay!
I ended up with my race, class, and city basically just going on gut and picking things that seemed interesting with no real concept of the game world. Pretty much now I'm just running around blind and putting things together as it comes. Trying to "common-sense" it all, but I'm still barely even grazing the tip of the iceberg.
I haven't really gotten into the RP aspect of it yet, even though I really want to. I've put it on back burner while I try to get a grasp on the basic mechanics (hasn't really happened yet, but maybe once I find a mentor things will be clearer). Anyway now I'm getting there, and I wanted to get a sense of the different types of characters in what could be an interesting way.
Basically, how does your character react to each of the different races? The different classes? The different cities? I want to learn about the world through your characters' eyes and figure out who my Uskawiyya is through that. I'm a Xoran Infernal in Mhaldor, so obviously anything considering that would me most applicable to me, but I'm interested in everything that's out there. This game seems super deep and detailed and I'm eager to dive in.
Thanks!
1
Comments
http://forums.achaea.com/discussion/5181/rp-role-city-and-such
A few nice posts in there about Mhaldor and arpee and such.
Quick personal thoughts:
Xorani is a good race. I think of them as mini dragons - I like them. They have a super interesting backstory too.
Infernal is a traditional knight, in the theme of evil. With 2 enormous weapons and the best armor in the game, they can be a rather intimidating presence. You can smell them from a mile away, too (that necromancer breath)!
Mhaldorians tend to be rather clicke. Often times I see a mhaldorian and think "I could hang out with them" but yeah, no, I'm a rogue so I don't get the time of day. Joining mhaldor is a great way to make some new best friends though, if you don't mind a little hazing. They really look out for their own and they also really love their rp.
I'd say you made solid choices to start. Let those guys in Mhaldor help you develop - you have some real topnotch resources there - and you'll pick up quick.
Welcome to the community!
Currently available: Abs, Cnote, Keepalive, Lootpet, Mapmod
Aodfionn's stance on races:
- Humans are impressive and adaptable, but one should never forget that they segregated themselves from the other races for a long time, only deigning to integrate with others when it suited their military needs. Humans are fickle and short-sighted, but also industrious and clever.
- Tsol are almost revered; their relationship with the natural world is something to be admired.
- Mhun are just tiny humans who got locked underground for too long.
- Atavians are just humans with wings and their own goofy religion.
- Trolls are, of course, the ubermensch of Sapience. Extremely powerful but abandoned in their earliest years, we only ever joined the cities because the Church saw our potential for warfare.
- Xoran and Grook are seemingly alien but tend to be among the most hard-working members of society. Lots of sympathy for them, and for all of the races that don't look like some flavor of basic human (Tsol, Mhun, Atavian, Human, Dwarf).
Stance on cities:
- Ashtan supports Chaos, which is slowly eroding our world. Burn 'em!
- Mhaldor supports Evil, which offers an uneven distribution of opportunities and growth. Burn 'em!
- Hashan backs Darkness, whose patron basically wants to destroy the world so he can remake it himself. Burn 'em! (but feel bad, because Hashan's efforts in the coalition have been impressive).
- Targossas needs to get its shit together.
- Eleusis is 85% right and 15% wrong about the current state of world affairs.
- Cyrene's a lost cause, fifty years on from the loss of Devotion.
I think every character has differing opinions on everything. For instance, Omor (when I'm actually RPing and not talking combat OOCly) has a severe hatred for Mhun, but couldn't care less about any other race, for his own reasons. City feelings come more from what city you belong to, usually. Omor is Ashtani, so he pretty much just wants everyone to succumb to Chaos.
From an OOC perspective, I think all of the races/cities have some fantastic history, and are extremely interesting.
got gud
Humans - what Sarathai started as. Curiously, no specific opinion beyond that.
Tsol'aa/Tsol'dasi - as a whole, respected for their attitude to Nature (although the 'dasi are a bit iffy in some areas). Exceptions obviously exist.
Grook - Frogs and/or toads because it's a running joke with a friend.
Xoran - mix between pity for their Krenindalan past and idle interest at their link with dragons.
