There's been a lot of hoo-ha about skirmishing and shrine conflict lately and I thought I'd take a shot and propose a system that may be of use. I admit I don't indulge in shrine conflict myself so the input and feedback of those who do (and anyone else) is more than welcome.
Problems that prop up with the current system:
-Shrine has dropped before Order members have obtained writs
-People defiling in areas a swift response is impossible (Outer Islands or long wilderness treks)
-Order members are expected to sit on their hands unless in possession of a writ
-Order members must drop whatever interactions they are involved in to defend
-Ignoring whether you hold a writ and using RP reasoning to attack defilers you don't know exactly who was doing the defiling.
Proposed fix : Automatically generated writs
How:
- A writ generated when a person begins defiling a shrine
- The shrine will cool-down for 90 seconds and generate another writ if the person is still defiling
- In an order an individual person does not hold a writ. (probably longer than 90 seconds but that's the current theoretically writ accumulating rate)
- Anyone in the order with a writ on a person my try to claim the writ
- Once a member of the order kills the person named on the writ the writ vanishes
- An order member who makes the writ vanishes gets some sort of nice niceity to be proud of.
Example : (Order): A cleric says, "Halos has burned the righteous fury of Duecalion into Proficy. There are 4 writs left on Proficy."
-Writs decay after a time (30 RL days?)
- Writs can be passed off one at a time into the champions/assassin boards.
Why?
- Even if a person defiles in an inaccessible place or when noone is online (as we know some really annoying people are want to do) the order can still respond to it.
- Order can respond straight away or at their leisure (so no interruptions to helping novices or RP events)
- Many order members working on one writ stops the awkward juggling about who technically has the right to be involved in the conflict
- Provides a definite list of defilers. No more 'wrong place wrong time' claims
The point of the changes is to take the emphasis away from defenders having to jump at a moment's notice to defend while attackers can spend a good hour planning their attack and getting prepared. Go ahead and post your constructive critisms and ideas.
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There would need to be a cool-down of sorts placed on shrines so it's not pumping out a writ a second and at the same time a person can't begin to defile a shrine and be hit with a writ, walk away then come back 2 hours later and continue defiling and have it count as a single attempt.
I guess the question for putting up a closer theoretical time is how many writs do you think is reasonable to be generated by an attack on a shrine? 1 or 2? Should we only take into account group efforts against shrines or single person efforts?
While shrine defiling is almost always an offensive act, shrines do not have to blanket the world and every offplane location, where they are raised is 99% opt in.
Shrines are are occasionally raised as offensive tools, whether for an offensive worldburn during a raid, or to bait/antagonise another organisation into conflict.
Auto-writ generation doesn't really cover the variety of uses and makes playing the defender against the offensive raising even more of a punishing activity for those who might have to respond.
There should be scope for people to get away with defiling, whether that's because there's nobody online to witness, people don't want to drop everything they're currently doing to go witness, or they simply can't get there in time. If you choose to raise in a location you can't quickly travel to then you just have to accept that you're likely going to lose that shrine without being able to get the writ.
That said, a large part of the problem stems from the bashing/Battlerage changes. Essence costs are much higher but shrines (still) haven't been modified accordingly, and it seems like a lot of people aren't necessarily happy with the way things are right now. For me, personally, the bigger issue is that a lot of people can simply continue to defile even if I respond and get there in time, then run away when they're done. I'd like to see defiling and sanctifying changed to channeled actions where you can't do anything else.
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Maybe make it so writs aren't generated unless the shrine has been up for X amount of time to prevent issues of people raising in enemy areas.
Or, add a hard-cooldown on shrine defiling. Maybe every time you lower the shrine one level, the shrine can't be defiled for 10-15 seconds, so it always takes at least 60 seconds to defile.
If defiling is meant to be a non-combat exercise, it should go the way of mining assaults and be completely separate from pk, with added mechanics you can use to defend/attack shrines maybe. Having it technically an aggressive action that's defended via pk (and seen this way by everyone) but constantly causing frustrations because of the ease of writ prevention and cause counting vs non-writ holders is not ideal in my opinion.
This would make it harder for 1 person to drop more than 2 shrines, and even a group would max out at 3 or 4. Right now I can get all of Annwyn and drop 4 shrines by myself in about ~1h 15m between hunting/finding shrine/defile shrine/fine next shrine. I think that's the biggest issue of -this- system, in that the essence costs are very very low for a shrine.
Edit: Also would give the defenders more time to get to the shrine if it takes 3+ minutes to defile with 1 person. Groups are going to kill shrines quickly regardless, but more often than not a group is looking for a fight and sticks around anyway.
@Tecton - thoughts?
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Could we have a law of diminishing returns? A Master Shrine, then the further away or the more shrines you have - the lower the strength of the shrine (or writ system). If the God is a Patron, then they get an extra Master Shrine for each organization they Patron - Thus truly representing their expanded influence.
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It already got boosted by a ton sometime this week (right before we started defiling )