Report #187
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Submitted by: You Status : Rejected
Skill : InkMilling Ability : Poster
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Problem:
Although we have the ability to dye posters with inks, this doesn't add much impact
as it still remains the same colour as every other item in the room.
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Solution #1:
Change posters to appear in rooms using its dyed colour much like graffiti or
flares do. If possible, let us add qualifiers like 'light' or 'dark' to take
advantage of selected XTerm256 colours.
I'm not really sure why they were rejected but like... you can already make bright graffiti colours stand out and most graffiti is frankly "X was here" garbage On the otherhand, posters cost 1k gold a pop not including the cost of the ink it takes to dye the poster and can contain a wealth of info for events, advertisements and so forth. But then it gets lost in the spam of the area. It ultimately seems pretty pointless to waste an ink to dye a poster if it's not really going to stand out from a wall of text.
Comments
I also feel like these kind of aesthetics need to be hardcoded in to work, and I read somewhere that customised lines of code is costly on the system or something. So, if this is that sort of stuff, for something that will only last for a short while, maybe the admins thought to use the space the code will take up to improve other aspects of the game?