Greater Dragons - probably sees himself more as a Dragon than a human nowadays. Gold is obviously the most superior colour (other than white).
Siren - annoyingly promiscuous.
Mhun, Atavian, Troll, Satyr, Horkval, Rajamala - no specific opinion.
Cities:
Ashtan - Chaos' sock puppet. Raze it and kill 'em all.
Mhaldor - drop the island and everything on it into the ocean and drown 'em all.
Hashan - destroyed huge swathes of the Ithmias, raze it. We'll set up a second village in the vine-choked ruins. With blackjack.
Targossas - river rapists.
Cyrene - "We kill you last."
Eleusis - Village, not city. Nature is best, but parts of the village need improvement (I have a list).
Classes:
Way too many to detail specific opinions. Although Alchemists (more specifically the Cauda Pavonis) need to get off their collective high horse and stop eating rocks.
Exceptions exist for almost all of the above. Regardless of affiliation, though, he/I will generally be polite if a bit standoffish even if it's an enemy. Assuming the other person makes at least a similar effort, anyway.
OOCly it's a bit different, all the factions have good and bad points.
- With sharp, crackling tones, Kyrra tells you, "The ladies must love you immensely."
- (Eleusian Ranger Techs): Savira says, "Most of the hard stuff seem to have this built in code like: If adventurer_hitting_me = "Sarathai" then send("terminate and selfdestruct")."
- Makarios says, "Serve well and perish."
- Xaden says, "Xaden confirmed scrub 2017."
Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
I was going to say that class does not really factor into how Ysela reacts to people, but on second thought that might be wrong. Knight classes, including Infernal, she would expect to be the soldierly type, occultists and alchemists would not surprise her if they turn out to be crazy, serpents are probably of dubious moral fibre etc. It depends though, on how prevalent a part of their character people make their class.
Ashtan are pawns of the Chaos lords, Hashan's recent resurgence has her mildly curious, Targossas is filled with misguided idealists (let's reeducate them and bring the ones' with potential into the fold), she thinks of Eleusians in general (due to a few interactions with a few people in her youth) as savages/unintelligent/hypocrites, Cyrenians as weaklings who are blind to how the world really works, and Mhaldor as the only culture realising how bleak and hostile the world is and doing what is necessary to make sentient life thrive in it.
On a related note, thinking about this reminded me of the possibilities of basing more of Ysela on race and class. Thank you!
As for grasping the basics, don't be afraid to approach people and ask. Most things can be spoken of IC while still making sense (and for those mechanical things that cannot, people will generally be happy to help with that in tells or point you to the right help file, etc).
Asking questions, about basic things or otherwise, is a good way of getting eased into the RP. In Mhaldor, the general nature of such a conversation will almost certainly be coloured by the subordinate-superior relationship between the slave @Uskawiyya and the superior in question, making it pretty easy to not screw up. (Be respectful, use their title, take no for an answer, etc.) And there is plenty of opportunity to give some substance to Uskawiyya without having to be dead set on the exact direction you want to take her, through how she interacts with those superiors.
I do quite enjoy seeing everyone's takes on different places.
And it's nice to see evidence that people see shit beyond 'Oh these gits tanked us with uneven numbers two weeks ago, they're all assholes'.
Also your take on most cities are pretty much the same as Xaden's.
The obvious exceptions being obvious.
Grooks are weird, but he's genuinely curious about their history and culture, simply because of the fact that they're frog people.
Satyr's remind him of his homelife on the farm whenever he was younger, but still makes him question why he find's them really cute.
As far as cities go, let's run down the list.
Hashan is a weird city that Fred just doesn't get whatsoever. It's a city about Darkness (which means lies and deception or something), which isn't really cool in his book, but it's also got a lot of history and culture that make it interesting as a whole. Their strength is actually something to be marveled, whenever they can get their shit together. They work with Chaos (sometimes) and that's enough for Freddy to not exactly like it as much as he could.
