Currently I am a level 56 Blademaster, Tri-Trans but the hunting is terrible. I'm slowly losing interests in hunting because I run out of endurance rather quickly. On top of that, limbcounting as a blademaster has to be one of the hardest and most frustrating thing i've come across so far in Achaea and it's not fun. The class looks like a lot of fun, besides the fast endurance drop and limbcounting but I believe in order to start enjoying hunting and combat more I need to find a class.
How is your class in terms of hunting, combat, etc.?
What classes require a lot of coding theory to play?
What would you suggest a class for someone to play and get used to different areas in combat(i.e venoms, limb damage, raw damage, etc.)
knights look cool, monk seems rather simplistic, forestals look rather neat too. Any thoughts or advice on those?
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- Do alternating slashes (armslash left, armslash right, repeat) until something breaks.
- If both broke, then you know how many alternating slashes it takes to prep two limbs.
- If only one broke, you also know how to double break the limbs thanks to the relationship between compass and arm/leg/centreslash. Compass the unbroken limb so it breaks and resets the count. Then compass each limb once and it'll double break one slash sooner than the single break happened.
As an example:- If you do 4 alternating slashes (left-right-left-right) and it breaks both, you know you need to do 3 alternating slashes (left-right-left) to prep and the fourth (right) will double-break.
- If you do 5 alternating slashes and it breaks both, then you know you need to do 4 alternating slashes to prep and the fifth will double-break.
- If you do 5 alternating slashes and it breaks only one limb, then you compass the other limb to reset it, then you can prep by compassing each limb once, then doing 3 alternating slashes, and the fourth will double-break.
- (It isn't possible for an even number of alternating slashes to single-break, so there is no 6 alternating slashes that single-break scenario to worry about.)
That should be pretty easy to do in your head without any coding or anything like that.Blademaster is actually a pretty straightforward class. Monk requires a fair amount of limb counting too, with each attack doing a different amount of limb damage (and monk is really not that simplistic what with the stances and throws and limb counting and telepathy), most people find affliction combat the most challenging, and, regardless of class, raw damage is not going to kill many combatants without careful hindering or some means of amplification.
The hunting is pretty awful (which is really something that ought to be fixed - this has been brought up so many times), but you're not going to find many classes to play that are more straightforward than blademaster.
Dragon is great for hunting.
Joking! Maybe.
While Runewarden (at least dual cutting) I never noticed any endurance drain. Runewarden is also one of the tankiest hunting classes I've been. Monk is another that is very tanky, but that's more due to abilities than defences. Last time I was a monk was years ago, and they had a decent endurance drain back then, I don't know if that's changed.
That said, don't let a little thing like endurance get you down if you like the class. I did a ton of hunting as a shaman when their willpower drain was intense - full to zero in less than an hour (hunting things that didn't make me clot and not using focus) at level 90+. Recovery is very fast and easy assuming hunting is not all you do.
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PvP is mainly counting limbs, which is a set number of hits to break with staffstrike, then using your golem to stack levels of burn to get the kill, or going for the pummel route, in which you break limbs, then freeze when they're off salve balance, and pummel them with your golem (kind of like DSB I guess)
Hunting comes with Reflections, harmony vibe, and adduction if you just -have- to bash that group of 9 zombies or 5 orcs or 4 manticores or whatever. Stormhammer is situation dependent, but can be nice as it lets you hit 3 enemies at once. Golem barrier eliminates the need for shield tattoo, and aerial gives you a quick getaway.
I've never been anything else, so I won't comment on other classes.
Even if you aren't on mudlet, I don't care to drop anyone the formula both both. You would have to script in your own triggers, but it's a start
Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
Results of disembowel testing | Knight limb counter | GMCP AB files