Do you need to slow down your attempts to get out? Like aeon?
it seems if I spam a direction I will do nothing but fail.
Like last night I failed 25 consecutive times on trying to move out of the room and just gave up. Was I just that unlucky or was I unknowingly preserving the fail state by hitting it too fast?
How does it work?
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@Aegoth
Tagging for Jacen.
got gud
You lose balance on a failed attempt to leave and will need to get balance back before trying to leave again or you will not regain balance.
It's the same deal with writhe. If you spam writhe you will never recover balance until you stop and allow yourself to recover balance.
Single blocker spamming writhe is immune to beckon!
Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
When you need to leave the room ASAP, it's 100%. When it doesn't matter, it's 0%.
- With sharp, crackling tones, Kyrra tells you, "The ladies must love you immensely."
- (Eleusian Ranger Techs): Savira says, "Most of the hard stuff seem to have this built in code like: If adventurer_hitting_me = "Sarathai" then send("terminate and selfdestruct")."
- Makarios says, "Serve well and perish."
- Xaden says, "Xaden confirmed scrub 2017."
Mhaldorian: "Piety is so bad! It's worse than gravehands!"
#perspective
They're essentially same, except piety hinders personal enemies and gravehands hinders non-Mhaldorians indiscriminately.
Spamming won't you want to get out of either any faster.