Targossas is, for all intents and purposes, an A-Okay city in Frederich's eyes. They've their fair share of brigands and thieves who operate under the name of "Good" for their own gain, but overall they wish to see Creation thrive. That's enough for Frederich to like them. He has lots of family, and friends, within Targossas too.
Mhaldor is a city that Frederich doesn't exactly like, but he respects them and what they're doing. They want to further sapient life through forcing them to grow stronger. It's an interesting concept that he can actually wrap his head around, and actually likes it. It's not bad, in his eyes, but their history with the world leaves much to be desired, especially considering the Worldreaver War.
Eleusis is just full'a weirdos. They sort of want to protect Creation, but they want to destroy healthy chunks of it because we've 'advanced too far' and destroyed Nature. If it was a toss-up between who lives and who dies, Eleusis would be above Hashan and Ashtan, but still below Mhaldor, Targ, and Cyrene.
Ashtan is full of Chaos and doesn't really have it's own chain of command (as evidenced in the Coalition). Though, Fred was intrigued to find out that Chaos(tm) is not the same as Nihilism, though, they're pretty much exactly the same whenever only three people actually worship/deal with Chaos. He doesn't like them, but there are some decent businessmen there.
Cyrene's got it's fair share of issues and stupidity, but it's where Frederich calls home. Despite a few unsavory people, he'll still come to defend it should it ever need him. Also we do art things sometimes.
Races:
Atavian - Due to being born one before having her wings sliced off, but also being a long-time follower of Neraeos, she swings between nostalgia and nearly racist. For any who are Vastarian and atavian, definitely racist. "Godsdamned pillowstuffers!"
Grooks - In a similar, if less volatile, boat as atavians. General disgust and distrust.
Horkvals - Being a bit superficial, she'll look her nose down at them. Can set this aside for certain close friends, however.
Humans - A certain begrudging acceptance of it for herself, but generally neutral for everyone else.
Cities:
Cyrene - Invokes nostalgia and fondness for memories, but has no love or affection of present-day Cyrene. Considers the city and the majority of its citizens to have grown fat, lazy and cowardly while being ruled by an aging leadership that clings to empowered popularity.
Targossas - Backwards people who embrace the idea of Mhaldor without embracing the spirit of it, and who fool themselves into thinking otherwise. Personal dislike of select citizens and both Divine, but generally amused by most of the population.
Eleusis - Similar to Targossas, but with absolutely no silver linings. Completely backwater, petty, inbreeding savages with a propensity for being self-divisive and unintelligent. Some notable exceptions here, but otherwise holds true for 98-99% of the population. Very much unlike Targossas, though, she still has a begrudging respect one one of their divine.
Ashtan - Finally accepted their chaos-ridden place in general, even if other citizens haven't. Still full of bruteish sorts, though despite a distinct dislike of chaos and Nihilists, some secret admiration for combative prowess.
Hashan - Generally tainted by Twilight (bad personal experiences for her and a family member), but otherwise intrigued by their perseverance to be relevant upon the world stage. Of all the cities at the moment (besides her own), probably has the most respect for Hashan and its continued efforts and its lack of any involvement in her personal history.
Mhaldor - Despite its inhospitable nature, she finds a certain warmth in calling Mhaldor home. Firmly believes no other society is able to work together to get what must be done to preserve Creation to become what it was meant to be.
Classes:
Priest(ess) - Still forms hole of nostalgia that has never quite been filled again within her, but otherwise avoids these sorts when possible. Has become somewhat superstitious about angels despite herself.
Knights - Tends to have an attraction to the strong, knightly sorts (not the sort who just use the class to pk, however), but also tends to have much higher standards for any who are this class - thus, those who are below standards tend to be disliked and shunned.
Occultists - Will be outright rude and disrespectful if she is aware of one being this class in a conversation. Generally mistrustful.
