Hi!
I realize there are some resources out there like
The Achaean Denizen Database Project, but that one's horribly out of date and incomplete (only about 1/4 of the denizens total), so I figured I'd drop this here for anyone to use if they'd like.
List of all numbered denizens I could grab, names/IDs for all and areas for some. Good background for a walkto reference or searching for denizens. Available in
csv and
sql format. May as well save you all the time of collecting the 24k denizens or so (those who haven't already, anyway). Just over 10k of the denizens have areas. 2753 of 3765 uniquely named denizens have areas.
Up to date as of early February, should have most if not all denizens.
Enjoy.
Huh. Neat.
Comments
Do not DM on forums unless you're ok with waiting a couple months!
And you won't understand the cause of your grief...
...But you'll always follow the voices beneath.
30030 is pretty good too.
267377 is interesting.
I need to sneak a peek at 139298.
ETA: Sorry, not picking holes. More Curiosity. (Don't yell at me)
One has like 25
That love soon might end You are unbreaking
And be known in its aching Though quaking
Shown in this shaking Though crazy
Lately of my wasteland, baby That's just wasteland, baby
When you take time to go out of your way to create new and interesting things, easter eggs, secrets, special interactions for the game, it's fairly disheartening to have someone spam through a list of numbers to find out what's attached to each, using a system that's supposed to assist players in playing the game to achieve this sort of database.
From a creating person's standpoint it's discouraging and demoralising when suddenly players start asking us to share things that we're "secretly" working on. It can strip the magic away from a new release, can draw the ooo factor out of the special things we try to do, and makes the people working on the creative expansions wonder to themselves why they should bother planning special release events when everyone knew X area, or Y creature already existed.
Yes, that'll still tell you that a denizen with ID#12345 exists, but that could just be someone's shipmate or a city guard or whatever.
Probably not, but I put a reasonable delay on it (once a second ftw) and only ran it at low-pop times.
And @Lorielan I can somewhat understand what you're saying, but it also helps hype things up on our end when we have a bit (or a lot) of warning that something's upcoming or going to happen. Tbqf, if I knew nothing about the upcoming areas I'd be much more frustrated with the state of exploration than I am now. Holding out that bit of hope is nice, and keeps me from going insane knowing that at this point my explorer ranking is almost entirely reliant on the off chance of ridiculous kindness or complete idiocy of others.
Maybe that's just me.
Tl;dr: Keeping stuff to myself from now on.
And you won't understand the cause of your grief...
...But you'll always follow the voices beneath.
Svof
Mudlet Discord join up
I've made a way to search for the mob by name, or you can list all the mobs in an area.
Anyway, I appreciate the database if for no other reason than it gave me a way to learn using actual data.
*twitch*
Feel free to suggest an easier way to format that. I had to go with string.cut() because I couldn't figure out any other way to do it. I welcome the lesson @Ahmet ...
And @Dairon it was totally worth the time. Best way to learn it is to do it.