That love soon might end You are unbreaking
And be known in its aching Though quaking
Shown in this shaking Though crazy
Lately of my wasteland, baby That's just wasteland, baby
Targossas has a theological unity that Ehene respects, but their sheer zealotry turns him off. Ashtan's opportunity for character development and growth looks interesting, but it seems to him that they lack a strong sense of unity and direction. Cyrene seems to be a cultural juggernaut, but by isolating themselves they've shot themselves in the foot in terms of opportunity for growth. Eleusis also has a good sense of unity, but in a similar vein to Targossas they are too zealous in their beliefs. (also when will you finally accept that alchemicals are the future and abandon your dirty plants jk jk) As for Mhaldor, Ehene has a begrudging respect for the fortress of Evil. Specifically, their tenacity and discipline. There's definitely a parallel between Mhaldor and Targossas in terms of worship and action.
Hashan... Well, Heener here is vehemently loyal to Hashan and thinks the stars shine out of our sewers or something. Realistically, Hashan is like a more unified Ashtan with some of Cyrene's cultural and historical oomph. Now that Twilight's back, though, we might see more theological progress than before. I'm not sure.
Racially, though, Ehene has no strong feelings about any of them, except that Tsol'teth are buttholes. Horkvali seem kind of cool, I guess? Trolls are big and intimidating sometimes and Grooks are kinda weird. i'm a tiny gote what do you want from me
As for classes, Ehene thinks there aren't enough Bards and that Apostates have some really cool abilities. Depthswalkers seem interesting and priests are annoying but useful in group combat. Seriously, more bards. I'm tired of seeing runewardens and alchemists and depthswalkers and serpents. Really, though, classes don't hold much sway in Ehene's opinion; in fact, they're about as important as race to him, ie. not very. Actions speak louder than AB <skill>.
Live by this rule, and you will go places.
Bron's of the cocky, shit-kicking human variety, so he sometimes takes pains to avoid being stereotypical of the other races - sometimes, this is unsuccessful. Funny thing is, this carries over towards being a Serpent, which kind of blurs the line between race and class. Bronislav sees embracing the Serpent class as embracing something ancient and primal, as much of a bloodline than anything else, with darker emotions such as greed, selfishness, passion, territoriality, ambition, and arrogance to be as much a part of being a Serpent instinct as the skill of Subterfuge.
Strictly on an IC level:
Ashtan: Barring specific individuals, Bronislav perceives most of Ashtan as untrustworthy, largely because of the followers of Lord Babel. It's not even a matter of Creation vs. Chaos anymore, so much as practicality: whenever a Cyrenian undertakes an adventure, land or sea, it's normally an Ashtani who ends up pissing in the punch bowl. Whenever a Cyrenian is pickpocketed or attacked, it's often an Ashtani Nihilist who's getting charged as a result (I'm looking at you, @Jinsun). Whenever it comes time for Sapience as a whole to come together and thwart a singular threat, there the Nihilists are, squatting in the middle of the road and defecating on the path to be walked on. And then, when they get thumped for crapping in the street, they have this righteous indignation and enemy anyone who thumped them! Bear in mind, this is strictly an IC perspective: OOCly, @Dunn, @Jhui, @Seragorn, @Hirst, @Austere? They are MONSTERS when it comes to combat, badasses when it comes to doing what they want, and they have a ton of respect from me on an OOC level. If I could pick their brains to be as brutal as a Serpent as they are with half a dozen classes, that'd be pretty neat. I tried to be cool with Jinsun on an OOC level, but I think we've just proven to be waaay too unlikeable for one another, and I'm OK with that.
Targossas: Bronislav tried, really hard, to be friendly with Targossas. For the longest time, he wanted Cyrene to have a similar relationship with Targossas that it had shared with Shallam before. But then @Antidas had to steal from a Cyrenian shop, and that Cyrenian shop just so happened to belong to @Allene, whose daughter - @Glorissa - was a Paladin. And then Cyrene told Targossas to stop their people from going about those shenanigans, and Targossas went, "How about we do what we want anyways". Cyrene banned open worship of the Bloodsworn in Cyrene by Targossans (note: but NOT by Cyrenians), Targossas threatened excommunication, and Cyrene mustered up the biggest middle finger ever constructed in the history of Sapience in retaliation. Between that, the general veering away from notions of honour, and a general bitterness towards what Bron saw as 'shooting Creation in the foot', Targossas remains on his shit list. There are people that Bron gets along GREAT with: I'm looking at you, @Laniara, @Kaiu, @Farrah. @Atalkez and @Greys are pretty cool, but Bron's fought a bit too often with the former and threatened to butcher the latter too often to feel too cozy with them (Though hey, learning to fight better with the former and sail better with the latter might not be too bad..). Either way, Good is not good, Good is bad, and Good should feel Bad.
Mhaldor: Funny thing is, by and large, Bron feels the same towards Mhaldor as he does towards Nihilists: he doesn't trust them, he's not friendly towards them, and the most one could get is a cool, occasionally-bemused demeanor when one rears its head. The difference between Mhaldor and Nihilists: the former is more consistent, and there's a code of ethics that can generally be relied upon. There's some measure integrity with most Mhaldorians that make them suitable to, say, do business with. Fun fact: when Cyrene did its mass-unenemying jubilee, Bron was very much under the impression that Mhaldor would come and raid AS OFTEN AS HUMANLY POSSIBLE, largely because of its own Seven Truths: either Mhaldor would attack Cyrene because it was perceived as weak and the raiding would make it stronger, or Mhaldor would attack Cyrene because it was perceived as stronger and the raiding would make Mhaldor stronger. But the vast majority of Mhaldor surprised Bron: they behaved. They shopped. They mingled. I guess this is one of the few occasions where Bron is kind of happy to be wrong, though it's left him with a sort of bemused attitude towards the Seven Truths: it's one thing to pursue Evil, but it falls flat in the face of pragmatic shopping. Loooots of mixed relationships here, but none of them go beyond professional business. Still, @Proficy is pretty good at keeping me on my toes with dueling, though he's still not gung-ho on the Ivory Mark.
Eleusis: Bron keeps hearing about the powers that be in Eleusis regularly push to attack the other cities, and then he sees the average Eleusian develop deep, long-lasting friendships and business relationships with Cyrenians. And every time he hears about how they might attack Cyrene "some day", he always kind of chuckles. Bron knows a loooooot of good people here, and out of all the other cities, Eleusis is second only to Hashan to being on the bottom of his shit list. This past event really outlined how well the four cities work together when we get our heads out of our asses (for the most part), and more often than not, we were forming up in Eleusis before going off to shardhunt.
Hashan: ..What's a Hashan?
...
Okay, Hashan is what Mhaldor and Ashtan could be if their people just left Cyrene alone, but there's been so much of a struggle to find themselves now that Cyrene is the neutral city that it still looks kind of clunky from the outside looking in. Cyrene has culture, and the (relatively) newfound neutrality has turned it into a beautiful trading hub. Ashtan, Targossas, Mhaldor, and Eleusis have hard-lined philosophies that cause purpose and conflict, but purely as an outsider looking in, Bron doesn't really know what Hashan stands for, and what ideologies drive its people onward beyond the worship of Lord Twilight and Lady Ourania. In fact, it was a pleasant surprise that the leaders of Hashan - @Regi, @Mosr, @Kasa, and @Karren - were incredibly active in the Coalition. I think it's safe to say that Bron really doesn't know what to make of the Court of Shadows, and that may very well be how they prefer it.
Cyrene: I really do wish I could say that Bronislav's relationship with Cyrene was always as cut and dry as it is right now, but really, Bron spent the first half of his existence openly despising what he saw as the avoidance of conflict and the perception of politicians sitting on their hands. There was a good chunk of time when Bron and @Verrucht were openly antagonistic towards one another. But despite the occasional conversion attempt, Bron sees Cyrene as a place that gives him purpose and keeps him from becoming ruled by the darker passions that come with Serpent instinct. He joined the Mojushai because he believed he could find balance within himself and be a better man because of it (and because @Iocun was a HUGE case of hero-worship. Like, the two were as different as night and day, but he was the only serious Serpent combatant in Cyrene during the early parts of his life, and OOCly, HE USED AN ELECTRIC KEYBOARD FOR FIGHTING. Totally miss him, even though he didn't say or do much. :frown: ). When Devotion was removed from Cyrene, however, Bron became much more xenophobic: Cyrene laws would be followed, or heads would roll. Cyrene interests would be pursued to the greatest extent, and may the Gods help any who stand in their way. Honour, duty, integrity - if Targossas has abandoned the mantle of virtue, then it will be raised to the highest ideal in Cyrene (which leads to some interesting dilemmas, as a Serpent..)
When it comes to classes, Bron is almost purely utilitarian: how useful it is in group combat, what its weaknesses are, which should be targeted first, etc. There are two exceptions to this: first, obviously, is a bias towards Serpents: Lucius Errikale was a point of inspiration for Bron early on, and he takes a point of pride when it comes to being a Serpent, particularly a Serpent with powerful instincts (which he takes even more pride in reigning in to be a better agent for his city). Of course, this leads to a slight bias against Blademasters, because Lucaine Pyramides can go to hell, but it never leads to anything more than slight grumbling.
Otherwise, it's pretty simple:
Ashtan: Chaos-tainted heathens
Hashan: heathens tainted by Darkness
Mhaldor: heathens enslaved to Evil
Eleusis: savages and fools
Cyrene: frivolous and irrelevant idealists
Targossas: the devout struggling amongst the crushing apathy
Quisse also believes that people who choose herbs over minerals ingest unhealthy volumes of animal excrement, and may be adversely affected in the mind.
(It's amazing how character concepts start in one place, and morph into something so so different. Ah Achaea, you are magical like that.)
Farrah uses dragon symbolism for a lot of things as a Xoran, even though they're technically part ormyrr, not dragon. The dragons are the good guys in that fight, so I guess she venerates them. Otherwise, race does not factor in much to her views.
As for cities...
Ashtan: Sworn enemy. Traitors to the realm. They're all either ignorant fools, reckless fools, or madmen. She does not believe there is any excuse to be in alliance with Chaos, and has a high disdain for them.
Mhaldor: Second biggest enemy, but not nearly as bad as Ashtan. Sometimes has a begrudging acceptance of Mhaldorians, and at other times nothing but disgust. They are sadistic, wasteful, and ultimately short-sighted in a way that leaves them rarely having the realm's best interests in mind.
Hashan: Hashan is an oddity to Farrah. On the one hand, they serve Twilight, which is unacceptable. On the other hand, it's seemingly been a long time since Twilight has attempted anything particularly harmful to the realm, and many Hashani do not seem inclined to harm much of anything. She thinks some of them could do well in Targossas.
Eleusis: Uncivilized savages. Though, would begrudgingly admit some were helpful against the Tsol'teth.
Cyrene: Peaceful isolationists, but terribly difficult to work with. She doesn't really have a problem with them, but she loathed working with them during the Coalition because they wanted to take their time and vote before any action. She thinks they are hopelessly inefficient, but not a threat.
Targossas: The people who do what is necessary for everyone else in the world to be able to go on living their ignorant lives without ending up dead, enslaved, or worse.
Class opinions basically align with city opinions for factional classes. Priests are holy and respectable. Alchemists are smart and sciency. Serpents get stuff done. Blademasters go charging into whatever enemies are out there headfirst (hi @Atalkez ). Magi like to explode things. That's all that comes to mind.
Tecton-Today at 6:17 PM
Ashtan (still what he views as home): Thinks most of their current citizenship (barring a small handful) have zero clue about what Babel/Chaos is about; will never see any God as a valid/viable/suitable/filler/whatever replacement for Ashtan.
Hashan: got some highly messed up politics at times, but outside of Ashtan, probably nowhere else he would want to live in. Bad eggs are mostly outweighed by the good peoples.
Targossas: Extremely stubborn, perhaps even to their own detriment at times. Lots of skilled fighters, outside of combat not really anything interesting/insightful to talk about, that he hasn't heard preached a thousand times before by them.
Mhaldor: Full of highly weird people. They seem to be bouncing back out of whatever slump they got into. Views a lot of them as full of themselves, most probably because of how many people tried their hardest to convert him when he was Ashtani, then got tantrum-y when their 'logic' was thrown out the window.
Eleusis: Lots of egotistical hypocrites for him to ever consider them fun, or pleasant to interact with on basically anything that wasn't basic day-to-day conversation. Most of their 'logic' is shut down fairly easier than any other city. (despite getting along with plenty of them OOCly )
Cyrene: Virtually have nothing good to say. Even their shops have gotten expensive over the past few months, guessing that's partly due to a bunch of their 'good' people stopping playing/leaving.
Eleusians are obsessed with placing the banal and superficial upon a pedestal. They lack the vision to pose any semblance of threat to the cause.
The Hashani have a history of building increasingly complicated machinations which inevitably collapse and crush the builder. They lack the practicality to pose any semblance of threat to the cause.
Mhaldorians have deluded themselves in to seeking a means rather than an end. They are too predictable to pose any semblance of threat to the cause.
Targossasians don't seem to even understand how Creation works, let alone grasp the forces outside of its boundaries. They are too ignorant to pose any semblance of threat to the cause.
Atavians: They are his people, to him, and he has and likely always will identify with them. A bit flighty in nature, by and large, and far too accustomed to the freedom of the skies. Does not think that they should have intermingled with the other races, and instead ruled the world from their floating island in the sky.
Humans: The spawn of Chaos and a blight upon the land... but it is a land that isn't worth caring about to begin with. As the canonically most populous race, they have the capacity to band together and wipe the other races out if only they would think 'big picture'.
Sirens: Strange creatures that often use their feminine wiles to get their ways, for good or bad, that he isn't altogether certain about. On one hand, they're fun to observe, but on the other, he doesn't trust anyone that can make you forsake your own wits with just some singing.
Tsol'aa: Elves! Elves are neat.
Tsol'teth: Drow! 10/10, would reincarnate in a flash.
Note: These are racial general prejudices. Individuals have and will break these molds as they prove to not fit within them.
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Hashan: Oh Hashan... you could be great, if only you would cast off that divine reliance and think for yourselves. Makers of the world's best tea... and also the best stereotype about military impotence. A city of darkness that couldn't stealth their way past a blind man.
Targossas: Oh, Targossas... You could be great, and better the realm as you claim to wish to do, if only you would cast off those divines that you allow to shackle you. You claim to wish to save reality, but you only enact destruction to attempt to do so, which only makes you equally as destructive as the forces you oppose. You don't throw gasoline on a fire to put it out... you throw a phoenix at it and raze the damn forest so there's nothing left to spread fire through.
Cyrene: The land of cake and bureaucracy. Unless you want to stick to yourself or pretend you like everyone you hate, avoid at all costs. Cyrene has taken great pains to remove themselves from the warring cities of the world and as such is a neutral haven that protects its own... but when everyone around them wants to control the world, being neutral isn't "big picture" enough to work, long term. Also where to move if you would like to get away with touching your own relatives inappropriately.
Eleusis: A city that takes issue with other cities using natural resources to make their walls and streets, despite the stones used not actually being destroyed. They don't think their ideals through as city improvement resources come from the same mines and commodity markets as all the other cities. Rites and prayers are nice, but this doesn't change the hypocrisy. They claim to be champions of nature but they're the only city without rats... (Rats occur naturally in nature and, despite their bad rap, are actually remarkably clean animals, so you can't say it's just because of the filth of cities).
Mhaldor: Mhaldor, you could be great if you would just ditch the malevolent one, who's clearly just using you. Even if you espouse his teachings, ditch the divine. What good have the divine done for us? They pit us against each other and then they watch the ensuing madness. The godslayer had the right idea.
Ashtan: Former city of freedom, now the city of Chaos, this place was and always will be home. Most people don't seem to understand Chaos, or that Chaos doesn't necessarily mean oblivion (but very much could and often does). Does his best to keep Ashtan dedicated to the cause, and free from those pesty divine interests, although outside (or more accurately, highly internal) influences are starting to weaken his anti-divine resolve...
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In short: my character is pro-mortal, anti-divine.